This aims at a sort of revival in the forums through the use of fan-fiction, in this case a Real-Time Strategy (RTS) game instead of a Tower Defense (TD) game. For those new to RTS games - you basically have to control your troops / units across the open map (no set paths like in TDs) and achieve a set of goals. Iron Marines, a game from Ironhide, is also an RTS, albeit KRL's mechanics will be quit different from IM's.
Wanted to say here that I'll add content haphazardly at first - like a few enemies first, then random units etc. The game elements will generally be unbalanced at first. This will improve once i have added 3-4 Stages.
Stages follow here.
Mayhelm
Hail, Your Majesty! The establishment of the city of Mayhelm is nearing completion, and the trading town will expand Linirea's power in the region. With refined infrastructure and all services to allow the free flow of wealth, Mayhelm will soon become a strategically important location for the Kingdom.
However, we have run into a problem. The city's superb sewer system has come in contact with old sewers made centuries ago, and vile pests are emerging from these underground systems to terrorize our builders and guards stationed in the city. We must protect them to ensure the safe and sure development of Mayhelm, and eradicate these vermin!
Starting Gold: -
Strategic Points: -
Default Buildings: -
Buildings Allowed: -
Lower Sewers
Your Majesty, .
None of this stage's details are final.
Starting Gold: -
Strategic Points: -
Default Buildings: -
Buildings Allowed: -
Sewer Tunnels
The vile pests known as the Ratmen.
None of this stage's details are final.
Starting Gold: 900
Strategic Points: 4 (base); 7 (map)
Default Buildings: Mead Hall (map)
Buildings Allowed: Marketplace, Guardhouse, Imperial Barracks, Marksmanship Range