RaZoR LeAf wrote:A mix would be better, having a straight up Kangaroo in the open fields and farms seems a bit odd.
I think we're moving a little slow, so I have a suggestion. There are multiple biomes on the map, so everyone just comes up with one idea for each biome. Be it just a concept, or a type combination or a semi-formed idea. Then we have a whole bundle of ideas to work with.
Biomes:
Fields (Pagras)
Forest (Silveroak)
Urban (Inner City)
Ice Mountain (Stormcloud)
Wasteland/Volcanic (Wastes)
Haunted (Rotwick)
Desert (Hammerhold)
Beach (Port Tortuga)
Jungle (Lost Jungle)
Cave (Darklight Depths)
So, for the fields we have: the starters, a normal type dog that later evolves into a hyena, a bug/dragon dragonfly and a normal/flying secretary bird that evolves into either a poison/flying or a steel/flying type.
For the forest we have nothing yet, at least nothing that's decided. I have two new concepts for the forest. I can leave more details on the details thread if you want.
1. A poison type spider that evolves into a poison/dark type spider. It has a new ability called 'web trap' that traps an opponent when the spider uses any sort of webbing move. Webbing moves include: string shot, electroweb, sticky web, spider web and a signature move called 'venom trap'. When the spider uses venom trap, he webs his opponent and quickly injects it with its venomous teeth. This poisons the opponent, but after two turns, it changes into the paralyze status.
2. A ground/grass type squirrel. It is a fast pokemon with fairly good defenses, but with abysmal offensive stats. It can have Pickup, Cheeck pouch and Fur Coat as abilities. It could be the pikachu clone of the game.
For the urban area, we also have nothing yet. We can put the magpie here maybe...
For the ice mountain we should do Aeris' electric storm pokemon. Is it a split evolution or does it change type depending on the weather condition, like Castform? The normal/ice fox seems a bit too similar to Gracolar though. We can put the ice/bug moth here too.
For the wastes, I have one concept. A fire/rock magma elemental (similar to the ones in KR). It would have water absorb or water compaction, because it's so hot that water evaporates instantly when it comes near the elemental.
For the haunted area we have nothing yet. Obviously there should be some ghost and dark pokemon here.
For the desert I have some ideas. a bug/water ant, based on ants that store water in their homes. I don't know the exact species, but it's a thing. A pure ground type snake. A pure ground type scorpion (could be ground/poison too). We can put the ground/flying ostrich here. Aeris, what kind of creature would your ground/fighting type be?
For the beach we have nothing, but the pure flying albatross would fit here. Give it gale wings and some decent stats, and it would be a nice mid/late game powerful flying type for those who don't like the early birds.
For the jungle, we can buff the grass/electric cat concept up to more threatening jaguar.
I really like Aeris' crystal dragon idea. I think it would be a great concept for a pseudo legendary.