by SHlSEID0 » Mon Nov 26, 2018 7:23 am
Pixel 2 XL, Pie.
Achievements losing sync on 2nd phone (Note 5, Nougat), after 2nd day. Works great at first. Now my 3-hero achievements are dead, since the heroes are already level 10. [Workaround: Clear data, start game]
Is Zeppelin range ability working properly? At least for Rotten Forest, can see bigger green ring when tapping tower, tower details changed to 'average' range, but the ground bushy effect is still that of old range. I have yet to see treants and stun appearing distinctly outside the bushy area, so it doesn't seem like a visual-only bug.
Zeppelin can improve the rally ranges of Wicked Sisters, another Zeppelin, Summon Bonem but not the Gargoyles.
Rallying immediately after buying Summon Bonem doesn't work. The long animation of the summoning seems to affect this.
Minor bug: icons for incomplete achievements may light up (descriptions remain grey). Unknown why. Perhaps after switching between game and other apps.
Can ask for features?
Can we have indication of placeholders (and littered placeholders), for Zeppelin and Furnace tower buffs? Cool like Falcon, can see purple circles before accepting ability purchase. For Zeppelin already with the range ability and moved, show affected placeholders temporarily too.
Show Tesla range on tap too.
Let us play only Denas' Courtyard (Wave 9), according to highest difficulty achieved for that stage.
Make Froggification last longer, or permanent like Sorcerer's polymorph. (I know it's much cheaper now, but so are other abilities in KRV, including other insta-kills). Hurts to see a frog turning back into a Sorcerer. Can't be scrolling the whole map all the time or putting on earphones!
I can't remember if skeletons can be polymorphed before, but now I see my skeletons getting polymorphed it's rigged!
Allow a special rally icon to decide Dead Walking spawn point, like Wicked Sisters having a unique button for poison/stun.
Also allow rally point for Grim Cemetery. Zombies wander around rally point instead of standing still.
Let us save a few equipped tower profiles for quick swapping. 4 or 5 profiles preferred since we might have close to 20 towers eventually.
Trivial: Allow 'floating towers' to rally at any terrain. Else it's only visually different from ground towers, technically the same as operating a Mecha.
Last edited by
SHlSEID0 on Sat Dec 15, 2018 9:05 pm, edited 7 times in total.