Thejoker wrote:Ninja wrote:Thejoker wrote:Will Krv make some changes to the wiki?Like if the heroes of the game will be called villains,then will there be an extra page about that?
Most likely.
It should be!
sunnydaler wrote:-armor: 20% / 40% / 60%. Abomination's death explosion does 225/200/175 damage to him.
--reference: KRF Abomination's death explosion damage test
Big Bad Bug wrote:sunnydaler wrote:-armor: 20% / 40% / 60%. Abomination's death explosion does 225/200/175 damage to him.
--reference: KRF Abomination's death explosion damage test
Hm, it must be nice to have Abominations that deal physical damage. The mobile version is true damage, which means Assassins get instantly killed by them in KRF and Paladins in KR1. Spoiled Steam users!
sunnydaler wrote:What is the most spammed enemy?
I am counting...
Savage Warrior: 2654
Saurian Broodguard: 2552
Desert Thug: 2414
Twilight Harasser: 1375
RaZoR LeAf wrote:What about Wulves? They're featured in the most levels of all the enemies.
Ninja wrote:
Now THAT is dedication.
Also, here’s why the Saurian campaign are pretty much cakewalks. Trillions of Broodguards coming from every direction which aren’t particularly hard to kill but still give plenty of gold for each one. Ridiculous.
sunnydaler wrote:[[Armor ratings of KRF enemies]]
Just finished testing them with Saitam's Tetsubo Storm, which deals 110/180/260.
Results:
Bloodshell: 95% armor
Giant Scorpion: 85%
Earth Shaman: 80%
Blacksurge: 70%
Immortal: 60%
Myrmidon: 60%
Deviltide: 50%
Dune Raider: 30%
Abomination: 30%
Ghoul: 20%
I tested Xyzzy's armor rating with Crossbow Fort's Barrage because Saitam doesn't use the skill on bosses.
Barrage deals 17-22 damage per bolt. Thus, 45% armor.