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HP - 275 (+10) (LV1 185)
Armor - None
Range - 25 to 50 (+5) (LV1 1 to 10)
Melee - 25 to 50 (+5) (LV1 1 to 10)
Speed - Medium (No Teleport)
Regeneration - 15%/s
Respawn - 35 Seconds
Sudden Burst - Explodes, dealing 15/30/45% damage to themselves and stunning (drains 25% hp from enemy) or poisoning enemies (45/s) for 1.5/3/4.5 seconds. 10 Second cooldown
Draining Encouragement - Takes away 15/30/45% of Miruso's hp to boost Towers and Barracks by 15/30/45% for 3/6/9 Seconds (damage, armor etc.) 15 second cooldown.
Resistant Incineration (cannot be upgraded) - Ignites Miruso, draining away 1% Hp every 2 seconds (for 20 seconds) but gains a 40% resistance from other sources & barracks in range gain a 20% resistance from all sources (except true damage). 25 Second cooldown
Life Ripping Shatter - Creates a green orb that takes away 15/30/45/60/75% HP from 1/2/3/4/5 Units, healing Miruso for 15/30/45/60/75% HP. 20 Second cooldown
(Passive) when under 25% HP, Gains Double Damage & Faster firing speed but drains away 50% damage from towers and barracks.
Lucky Gamble (Hero skill) - Anywhere on the level creates a glowing orb (that changes colors to Miruso's orbs) that either Stuns, Poisons the enemies for 8/9/10 seconds or drains away 30/40/50% enemies hp over the time of 7/6/5 seconds. 30 Second cooldown.
Kauli, The Necromancer
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HP - 200 (+10) (LV 1 - 100)
Ranged Damage - 300 (100 Per Pellet) (+15, +5 Per Pellet) (LV 1 - 60, 20 Per Pellet)
Melee Damage - 10 (+1) (LV 1 - 1)
Armor - None
Firing Speed - 6s (50 DPS)
Speed - Slow (Teleport)
Respawn - 20 Seconds
Fallen Bones - Anything Kauli kills turns into an Ally Skeleton that keeps its former stats. Can only keep 1/2/3 Alive at once. 1 Second Cooldown
Poisonous Hatred - Covers a path (From Start To End) with a green liquid that poisons ( dealing 75hp/s) and slows enemies down by 20/30/40% for 2/3/4 Seconds. 10 Second Cooldown
Graveyard - Spawns a skeleton with 50/100/150 HP and 10/20/30 DMG every 7/6/5 Seconds.
Second Chance - Whenever an Ally dies (Except A Fallen Bone Skeleton) the Ally gets revived with the same stats as before. 5/4/3 Second Cooldown
Hero Skill - Death's Touch - When Activated, Kauli Gains a strenght boost, draining 30/60/90% HP from an enemy with 3 Pellets for 3/4/5 Seconds. 60 Second Cooldown
Passive - Every attack heals Kauli by 25% from the damage (Dealing 100 Damage would heal him for 25 HP)