Sylvan Elves

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Sylvan Elves

by JuiceBox » Fri May 17, 2013 10:36 am

HA! Bet great flash games like Kingdom Rush never get complaints, huh?

Now, please--oops wrong thread sorry.

Remember those awesome Sylvan Elven thingy guys? You know. Those guys with arms, and weapons? And skin?

Well, imagine if they were part of your army (which I suppose all of you would love). What abilities would you want them to have? You know. Just for fun.

Btw if anyone forgot the stats of the Elves:
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So... yeah.

I personally think the Elves' ability to shoot arrows is an ability enough. The more this is upgraded, the faster their shots will be. Sorta like an Elven version of Throwing Axes, but focused more on speed than strength. Then: I personally think they should have an ability that is similar to Shield of Retribution, but slightly different. Instead of using a shield, they would dodge. The more it is upgraded, the more often they'll use it. Sorta like Gerald--the more he levels up, the more he'll use Shield of Retribution. Last ability, well, I always thought the Elves should have like a SUPER-AWESOME ATTACK that deals good damage to magic-resistant enemies, making the Sylvan Elf Hall good against everything--flying units, or magic-resistant enemies.

But that's just me. So... yeah. Ideas? I don't expect the Elves to actually get to be a Tower, even though that'd be totally great. This is just for fun.
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Re: Sylvan Elves

by spark123 » Fri May 17, 2013 10:49 am

Anybody think that the pirate cabin will be a terrain specific tower? Also, it would be cool to see the elves with a magic ability like Multishot or them being able to shoot from the safety of the hall.
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Re: Sylvan Elves

by MalikHammerfury » Fri May 17, 2013 10:51 am

All we want just upgrade upgrade and upgrade people want big rush quick glory :shock: But I think that we must play this game with our strategic mind not with the bot supporters powers and abilities :!:
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Re: Sylvan Elves

by kilele » Fri May 17, 2013 12:18 pm

this post could have gone to the fanfiction forum..
Finwer and Epicazeroth are the experts in elves but, dont't they wield also big swords ? so for your super awesome attack, I envision them picking up magic swords from a sort of excalibur lady of the lake :
http://www.youtube.com/watch?v=flp8XFgTGiU
it'd be nice to see the little guys running up to the lake and see this lady emerging from the waters.
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Re: Sylvan Elves

by Finwer » Fri May 17, 2013 1:10 pm

kilele wrote:this post could have gone to the fanfiction forum..
Finwer and Epicazeroth are the experts in elves but, dont't they wield also big swords ? so for your super awesome attack, I envision them picking up magic swords from a sort of excalibur lady of the lake :
http://www.youtube.com/watch?v=flp8XFgTGiU
it'd be nice to see the little guys running up to the lake and see this lady emerging from the waters.

no they have a double bladed spears(i think they are spreas) :D :lol:
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Re: Sylvan Elves

by kilele » Fri May 17, 2013 1:37 pm

Finwer wrote:no they have a double bladed spears(i think they are spreas) :D :lol:


According to the Total War game, seems you are right ^^
I think the long sword would fit more with High Elves.
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Re: Sylvan Elves

by lolololol » Sun May 19, 2013 7:44 am

Ability 1 Multiple arrows:
Every time you upgrade the shoot an extra arrow goes up to 3 arrows
Upgrade 1 shoot two arrows cost: 75
Upgrade 2 shoot three arrows cost: 125

Ability 2 special attack:
they do once in a while a special attack wich deals damage (ignores armor)
Upgrade 1 attack deals 75 damage cooldown = 20 seconds Cost: 100
Upgrade 2 Attack deals 100 damage cooldown = 15 seconds Cost: 175
Upgrade 3 Attack deals 150 damage Cooldown = 10 seconds Cost: 250

Ability 3 healing wish

restores a little of their and nearby allies health
Upgrade 1 Restores 75 of their and nearby allies health costs: 150

Hope you guys like this :D
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Re: Sylvan Elves

by Finwer » Sun May 19, 2013 9:09 am

lolololol wrote:Ability 1 Multiple arrows:
Every time you upgrade the shoot an extra arrow goes up to 3 arrows
Upgrade 1 shoot two arrows cost: 75
Upgrade 2 shoot three arrows cost: 125

