Basic Enemy Elimination Game

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Basic Enemy Elimination Game

by Uranato » Thu Aug 23, 2018 9:26 am

In this elimination game, we compare all the 'basic' enemies in the Kingdom Rush series. Every time sometimes votes, they'll have to add a point to the unit they like and deduct two points from the one they do not like. Also, anyone can vote multiple times, but they'll have to wait until someone else votes before putting in their second vote. Voting twice in a row is not allowed.

Enemies List -

Troll - 10
Demon Spawn - 10
Bandit - 10
Husk - 10
Zombie - 10
Savage Warrior - 10
Saurian Broodguard - 10
Greenfin - 10
Twilight Harasser - 10
Satyr Cutthroat - 10
Blood Gnoll - 10
Shadowspawn - 10
Last edited by Uranato on Thu Aug 23, 2018 9:31 am, edited 2 times in total.
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Re: Basic Enemy Elimination

by Uranato » Thu Aug 23, 2018 9:29 am

Troll - 10
Demon Spawn - 10
Bandit - 10
Husk - 10
Zombie - 10
Savage Warrior - 10
Saurian Broodguard - 11 (+1) They, with their large numbers, make the Saurian levels much more epic.
Greenfin - 10
Twilight Harasser - 10
Satyr Cutthroat - 10
Blood Gnoll - 8 (-2): They are too strong and greatly annoying.
Shadowspawn - 10
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Re: Basic Enemy Elimination

by Ninja » Fri Aug 24, 2018 11:34 am

Haven’t seen one of these in a while! :lol: Also, I think a twelve hour wait between votes should be enacted to regularize voters’ turns. Even if they have to wait for someone else, one person can still vote many more times than others. A twelve hour limit gives everyone a more equal chance IMO.

Troll - 10
Demon Spawn - 10
Bandit - 10
Husk - 10
Zombie - 10
Savage Warrior - 10
Saurian Broodguard - 9 (-2): Despite being easy to kill, they give a lot of gold. This makes the Underground levels too easy.
Greenfin - 11 (+1): Rising Tides is by far my favorite aesthetic barring the Dark Army aesthetic (which isn’t represented here).
Twilight Harasser - 10
Satyr Cutthroat - 10
Blood Gnoll - 8
Shadowspawn - 10
"Grammar is the logic of speech, even as logic is the grammar of reason." ~ Richard Chenevix Trench

"You don't have good grammar when you type with your fists." ~ C. F. Payne
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Re: Basic Enemy Elimination Game

by Flamechar33 » Fri Aug 24, 2018 5:46 pm

Troll - 10
Demon Spawn - 10
Bandit - 10
Husk - 8 (-2): Oh husks. How I hated those levels - whenever your guys die these guys pop up, meaning that you either have no barracks and risk being swarmed or have barracks and risk being swarmed.
Zombie - 10
Savage Warrior - 11 (+1): Although I'm not to fond of these guys making barracks hard to place without giving them free health, I think that makes strategy more important.
Saurian Broodguard - 9
Greenfin - 11
Twilight Harasser - 10
Satyr Cutthroat - 10
Blood Gnoll - 8
Shadowspawn - 10

Yes I realise that the two I've chosen are for similar reasons. I just find the husks much harder than the savages.
I'm just fine.
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Re: Basic Enemy Elimination Game

by Big Bad Bug » Mon Sep 03, 2018 2:15 am

Troll - 10
Demon Spawn - 10
Bandit - 10
Husk - 8
Zombie - 10
Savage Warrior - 11
Saurian Broodguard - 9
Greenfin - 11
Twilight Harasser - 11 (+1)
Satyr Cutthroat - 10
Blood Gnoll - 8
Shadowspawn - 8 (-2)
BBB
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Re: Basic Enemy Elimination Game

by Ninja » Mon Sep 03, 2018 5:26 pm

Troll - 10
Demon Spawn - 10
Bandit - 10
Husk - 8
Zombie - 10
Savage Warrior - 11
Saurian Broodguard - 9
Greenfin - 12 (+1) Don’t mind me, I’m just trying to beef up my favorite so that it doesn’t get killed off immediately before upvoting others.
Twilight Harasser - 11
Satyr Cutthroat - 10
Blood Gnoll - 8
Shadowspawn - 6 (-2) These enemies are so unbelievably boring.
"Grammar is the logic of speech, even as logic is the grammar of reason." ~ Richard Chenevix Trench

"You don't have good grammar when you type with your fists." ~ C. F. Payne
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