User Towers

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User Towers

by Ninja » Fri Aug 14, 2015 6:20 pm

I saw the User Heroes idea and I think it's a really good idea.But since I've already seen three threads devoted to User Heroes,I'm going to make something else for users,User Towers.

RULES
-Please give me the basic idea of what you want,but don't give me specifics,such as what you want the Tower Specials to be.(You can give me ideas
for quotes,because I have trouble coming up with those.{but no curse words,please.I will not use quotes with curse words in them})

-I will make towers in order of who requested first.

-If you don't like your tower,please be honest,because I will only make you another one if you really don't like it.

-Please don't ask for a second tower until I've made ALL the requested towers.

-Don't ask for a third tower.

-I reserve the right to change the rules when and where I want,so please check them often.

NOTE
All of these towers cost 1000GP,have 3 tower specials,and only one can be bought per level.(these are not normal tower upgrades.)

TOWERS
THE GNOME POLYMORPH MASTER PHILLIP'S MUSHROOM HOUSE(Phillip's tower)
#1 quote."Prepare to be pranked!"
Stats
Range:Extreme
Magic Damage:86-135,Transforms an enemy into a magic boulder and flings it at another enemy,dealing damage to both(the enemy that got turned into a boulder changes back afterwards)
Reload:Very Slow(3 sec.)

Secondary
There are two gnomes that come out of this tower,and one steals 100GP from an enemy in range every 8sec..(The other one is Phillip and he does the tower's attacks.)

Tower Specials
Present Prank(costs:200/100/100GP)(Reload:20sec.):
Transforms one enemy's weapon into a present,but the enemy doesn't
care because he is simply stunned(for 1/2/3 sec.)by the fact that someone
would give him a present.The present then explodes dealing 100/150/200
AoE magic damage.(Seeing as the enemy has no weapon now,this also
reduces his damage by 75%.)

Bunny(costs:300/150/150GP)(Reload:30sec.):
Polymorphs one enemy into a bunny.Bunnies have no armor or magic resistance
and have only half/one third/one quarter of the HP they had before being polymorphed.

Anvil Smash(costs:400/400/400GP)(Reload:40sec.):
Transforms one flying enemy in range into an anvil,the anvil then slams down onto an enemy
dealing 250/400/550-750/900/1050 AoE damage.(The flying enemy is instakilled.)

Strategy
This tower will weaken your enemies to the point of no return,or simply kill them with it's normal attack or Anvil.
Anvil is a great AoE ability able to handle any horde.A great support tower for barracks as it will let the barracks
actually be able to kill the enemies they are fighting.It's only drawbacks are long ability cooldowns and a long reload.


THE CASTLE OF KONGO THE APE KING(kingdom_rush's tower)
Kongo's Stats
HP:1000
Attack Damage:150-300 AoE Melee Damage,Slams enemies with his massive fist
Attack Speed:Slow(every 2 sec.)
Armor:None
Magic Resist.:None
Move Speed:Fast,Kongo simply jumps to the selected location
Regen. Rate:100 per sec.(15sec. to fully heal)
Respawn Rate:75 sec.
Rally Range:Long

Secondary Ability
Kongo's jumps deal 50-100 AoE damage on impact.

Giant Banana(costs:250/250/250GP)(Reload:25sec.):
Kongo eats a giant banana and regenerates 25/50/75% of his health.
(afterwards he throws down the giant banana peel,it stays on the ground
for 6/8/10 sec. and trips any enemies that walk on it.When they get up
they are stunned 1/2/3 sec..)

DK(costs:400/400/400GP)(Reload:30sec.):
Kongo throws 5/7/9 giant barrels that go rolling down the path and deal
300/400/500-600/700/800 AoE damage on impact.(targeting system works
like boom bunnies.)

King Kong(o)(costs:150/150GP)(Reload:15sec.):
Grabs the largest/two largest nearby enemy(s) and climbs to the top of his castle,beats his chest
and then throws the enemy(s) back to the beginning of the path he spawned on.

Strategy
Best placed at the back of a path,so DK and King Kong can be used to their full potenetial
of the entire screen.(Plus he would be a great last resort if any enemies leaked through.)


