Kingom Rush in a MOBA

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Re: Kingom Rush in a MOBA

by Finwer » Thu Jan 01, 2015 10:29 pm

xstargaming wrote:Here it is, ready for the final testing: :D

http://www.xstargaming.com/Online-Games ... nirea.html

There is an issue with the server that needs to be remedied, but it shouldn't interfere too much with the gameplay. :)

LET'S SEE! :yey: :yey: :yey:
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Re: Kingom Rush in a MOBA

by Zonoro13 » Thu Jan 01, 2015 10:53 pm

I can't start a game :(
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jan 02, 2015 12:06 am

Zonoro13 wrote:I can't start a game :(


As in it isn't loading or as in it won't let you create a game?

I presume the latter, and why it is doing so is that aforementioned issue that I'm working on now. :)
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Re: Kingom Rush in a MOBA

by Zonoro13 » Fri Jan 02, 2015 12:22 am

I see. On the other hand, the hero room looks great! :D
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jan 02, 2015 12:32 am

With any luck, this has now been solved. :D

The game should work now -- for the most part -- without too many errors. :)
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jan 02, 2015 12:33 am

Zonoro13 wrote:I see. On the other hand, the hero room looks great! :D


You can thank ShadowNight for that. He has been absolutely spectacular in all of this! :D
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jan 02, 2015 12:46 am

Wait, there's a small issue. One moment (or three) please. :)

EDIT: This "small" issue became far larger. It will be some time before the server can be rebooted properly. My apologies, and I shall get this back to normal as quickly as possible.

EDIT 2: It is now partially functional. I'm further investigating this problem, however I do not know when it will be entirely ameliorated.

EDIT 3: Well, it will be partially functional once I get it uploaded.

EDIT 4: Now it's been uploaded. Please, don't hesitate to tell me of any dilemmas you encounter.
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Re: Kingom Rush in a MOBA

by Finwer » Fri Jan 02, 2015 1:33 pm

It just doesn't works for me.Each time I want to create a new game all the icons are no longer clickable. It is probably because of my shitty internet connection?
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jan 02, 2015 2:24 pm

Finwer wrote:It just doesn't works for me.Each time I want to create a new game all the icons are no longer clickable. It is probably because of my shitty internet connection?


It's more probably due to some bizarre issue that I'm having with the server. I plan on restarting my computer soon as another method of fixing it.
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Re: Kingom Rush in a MOBA

by Zonoro13 » Fri Jan 02, 2015 5:36 pm

Finwer wrote:It just doesn't works for me.Each time I want to create a new game all the icons are no longer clickable. It is probably because of my shitty internet connection?

Same here.
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jan 02, 2015 5:39 pm

Muffins. I will do my best to find what the cause of this issue is. :)

Update: I've made a change to the game which will most likely fix it or cause everyone to disconnect immediately. I'm really hoping for the former. :lol:
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Re: Kingom Rush in a MOBA

by Zonoro13 » Fri Jan 02, 2015 5:58 pm

xstargaming wrote:Muffins. I will do my best to find what the cause of this issue is. :)

Update: I've made a change to the game which will most likely fix it or cause everyone to disconnect immediately. I'm really hoping for the former. :lol:

Huzzah! I'm running around as Thor. Although I chose the Dark Tower and ended up in Southport.
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Re: Kingom Rush in a MOBA

by Zonoro13 » Fri Jan 02, 2015 5:59 pm

Also, Jack's teleport can teleport him into obstacles.
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Re: Kingom Rush in a MOBA

by Zonoro13 » Fri Jan 02, 2015 6:00 pm

Zonoro13 wrote:
xstargaming wrote:Muffins. I will do my best to find what the cause of this issue is. :)

Update: I've made a change to the game which will most likely fix it or cause everyone to disconnect immediately. I'm really hoping for the former. :lol:

Huzzah! I'm running around as Thor. Although I chose the Dark Tower and ended up in Southport.

Never mind, that was because I went to the hero room in between.
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Re: Kingom Rush in a MOBA

by Saurian » Fri Jan 02, 2015 6:30 pm

Zonoro13 wrote:Also, Jack's teleport can teleport him into obstacles.

That was also bugged for Mirage but fixed in a moment. Bet xstar will also fix it asap.
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Re: Kingom Rush in a MOBA

by Finwer » Fri Jan 02, 2015 11:33 pm

Anyone knows how to get back to the page with hero room and stuff? :lol: The escape button doesn't work.
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Re: Kingom Rush in a MOBA

by Zonoro13 » Fri Jan 02, 2015 11:38 pm

Finwer wrote:Anyone knows how to get back to the page with hero room and stuff? :lol: The escape button doesn't work.

It did for me.
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Re: Kingom Rush in a MOBA

by Finwer » Fri Jan 02, 2015 11:41 pm

Zonoro13 wrote:
Finwer wrote:Anyone knows how to get back to the page with hero room and stuff? :lol: The escape button doesn't work.

It did for me.

Nevermind.I will try it tomorrow when I will also discuss some of the game's aspects.
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Re: Kingom Rush in a MOBA

by xstargaming » Sat Jan 03, 2015 11:03 am

Zonoro13 wrote:Also, Jack's teleport can teleport him into obstacles.


Yeah, I'm working on that one... I thought I had fixed it, but I'll take a look at the coding once more. :D
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Re: Kingom Rush in a MOBA

by mastermoo123 » Sun Jan 04, 2015 11:31 pm

I feel like once a week there should a designated time where everyone should agree to go on and play at the same time, because right now it is very hard to be on a game with someone unless you are very lucky
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