We all know that the new advancement for barracks is assassins.
And according to this topic the new mage one is necromancer tower http://www.ironhidegames.com/forums/viewtopic.php?f=5&t=299&p=3965&hilit=necromancer+tower#p3965
What are your ideas for the new artillery and marksmen towers?
These are mine
Marksmen Tower: Ballista Tower
Ranger's hideout is all about speed and musketeer is all about range, so this one is all about damage; it shoots a giant arrow
Damage: 80~160
Range: Short
Fire Rate: Very Slow (as slow as arcane wizard)
Skills:
1. Pierce- allows bastilla to continue through enemy
Lvl 1: pierce through 1 enemy
Lvl 2: Pierce through 2 enemies
Lvl 3: Pierce through 3 enemies
2. Grappling Hook- throws grappling hook at enemy immobilizing it for a few seconds
Lvl 1: 1 sec, 14 sec cooldown
Lvl 2: 2 sec, 12 sec cooldown
Lvl 3: 3 sec, 10 sec cooldown
Artillery Tower: Acid Factory
Throws containers filled with acid that break and create a pool of acid
Damage: 23 to 33 per sec
Range: Average
Fire Rate: As slow as arcane tower
Skills:
1. Dissolve- for every 2 seconds an enemy stands it destroys a level of armor for a couple of seconds
Lvl 1: able to destroy one level of armor for 4 sec
Lvl 2: able to destroy 2 levels of armor for 5 sec
Lvl 3: able to destroy 3 levels of armor for 6 sec
2. Corrosive Acid- applies dot to enemies that walk on acid (unlike poison arrows this is long lasting)
Lvl 1: 2 DPS for 6 sec
Lvl 2: 4 DPS for 7 sec
Lvl 3: 6 DPS for 8 sec