THE WINTER WARLOCK'S MOUNTAIN(Kingmaker's tower)
Stats
Freeze time:2 sec.,Forms an iceball and launches it at an enemy
Reload:1 sec.(targets enemies that aren't already frozen)
Range:Extreme(even longer than the Golden Longbow's range)
Wight Count Max.:Infinite

Secondary Ability
Any enemy that is killed while frozen turns into a wight.Any enemy killed by a wight turns into a wight.

Wight Stats
HP:50(don't need health),Instakilled by fire and magic attacks
Armor:100%
Attack Damage:14-24
Attack Speed:Average
Magic Resist:none(duh)
Move Speed:Extremely Slow
Regen. Rate:none(don't need it)
Respawn Rate:none
Rally Range:As long as the Warlock's range

Tower Specials
Winter is coming(cost:300/300/300GP)(Reload:40s):
A strong winter wind is summoned to hit a group of enemies,it
freezes the enemies for 10/15/20s.

Tree Minion(cost:250/200/200GP):
Don't worry,its bark is worse than its bite.
Summons a tree minion that has an aura that makes nearby wights deal 2/4/6
more damage.Grabs the strongest nearby enemy every 60s and holds it for
10/20/30s.(enemies being held can't move)

The Cold Hand of Death(cost:400/400/400GP)(Reload:30s):
An enormous disembodied blue hand comes out of nowhere,grabs the largest
the largest enemy on screen,and holds it for 5/10/15s.This has a 20/30/40%
chance to instakill.

Strategy
Best placed at your strongest choke point,as it will be able block and freeze
many enemies for your other towers to kill,making more wights.Extremely
useful at the beginning of a level(if you have enough money),because your
few other towers can easily kill the weak enemies and make several wights
at the beginning of a level.

THE INVIGORATOR(warbot 1000's tower)
A special kind of buffing mage/barracks tower.A mage stands atop this orange
and blue barracks/mage tower.

Soldier HP:300
Armor:none
Magic Resist.:50%
Attack Damage:5-10(from the soldiers)
Regen. Rate:50 per sec.
Respawn:15s
Move Speed:Average
Buffs:
Mage Buff: Attack now silences enemies for 1s and
deals true damage.
Archer Buff:Shoot 50% faster and have +25% crit
chance.(and +25% to bleed chance if bloodletting shots
is purchased as an upgrade)
Barracks Buff:Buffs armor,damage,and max. health by 25%.
Artillery Buff:Range is increased by one tier and AoE size is
increased by 50%.
Reload:1s(for soldiers),none for the buffs(all towers inside of this
tower's range are buffed)
Range:Extreme(little less than Golden Longbow's range)
Soldier Count:3

Secondary
1.Soldier attacks have a 40% chance to inflict random debuffs on enemies.
(durations and damage of debuffs are also random)
2.Buffs all towers and soldiers in range.

Tower Specials
Chain Reaction(costs:200/200/200GP):
Buffs have a 30/40/50% chance to chain to other
towers.Debuffs created by soldiers have a 30/40/50%
chance to chain to other enemies.(buffs are permanent)
(Chained buffs and debuffs have a 30/40/50% to chain again.)
(Chained Buffs and debuffs can infinitely stack on top of each other
and other buffs and debuffs.)

Debuff of Death(costs:150/150/150GP):
Debuffs have a 5/10/15% chance to instakill.

Buff Beam(costs:250/250/250GP)(Reload:60s):
Fires a ray at a tower or group of units which
doubles/triples/quadruples the buffs they currently
have for 10/20/30s.

Strategy
Place this tower where your largest concentration
of towers is and you will be very happy with the
results.

THE HEROIC BASTION(BBB's tower)
Attack Damage:none(by itself)
Range:double the hero's range
Reload:Reload of the hero

Secondary Ability
Ranged heroes can be placed inside the tower.
All abilities are still fully functional,and bonus,
the hero is invincible while in the tower!(melee
heroes can be placed inside of the bastion to heal
and use any ranged abilities they may have though)
(Ranged heroes deal double damage with their normal
attacks when inside the tower.)

