Suggestion: The Dark Side
Posted: Tue Aug 16, 2011 3:11 pm
The idea of you placing orcs & demon towers to fond off armies of humans, elves, dwarves, etc, has been mentioned before a few times by other people in other threads but it should probably have it's own thread.
Firstly, should you be able to play the evil side in the same game that you play the good side?
For example:
If you have Kingdom Rush 2, should Kingdom Rush 2 contain a Good Campaign and an Evil Campaign.
OR
Should there be a Kingdom Rush 2 game that contains a Good Campaign, and a separate game that contains an Evil Campaign.
If the evil campaign is a separate game, what should it be called? Dark Kingdom Rush? Horde Rush'?
I think having the evil campaign as a separate game has one major disadvantage:
If you have a story that goes back and forth between campaigns it would be quite confusing if the numbers don't match - something that would happen if at some later date a third faction were added.
Regardless of how a dark campaign is published a packaged, how should the dark side units fit into the Kingdom Rush tower roles?
Arrow towers = trolls?
Artillery towers = demons?
Magic towers = necromancers / undead?
Barracks = bandits / dark knights?
where do the spiders fit in?
would it be better to have demons in the magic towers, spiders in the artillery, and undead in the barracks?
Firstly, should you be able to play the evil side in the same game that you play the good side?
For example:
If you have Kingdom Rush 2, should Kingdom Rush 2 contain a Good Campaign and an Evil Campaign.
OR
Should there be a Kingdom Rush 2 game that contains a Good Campaign, and a separate game that contains an Evil Campaign.
If the evil campaign is a separate game, what should it be called? Dark Kingdom Rush? Horde Rush'?
I think having the evil campaign as a separate game has one major disadvantage:
If you have a story that goes back and forth between campaigns it would be quite confusing if the numbers don't match - something that would happen if at some later date a third faction were added.
Regardless of how a dark campaign is published a packaged, how should the dark side units fit into the Kingdom Rush tower roles?
Arrow towers = trolls?
Artillery towers = demons?
Magic towers = necromancers / undead?
Barracks = bandits / dark knights?
where do the spiders fit in?
would it be better to have demons in the magic towers, spiders in the artillery, and undead in the barracks?