My request to KR dev's for advice-

Hello,
I'm looking at trying my hand at indie game design and will be going to school for computer engineering soon so that i have the time and resources i need to develop the necessary skills. However during my time in school I want to try my hand at designing a game as I go along so that when I get out of school I have learned as much as I can and hopefully have a great game to use as a springboard either to continue making my own games or to use in any applications to pre-existing game studios.
I was hoping ot get some advice from the developers of Kingdom Rush(great game btw) to find out what kind of programming software might be best for me to use to make a game of comparable graphics that is instead a turn based strategy game(kind of like 2D, top down, final fantasy tactics). The project I have in mind to work on and finish while I'm in school essentially uses sprites that look about the same as the kingdom rush ones where combat takes place on a grid and goes turn by turn for each unit. The player can choose from tons of classes and extensively customize their units, sending in to battle six or seven guys on every map.
Any advice given is appreciated, I've got a very long road ahead of me(something you likely understand far better than I). My strengths are in crunching numbers and statistics as well as designing and optimizing game systems and mechanics. So I'm really looking for help in getting my bearings on what i need to learn about programming and what kind of software is optimal to make what kinds of games so that i can get off to a good start rounding out the rest of the skills i need. Thanks in advance to anyone who can share some good insight with me.
Very Respectuflly,
Eric
I'm looking at trying my hand at indie game design and will be going to school for computer engineering soon so that i have the time and resources i need to develop the necessary skills. However during my time in school I want to try my hand at designing a game as I go along so that when I get out of school I have learned as much as I can and hopefully have a great game to use as a springboard either to continue making my own games or to use in any applications to pre-existing game studios.
I was hoping ot get some advice from the developers of Kingdom Rush(great game btw) to find out what kind of programming software might be best for me to use to make a game of comparable graphics that is instead a turn based strategy game(kind of like 2D, top down, final fantasy tactics). The project I have in mind to work on and finish while I'm in school essentially uses sprites that look about the same as the kingdom rush ones where combat takes place on a grid and goes turn by turn for each unit. The player can choose from tons of classes and extensively customize their units, sending in to battle six or seven guys on every map.
Any advice given is appreciated, I've got a very long road ahead of me(something you likely understand far better than I). My strengths are in crunching numbers and statistics as well as designing and optimizing game systems and mechanics. So I'm really looking for help in getting my bearings on what i need to learn about programming and what kind of software is optimal to make what kinds of games so that i can get off to a good start rounding out the rest of the skills i need. Thanks in advance to anyone who can share some good insight with me.
Very Respectuflly,
Eric