Kingdom Rush Legends - Hero Idea
Posted: Mon Jun 12, 2017 5:10 pm
Hello! I'm new to the forum, but have been playing all the Kingdom Rush games for years, and am a huge fan. I've been working on fan-made ideas for this game series for a while, and decided to see if I could get some feedback.
So, here is one of the Heroes I've made. He's based off the Bloodsidian found in KRO. (If Ironhide were to make a new game, I'd think it'd be fun for fans to see throwbacks to earlier games.)
Dhampir
The Blood Knight
Stats:
Health: 330
Armor: Low
Attack Damage: 28-46(Physical, Melee)
Attack Speed: Slow
Movement Speed: Slow
Abilities:
Life Leech: Dhampir does up to (10, 15, 20) damage a second to nearby enemies, and heals himself for (30,40,50)% of the damage done this way.
Blood Seal: Dhampir marks a target, forcing it's basic attacks to heal him instead of damage it's target for (2,3,4) attacks.
Overheal: Once at full health, Dhampir can "overheal" himself past his max HP, increasing his basic attack damage by 1 per (20,15,10) Overheal health, but also lowering his attack speed to (Very Slow at 40% Max HP -> Extremely Slow at 80% Max HP). "Overheal" Health deteriorates very quickly if Dhampir is out of combat for more than 10 seconds. Maximum HP of (600,800,1000). Max basic attack damage of (41-60, 60-78, 95-111)
Blood Hound: Dhampir creates a Blood Hound from his from his Overheal Health. It does (12-18, 22-35) damage, base health is equal to how much "Overheal" blood Dhampir uses (Minimum of 250,300,350). The Blood Hound can be controlled seperately from Dhampir, and returns (50,75,100)% of its health on death. The Blood Hound can also use Life Leech.
Overcharge: Dhampir charges his hammer with his "Overheal" blood over (3,2,1) second(s), and then does true damage to a single target equal to Dhampir's current maximum health. (Potential maximum damage of 1000)
Voice Lines:
"Bring 'em hell!"
"What a blood bath!"
"Just try an' stop me!"
"Anyone bring O negative?"
"Here comes the Hammer!"
"Careful, he's a biter." - (when creating Blood Hound)
"H...How??" - (on death)
Idle Animations:
-pets the Blood Hound if it's nearby
-puts his hammer down and leans against it.
Other:
-The head of his hammer is a Bloodsydian Crystal from one of the KRO campaigns.
So, here is one of the Heroes I've made. He's based off the Bloodsidian found in KRO. (If Ironhide were to make a new game, I'd think it'd be fun for fans to see throwbacks to earlier games.)
Dhampir
The Blood Knight
Stats:
Health: 330
Armor: Low
Attack Damage: 28-46(Physical, Melee)
Attack Speed: Slow
Movement Speed: Slow
Abilities:
Life Leech: Dhampir does up to (10, 15, 20) damage a second to nearby enemies, and heals himself for (30,40,50)% of the damage done this way.
Blood Seal: Dhampir marks a target, forcing it's basic attacks to heal him instead of damage it's target for (2,3,4) attacks.
Overheal: Once at full health, Dhampir can "overheal" himself past his max HP, increasing his basic attack damage by 1 per (20,15,10) Overheal health, but also lowering his attack speed to (Very Slow at 40% Max HP -> Extremely Slow at 80% Max HP). "Overheal" Health deteriorates very quickly if Dhampir is out of combat for more than 10 seconds. Maximum HP of (600,800,1000). Max basic attack damage of (41-60, 60-78, 95-111)
Blood Hound: Dhampir creates a Blood Hound from his from his Overheal Health. It does (12-18, 22-35) damage, base health is equal to how much "Overheal" blood Dhampir uses (Minimum of 250,300,350). The Blood Hound can be controlled seperately from Dhampir, and returns (50,75,100)% of its health on death. The Blood Hound can also use Life Leech.
Overcharge: Dhampir charges his hammer with his "Overheal" blood over (3,2,1) second(s), and then does true damage to a single target equal to Dhampir's current maximum health. (Potential maximum damage of 1000)
Voice Lines:
"Bring 'em hell!"
"What a blood bath!"
"Just try an' stop me!"
"Anyone bring O negative?"
"Here comes the Hammer!"
"Careful, he's a biter." - (when creating Blood Hound)
"H...How??" - (on death)
Idle Animations:
-pets the Blood Hound if it's nearby
-puts his hammer down and leans against it.
Other:
-The head of his hammer is a Bloodsydian Crystal from one of the KRO campaigns.