Hey guys before reading this i would like to excuse myself for my bad english , please leave a reply on what you think and say your ideas bellow as well
So the thing with the endless mode is that it doesnt really matter if you play on easy/normal/hard , because wave after wave (see what i did there?) the enemys are gonna be stronger with more health , this makes the game completly unbalanced and the only thing you can do after wave 60 is instakill them with the golden longbows ,
so these are my ideas to balance the game mode :
1) Dont give the enemys more health/attack - you can keep it on mini bosses , but dont make them too op as gnome items dont work on them, a max of 20 000 health is enough
2)have multiple heroes - this would be a perfect way and alot of help to your towers as there are 3 points you gotta protect , its really hard for 1 hero , this way every hero can protect a different side , if you wanna make this more interesting , make it so that every 25 waves you can pick an extra hero , a max of 3 though should be fair
3) make bigger hordes at every round but with normal stats - as mentioned before giving enemys so much health is too unfair , instead make more of them with theyre normal stats
4)at wave 100 make the boss of the map an actual enemy - so the thing i hate about the bosses in endless mode is that i cant kick theyre ass , you should put them on the battle field after 100 waves , if the boss is beaten you can still continue playing the endless mode as usual , but this actually makes it more of a challenge and you actually achivie something during the fight