Vengeance Tower Balancing

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Vengeance Tower Balancing

by suspicioustruck » Sat May 11, 2019 2:13 am

Hi all,

I've never really paid much attention to the balance of towers in the KR series since for the most part they seems pretty fair. This most recent game seems far less balanced to me, though, which is especially concerning since so many towers are locked behind a paywall. I don't know if there are plans to resolve this issue, but it couldn't hurt to talk about the game's balance so I made a tier list of towers as I see them:


Here are my main complaints:
-Blazing Gem hits way too hard
-Boneflingers are too cheap for such a versatile and powerful tower
-Rotten Forest has really low damage and its low range makes it really hard to find a good placement for
-Shaman's attacks are too inconsistent because of the huge damage range(35-190)

Anyone have other thoughts on the game's balance or suggested changes?

Also, if you want to make your own tierlist, go here: ... wers-48046 :hero:
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Re: Vengeance Tower Balancing

by RaZoR LeAf » Sat May 11, 2019 9:51 am

To the casual viewer having Rotten Forest and Orc Shaman both at the bottom, when one has an attack of 4 and the other 190, would look so confusing.

Personally I’d see Dark Knights and Orc Warriors swapped around, but otherwise I can’t fault this list.
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