Big Bad Bug wrote:Tesla may be better than the archer towers and Big Bertha for damage output in an area, but mages are still necessary for killing those big enemies unless you have a bunch of Teslas or Oni to take them down. It's better than the other physical towers, but necessary to beating some missions. Nerfing it would make it unbalance the game and make it impossible, so technically, the Tesla isn't OP.
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Well, in that case, we should make a tower that instantly kills every single enemy on the screen with no magic resistance. It wouldn't be OP, of course, because you'd still have to take into account those magic resistant enemies.
BBB wrote:Of course those 4 things are key to beating the game. That's how you play the game. You might as well tell me that I'll never beat Sonic unless I keep moving. It's true, but it's also painfully obvious. Of course I'm not going to be stupid, of course I'm not going to hoard gold and never use my spells. However, there's more depth to the game. Selecting the right towers for the job is key, and because the towers from other games aren't made for KR, and vice versa, it takes away that key component to the game. No matter how much I try to explan this, I feel like you're not getting the fact that the 8 towers for 1 game can't replace the 8 towers from another game.
Mm, no.
Selecting the right tower doesn't matter much. The basic four towers are really all you need to finish the game: an AoE attacker, a physical attacker, a magical attacker, and a blocker. The special abilities are just an extra.
Look at all the strategies you could use for all the enemies in the game. Most of them depict not just how to eliminate the enemy, but how best to do it. Take a closer look and you'll realize you don't need any of that. All enemies' weaknesses are branched off the four basic towers, not the eight advanced towers. Eight advanced towers from KR is different from eight advanced towers in KR:F is different, but that doesn't matter. In the end, their perks and abilities are just there to make things easier/more diverse for you. You don't actually need them. All you need are the four basic towers.
And this is true for literally every enemy in the game. There is not a single enemy that specifically requires a Rangers' Hideout to be beaten, but many that specifically require an Archer tower. There is not a single enemy that specifically requires an Archmage to be beaten, but many that specifically require a Mage tower.
I agree with what you said. KR advanced towers <> KR:F advanced towers <> KR:O advanced towers. But that doesn't matter. They still follow the four basic tower fundamentals, and in the end, the four basic tower fundamentals are all you need.
BBB wrote:Why are you insulting me? There's no need for that. I haven't been insulting you, or at least not trying to.
Well, then I apologize. That usually happens when I'm irritated, but, yeah. Didn't mean anything. Sorry.