Kingdom rush enemy units only have a vague armor description of none, low, medium, high, and great.
As much as I love this game, I am a bit bothered at not being given the exact defensive value that each of these armor types actually provide.
Is it a flat defensive value (reduces all damage by a certain number) or a %percentage value?
It's rather difficult to test things out due to the often wide damage ranges on the towers.
Also, how much damage do legionnaire reinforcement spears do?
I've seen them take out ~25 damage chunks at a time when used on unarmored flying units.