Big Bad Bug wrote:Objectives regarding reactivation of energy from a still-unknown source called the COMPSAT and likely more types of missions exist, with layers, as shown in "2/3."
It actually says "COMSAT" which in the military stands for Communications Satellite.
Big Bad Bug wrote:I loathe that hero portrait for its blandness, but further confirmation of heroes is assuredly a positive thing.
I thought it was brilliant that the helmet blends with the other GUI elements instead of making it a picture frame. His "bland" appearance could mean he isn't a hero, but one of the low-level marines. By now we all know how accurate my assumptions are.
Also, it appears Ironhide is using the same 2D format for the maps as in KR. The artwork looks good, but for this type of game where the map can be moved around and explored, I think it would have greater visual appeal if it were in 3D (so the mountain peaks appear closer and the trenches appear deeper relative to the plateau, and everything moves with a parallax effect, sort of like this, or this). It's not a big deal because the artwork is great, but if you guys ever do say, a 10th anniversary of KR or IM, I think adding that depth perspective would be a nice touch.