I'm sure that, as gamers, we've all had "New Game Feeling" before.
NGF occurs when we've just bought a new video game and can't wait to start playing it. Often times for me, I get this in Christmas Day and have to wait until the 26th before I can play any of my new games, which augments the feeling for me because I wait so long.
This feeling reaches its peak when we just start the game, and get the introduction. The thoughts of what awaits us, the possibilities of adventures we'll go on and what we as the player will get to do. Our imagination is lucid with ideas. It's one of the best feelings in the world.
The last time I experienced this was actually with Origins. I haven't gotten a new game for an entire year; Origins is the most recent game that I bought (technically, I got it for free, so thanks, Ironhide!) and thus the last time I felt this way.
I wondered how many things stayed the same and how many things were different about the game. What changed, what is entirely new, and what may have been taken out. Seeing all of the heroes and their awesome portraits proliferated this vastly. With each update, I also got this feeling.
Maybe it's just my own imagination, but while it is amazing to think of all the possibilities, it also is rather detrimental, because it can lead to disappointment that developers can't ever prevent, and that's true for pretty much any game that has gotten hype.
I bring this up here because it's an inevitable situation for Iron Marines when it's released for beta testing, and then for every other player once the official release befalls them. The Speculation and Wishlist thread should have remained purely Speculation, because a Wishlist is setting us up for dissatisfaction. It may be fun know to dream of ideas, but in the long run, we're setting up expectations that are only detrimental to our personal experience with the game, and nobody wants that.