Tower Specials
Heroic Mightiness(costs:400/400/400GP):
When the hero is in range of the bastion he has
times 1.5/2/2.5 damage for all his damage dealing
skills.When inside of the tower,damage dealing abilities
deal times 2/2.5/3 damage.(For aesthetics,Prince Denas'
Mighty skill deals times 3/3.5/4 damage.)(does apply to
Hero Spells)

Intelligence(costs:100GP):
When in range or inside the tower more powerful heroes
target larger enemies first and less powerful heroes target
small to medium size enemies first.

Sheer Epicness(costs 1000/1000/1000GP):
Adds an additional Hero Spell which stuns all enemies on the map
for 5/7/9s and deals 750/1000/1250 damage to every enemy with a
120s cooldown.

Strategy
Meant to make your hero bigger and
badder than everyone else.And it does
its job well,too.

THE SUNRAY PALADIN(wailwail's tower)
HP:800
Attack Damage:50-100(magic damage,melee)
Armor:50%
Magic Resist.:none
Attack Speed:Slow(1.5s)
Move Speed:Instant teleport
Regen. Rate:100 per second(8s to fully heal)
Respawn:75s
Soldier Count:1

Secondary Ability
Every attack has a 5% chance to instakill and
give a +10 attack boost for 10s.(can stack infinitely)

Ultimate Sunray(costs:650/550/550GP)(Reload:30s):
Shoots a sunray into the largest enemy
on the map dealing 1000/2000/3000 AoE true damage.

Sun Energy Overcharge(costs:300/300/300GP):
Every time the Paladin deals within 10 points of his maximum
damage,he sends off a sun pulse that deals 100/200/300 AoE
magic damage.

Fire Magic(costs:300/300/300GP)(Reload:27s):
Makes all nearby allies swords catch on fire for 9s,their
swords burn enemies for 45 fire DPS.

Strategy
Great AoE tool+being able to buff allies and decimate large enemies.
Able to kill almost any enemy.Only drawback is having the most expensive
skills.(other than the Heroic Bastion's skill Sheer Epicness.)

NUCLEAR BOMBARDER(flamemaster's tower)
Attack Damage:300-600 AoE damage
Range:Infinite(entire map)
Reload:Suuuuuuuuuuuuuuuuuuuuuuuuper Slooooooooooooooooooooooooooow(12s reload)
Max. Zombie Count:Infinite

Secondary Ability
1.Normal attacks irradiate enemies.Irradiated enemies
take 5DPS and 50% extra damage from all sources.
2.Irradiated enemies that die turn into radioactive zombies.

Radioactive Zombie Stats
HP:175
Attack Damage:100-200(attacks
irradiate enemies)
Armor:none
Magic. Resist:none
Attack Speed:Slow(3s)
Move Speed:Slow
Regen. Rate:Instant

Tower Specials
Strength in Numbers(costs:250/250/250GP):
For every zombie you have,other zombies
have +20/25/30 damage.

Z Apocalypse(costs:650GP)(Reload:60s):
Irradiates all enemies on screen and gives +50
attack to all zombies for twelve seconds.

The Annihalator(costs:800/800/800GP)(Reload:100s):
Shoots the biggest bomb ever made at the largest
concentration of baddies.Deals 500/1000/1500 AoE damage
and irradiates.

Strategy
Have fun! Mwa-ha-ha-ha-ha!!! :twisted:

THE LICH KING(phillip's 2nd tower)(it's like the Witch King)
Damage:333-666 magic damage,shoots a green soul at a single enemy
Range:Great(tiny bit bigger than Arcane Archer's range)
Reload:Very Slow(4s)
Max.Skull Count:6

Secondary Ability
Takes souls from enemies that die in his range.
(Each soul empowers his attacks by 150% like
Bruxa's skulls)(souls are depleted after 8 uses.)

Tower Specials
Wraith Summon(costs:300/300/300GP)(Reload:40s):
Summons a wraith that deals 1000/1500/2000 magic
damage to a single enemy.

Soul Eater(costs:400/400/400GP)(Reload:60s):
Consumes all souls active and deals 1000/1500/2000
magic damage to five enemies.

Soulsplosion(costs:300/300/300GP):
Throws depleted souls.Depleted souls deal 400/600/800
magic damage to a single target.(throws one at a time,
one each second)

Strategy
The Lich King is the epitome of single
target damage.It can kill anything,
even a boss when it is sufficiently stalled.
Drawbacks are very long skill reloads and
thus no room for the mistake of overkilling
weaklings.

