Kingdom Rush mods for Civ 5/6

For the King!

Kingdom Rush mods for Civ 5/6

by Sirsquier » Fri May 24, 2019 7:34 pm

I think it would be really cool to be able to play as different kr kingdoms in Civ anyone else ever want this?
If so maybe one of us could make a mod.
Any Kingdoms ye would want to play as in particular please post bellow. I will make a KR map for Civ 5/6 so maybe someone could use it to make a scenario. :hero: :D
User avatar
User
 
Posts: 224
Joined: Thu Dec 13, 2018 11:58 pm
Location: Kingdom of Linirea

Re: Kingdom Rush mods for Civ 5/6

by AerisDraco » Fri May 24, 2019 10:33 pm

I'll admit the idea has crossed my mind before, but it runs into the issue that KR's time period is too narrow compared to Civ's, plus it includes magic. If I had the ability to make a total conversion mod I would try, but that's beyond my expertise.

Mapmaking is actually doable though, especially with the new World Builder.
KRA is now complete.
Main Topic
User avatar
Moderator
 
Posts: 2478
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)

Re: Kingdom Rush mods for Civ 5/6

by Sirsquier » Sat May 25, 2019 3:19 am

I am definitely doing a map for Civ 5 might do one for 6 when mapmaker is finished. I'll have to use other civs and just rename them. I have tryed moding but none of my stuff works. Need practice
User avatar
User
 
Posts: 224
Joined: Thu Dec 13, 2018 11:58 pm
Location: Kingdom of Linirea

Re: Kingdom Rush mods for Civ 5/6

by AerisDraco » Sat May 25, 2019 6:24 pm

Civ 6 mapmaker already exists, it's a default feature accessed from additional content.
KRA is now complete.
Main Topic
User avatar
Moderator
 
Posts: 2478
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)

Re: Kingdom Rush mods for Civ 5/6

by Sirsquier » Sat May 25, 2019 6:51 pm

Don't you need to go into the code to turn it on at the moment
User avatar
User
 
Posts: 224
Joined: Thu Dec 13, 2018 11:58 pm
Location: Kingdom of Linirea

Re: Kingdom Rush mods for Civ 5/6

by AerisDraco » Sun May 26, 2019 2:03 pm

Hmmm... I'm trying to remember if I had to edit anything to turn it on. If I did, it would've been a single line of code.
KRA is now complete.
Main Topic
User avatar
Moderator
 
Posts: 2478
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)

Re: Kingdom Rush mods for Civ 5/6

by Sirsquier » Sun May 26, 2019 2:05 pm

Just did it you change a 0 to a 1
User avatar
User
 
Posts: 224
Joined: Thu Dec 13, 2018 11:58 pm
Location: Kingdom of Linirea

Re: Kingdom Rush mods for Civ 5/6

by AerisDraco » Sun May 26, 2019 2:37 pm

Probably. But I forget where that would be. Probably in a config file?

I'm not the best person to ask about this. I recommend looking it up or asking r/civ.
KRA is now complete.
Main Topic
User avatar
Moderator
 
Posts: 2478
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)

Re: Kingdom Rush mods for Civ 5/6

by Sirsquier » Wed May 29, 2019 8:36 pm

Now the problem is I don't know how to share it
User avatar
User
 
Posts: 224
Joined: Thu Dec 13, 2018 11:58 pm
Location: Kingdom of Linirea

Re: Kingdom Rush mods for Civ 5/6

by AerisDraco » Thu May 30, 2019 1:23 am

That I haven't figured out how to do. I think there's a way to put it on the steam workshop, but I've tried to share a map with friends but it didn't work.
KRA is now complete.
Main Topic
User avatar
Moderator
 
Posts: 2478
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)


Who is online
Users browsing this forum: No registered users and 12 guests