KR4+ Hero Interface Ideas
Posted: Sun Apr 10, 2016 3:41 am
As we all know, in each new KR game, there's a new thing heroes can do (upgrades for KRF and special ability for KRO). My hope for KR4 is there will be a new feature for the hero interface. I have a few ideas:
1. Different action modes: Defensive (stays in same place and tries to block instead of doing damage), attacking (does damage and stays safe), and some others.
Maybe it would be accessible at the info bar at the bottom of the screen when you click on the hero.
2. Power up: Universal ability where the heroes can temporarily become stronger for 10 seconds or something like that.
3. Target: Heroes can target a certain enemy or a group of enemies. Again, accessible at info bar area (like different action modes)
4. Don't die without a fight!: (Maybe this would be an ability for a hero) When a hero gets close to death, he does more damage and rapid fires all of his abilities to stay alive.
I will continue to add more ideas as I think of them.
I hope than IH continues to only add one new feature per game, even if some of these never get released.
Tell me what you think
Thanks
1. Different action modes: Defensive (stays in same place and tries to block instead of doing damage), attacking (does damage and stays safe), and some others.
Maybe it would be accessible at the info bar at the bottom of the screen when you click on the hero.
2. Power up: Universal ability where the heroes can temporarily become stronger for 10 seconds or something like that.
3. Target: Heroes can target a certain enemy or a group of enemies. Again, accessible at info bar area (like different action modes)
4. Don't die without a fight!: (Maybe this would be an ability for a hero) When a hero gets close to death, he does more damage and rapid fires all of his abilities to stay alive.
I will continue to add more ideas as I think of them.
I hope than IH continues to only add one new feature per game, even if some of these never get released.
Tell me what you think
Thanks