THE OPERA SINGER(The Kingmaker's second tower)
Attack Damage:150DPS,sings so loudly it literally breaks the eardrums of the enemies,damages all enemies in range
Range:Extreme(even longer than the Golden Longbow's range)

Secondary Ability
Singing breaks eardrums,making enemies go 50%
slower permanently.(cannot stack)

Tower Specials
It ain't over 'till the fat lady sings!(costs:750/750/750GP)(Reload:60s):
Deals 500/600/700 damage to all enemies in range with a 3/5/7% chance
to instakill every single one.

Sooooooooo LOUD!!!(costs:250/250/250GP)(Reload:10s):
Sings so loudly at one enemy it destroys his brain and ears,dealing
300/400/500 damage and making him go 95% slower forever.

Climax(costs:300/300/300GP):
Every 40s she reaches the climax of the song,dealing an extra 100/125/150
damage and slowing enemies by an extra 10/15/20% for 10s.

Strategy
The slower supreme!She deals tons of damage per second
plus stunning!What are the drawbacks?Well,I'll tell you,it only has one:
It's the most stinking ANNOYING tower in the history
of forever!!!! :evil:
Last edited by Ninja on Tue Aug 18, 2015 9:31 pm, edited 37 times in total.
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Re: User Towers

by phillipriv9 » Fri Aug 14, 2015 6:22 pm

I'd like a Gnome Mage tower please
1 there I put something here
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Re: User Towers

by Ninja » Fri Aug 14, 2015 6:23 pm

OK,thanks Phillip.
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Re: User Towers

by phillipriv9 » Fri Aug 14, 2015 6:24 pm

If u need ideas I think I've made some towers based of dwarfs and gnomes so if u need ideas look there
1 there I put something here
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Re: User Towers

by Ninja » Fri Aug 14, 2015 6:33 pm

ok.
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Re: User Towers

by Oof_Shunt » Fri Aug 14, 2015 6:42 pm

Hmmm I'd like 1 Wild Magus-like tower please
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Re: User Towers

by Ninja » Fri Aug 14, 2015 6:44 pm

OK.(but can you be a little more specific than that?)
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Re: User Towers

by Oof_Shunt » Fri Aug 14, 2015 6:48 pm

haha yea uhhh maybe like a dragon mage but very fast and cool-looking like Wild Magus's floating thing. And one of the quotes has to be a low, gruff dragon hiss
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Re: User Towers

by Oof_Shunt » Fri Aug 14, 2015 6:52 pm

Actually make mine a King Kong-like monkey tower. It looks like Empire State Building and the monkey/ape jumps off here and there as an attack yeaaa
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Re: User Towers

by Ninja » Fri Aug 14, 2015 7:10 pm

OK.Thanks.
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Re: User Towers

by Ninja » Fri Aug 14, 2015 7:25 pm

UPDATE!
Finished your tower,Phillip.Like or no like?
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Re: User Towers

by phillipriv9 » Fri Aug 14, 2015 8:01 pm

Remove 1 ablity as 4 seems to OP, other then that I love it
1 there I put something here
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Re: User Towers

by Oof_Shunt » Fri Aug 14, 2015 8:38 pm

yea his is awesome, it's like a gnome sorcerer with Burst and Bunny Polymorph abilities
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Re: User Towers

by Ninja » Fri Aug 14, 2015 9:42 pm

4 abilities may seem OP but remember there is only one of these per level and they cost 750GP.(but I can still change that for you.)
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Re: User Towers

by Ninja » Fri Aug 14, 2015 9:48 pm

Fixed your problem,Phillip!
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Re: User Towers

by Ninja » Sat Aug 15, 2015 12:30 am

UPDATE!Like your tower kingdom_rush?
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Re: User Towers

by phillipriv9 » Sat Aug 15, 2015 12:43 am

That's one op tower
1 there I put something here
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Re: User Towers

by Ninja » Sat Aug 15, 2015 12:43 am

Minor tweaks here & there.
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Re: User Towers

by Ninja » Sat Aug 15, 2015 12:44 am

How is it OP?
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Re: User Towers

by phillipriv9 » Sat Aug 15, 2015 12:46 am

He deals vast amour a of AoE damage more then most heroes, and he is super tanky
1 there I put something here
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