Eridan's dodge/counterattack is not as good as it sounds.

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Eridan's dodge/counterattack is not as good as it sounds.

by sunnydaler » Thu Jun 28, 2018 1:59 pm

I checked how much time it takes for him to perform the skill.
The process takes 0.6-0.7 seconds but he stands still for another 0.8 seconds (on average) while taking damage from the opponent.
It goes like this...
@0.0 - performs basic melee attack
@1.0 - performs dodge/counterattack (his health bar disappears while doing this)
@1.7 - returns to his position
@2.5 - starts to attack or dodge

This explains why his durability isn't that different from Lilith who has the same armor rating but without dodge ability.

for the same ability, Assassins are the best. It takes them only 0.5 seconds to perform dodge/counterattack, and they start to do their two other attacks (basic attack, Sneak Attack) right away - without a pause. And those attacks are also performed very fast, giving them plenty of time to dodge after that.
Kutsao takes 0.9 seconds to perform it, and commences next attack 0.3 seconds after that.
Last edited by sunnydaler on Sun Jul 01, 2018 4:17 pm, edited 1 time in total.
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Re: Eridan's dodge/counterattack is not as good as it sounds

by tmn loveblue » Fri Jun 29, 2018 12:15 pm

I understand your reason. It is quite true, I have noticed this glitchy thing some time ago but never really pay attention until now that you pointed it out. It is very good observaiton from you :D
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Re: Eridan's dodge/counterattack is not as good as it sounds

by sunnydaler » Sat Jun 30, 2018 2:08 am

Thank you.
Image
Today I tested the cooldown of Arrow Volley. I used the first Golem in Shrine of Elynie Heroic challenge as a target. I put Eridan behind Bladesingers (maxed Perfect Parry).
It turned out that the cooldown increases as the skill level goes up. It is because it takes longer to perform at higher level, causing delay.
At skill level 1 (3 arrows): 10.2s on average
At skill level 2 (6 arrows): 11.0s on average
At skill level 3 (9 arrows): 11.4s on average
Last edited by sunnydaler on Tue Jul 03, 2018 4:48 pm, edited 1 time in total.
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Re: Eridan's dodge/counterattack is not as good as it sounds

by sunnydaler » Tue Jul 03, 2018 3:15 pm

I conducted some tests on his dodge chance and armor rating.
Image
I put Eridan (level 10 and all skills maxed) on duel with Twilight Avenger.

Results:
Firstly, his armor rating is 55%.
Eridan receives 23-34 damage from the enemy whose damage is 50-75.

Secondly, his dodge chance is nowhere near as high as 60%.
He dodged 49 out of 163 attacks from Avenger. That's approximately a 30% chance.


And... have you ever seen him dodge consecutively?
I haven't. If the chance is really 60%, that should happen often. But obviously it is not.

--------------
I just did a short test on Lynn's 'Charm of Misfortune'.
The skill gives her a 45% chance that incoming attack misses.

I put her 1 on 1 with the same enemy. The skill worked as described; Avenger's attack missed her 9 out of 20. And Lynn killed the big guy with 1300 HP, by herself.
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Re: Eridan's dodge/counterattack is not as good as it sounds

by sunnydaler » Sat Jan 05, 2019 1:18 pm

Eridan is a different beast in Steam version for the following reasons;

1. he has a real 10%/30%/60% dodge chance. This enables him to take down Avenger by himself in normal mode.
(Nimble Fencer is bugged on mobile in that it gives him only 10%/20%/30% chance to dodge.)
2. he is the only hero who heals while shooting. I mean he can heal while volleying arrows.
Along with the highest heal rate among KRO heroes, these boost his durability a lot.
(On mobile, he heals only when he is idle--during the time no animation is playing.)
3. Arrow Volley's CD is dead-on 10 seconds.
(On mobile, the volleying animation seems to cause a delay in the reloading time by 1.4 sec at the skill level 3.)

He is the real thing in Steam. 8-)
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Re: Eridan's dodge/counterattack is not as good as it sounds

by Ninja » Sat Jan 05, 2019 2:22 pm

Don't make me get this on Steam! Stop tempting me ... :evil:
:hero:
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Re: Eridan's dodge/counterattack is not as good as it sounds

by sunnydaler » Sat Jan 05, 2019 10:44 pm

:)
Other improvements for heroes are
-Lilith's aggro range is increased enogh not to leak enemies.
-Vez'nan targets an enemy with the highest hp in his range for instakill (Not confirmed but I feel this is also applied to Razz's raggification.).
-Catha's hero spell coverage is increased.
-You can select or switch between Durax's copies with the number 6 key.
-Health limit for Bravebark's Brachhall level 3 is removed. (This is a bug fix)

Lynn, Bruce, Wilbur, Phoenix are not released yet.
Last edited by sunnydaler on Sun Jan 06, 2019 5:03 am, edited 2 times in total.
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Re: Eridan's dodge/counterattack is not as good as it sounds

by Ninja » Sat Jan 05, 2019 11:11 pm

Switching Durax clones with the 6 number key? Wait a second ... there are 3 clones ... that’s 3 sixes ... 666! :o :veznan:
:hero:
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Re: Eridan's dodge/counterattack is not as good as it sounds

by MasterCrafters » Mon Feb 25, 2019 11:50 am

Ninja wrote:Switching Durax clones with the 6 number key? Wait a second ... there are 3 clones ... that’s 3 sixes ... 666! :o :veznan:


I think you're onto something.
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