OK,fine.I'll review it.
The Sunsfire mage is perfectly balanced
in my opinion.Except for Solar Rays.That
power is OP.The damage is fine,it's just
that thing about 4 rays instakill an enemy.
Increasing the cooldown to 35 seconds
or getting rid of the instakill thing altogether
are my suggestions for fixing the OPness.
(Upon reflection,just increasing the burn
damage the tower deals isn't satisfactory
to me for a innate ability.I'd rather something
more powerful that has a cool description.)
(Suggestion:
-Fire (Innate)
Burns at 5 DPS for 5 seconds.
and-Supernova(Innate)
If Fire kills an enemy,then it
explodes dealing 75 fire damage
& setting all affected enemies
on fire,burning at 5 DPS for 5
seconds.If any of those enemies
die,then they explode,putting
the Fire status on more enemies
as a result.With luck,this could
go on for a great while.(maybe
even forever.
))
Now,on to the Elven Bastion.
OK,this tower is seriously OP.
It was fine as a level specific
tower in Origins,but only because
there was just one of it.Not
to mention that this one doesn't
have to fire in a fixed direction.
Sharpened Stars is OP.It makes
the tower deal way too much
damage for way too little gold.
When maxed out,it will make
the tower deal 35-65 damage
per second!That's OP.I suggest that
you either lower the damage gained
per level of upgrading to 5/5/5
or increase the cost of each up-
grade tier by 100 gold.
I really
like Vortex and it's very original.
However when it says that the enemies
take 60% damage from stars,does
this mean that they take an extra
60% damage from stars or is the damage
they take is reduced to 60%?If the
former,then it's OP.A solution would
be to make them take 20/30/40%
extra damage from stars.
Next up,Sentry Turret!
This one is the one I like the most.It's
really cool and it has very useful powers.
It's powers are all balanced very well.
I am confused about Bullet Storm,though.
If it deals AoE damage,then it's well balanced
and a cool power.
If,however it deals
damage to only a single target,which is
more in keeping with the description that
it lacks good CC ability,then it's UP.It just
doesn't deal enough damage in that case.
I suggest increasing the damage to 3-10/
4-11/5-12 damage per bullet to fix this problem.
Such length.Many words.Wow.