Ability 2 special attack:
they do once in a while a special attack wich deals damage (ignores armor)
Upgrade 1 attack deals 75 damage cooldown = 20 seconds Cost: 100
Upgrade 2 Attack deals 100 damage cooldown = 15 seconds Cost: 175
Upgrade 3 Attack deals 150 damage Cooldown = 10 seconds Cost: 250

Ability 3 healing wish

restores a little of their and nearby allies health
Upgrade 1 Restores 75 of their and nearby allies health costs: 150

Hope you guys like this :D

it is a very cool idea :D :D :D
i will post mine soon ;)
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Re: Sylvan Elves

by Finwer » Sun May 19, 2013 9:11 am

kilele wrote:
Finwer wrote:no they have a double bladed spears(i think they are spreas) :D :lol:


According to the Total War game, seems you are right ^^
I think the long sword would fit more with High Elves.

edit:they have double bladed lances
P.S.I think you are right with the high elves kilele
Last edited by Finwer on Sun May 19, 2013 9:12 am, edited 1 time in total.
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Re: Sylvan Elves

by lolololol » Sun May 19, 2013 9:12 am

Finwer wrote:
lolololol wrote:Ability 1 Multiple arrows:
Every time you upgrade the shoot an extra arrow goes up to 3 arrows
Upgrade 1 shoot two arrows cost: 75
Upgrade 2 shoot three arrows cost: 125

Ability 2 special attack:
they do once in a while a special attack wich deals damage (ignores armor)
Upgrade 1 attack deals 75 damage cooldown = 20 seconds Cost: 100
Upgrade 2 Attack deals 100 damage cooldown = 15 seconds Cost: 175
Upgrade 3 Attack deals 150 damage Cooldown = 10 seconds Cost: 250

Ability 3 healing wish

restores a little of their and nearby allies health
Upgrade 1 Restores 75 of their and nearby allies health costs: 150

Hope you guys like this :D

it is a very cool idea :D :D :D
i will post mine soon ;)


yay :D
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Re: Sylvan Elves

by lolololol » Sun May 19, 2013 1:04 pm

Finwer wrote:
lolololol wrote:Ability 1 Multiple arrows:
Every time you upgrade the shoot an extra arrow goes up to 3 arrows
Upgrade 1 shoot two arrows cost: 75
Upgrade 2 shoot three arrows cost: 125

Ability 2 special attack:
they do once in a while a special attack wich deals damage (ignores armor)
Upgrade 1 attack deals 75 damage cooldown = 20 seconds Cost: 100
Upgrade 2 Attack deals 100 damage cooldown = 15 seconds Cost: 175
Upgrade 3 Attack deals 150 damage Cooldown = 10 seconds Cost: 250

Ability 3 healing wish

restores a little of their and nearby allies health
Upgrade 1 Restores 75 of their and nearby allies health costs: 150

Hope you guys like this :D

it is a very cool idea :D :D :D
i will post mine soon ;)


BTW what do you guys think of this one maybe instead of healing wish(i like them both):

Ability 3 Revenge
Deals damage to the one that killed the elf
Upgrade 1 Deals 100 damage Costs: 200
Upgrade 2 Deals 200 damage Costs: 200
Upgrade 3 Deals 300 damage Costs: 200
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Re: Sylvan Elves

by Finwer » Sun May 19, 2013 2:35 pm

Call of the Forest
Summon a mini-treant from a nearby tree
first upgrade:250(treant have 200 HP 10-20 dmg and no armor,cooldown 20s)
second upgrade:150(2 treants, same stats,cooldown 25s)
third upgrade:150(3 treants,same stats,cooldown 30s)
Master's Range
The Sylvan Elves have a bigger rally point range(just one upgrade)
Cost:300
Elves's Bloodlust
Elves have more damage but lose a part of their HP(a tribute for the Barbarian's Bloodlust)
first upgrade:200(30-32 dmg, -20HP)
second upgrade:120(33-36 dmg,-25HP
third upgrade:120(38-45 dmg,-35HP)
Hope you like it :)
Last edited by Finwer on Sun May 19, 2013 3:37 pm, edited 1 time in total.
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Re: Sylvan Elves

by lolololol » Sun May 19, 2013 3:25 pm

Finwer wrote:Call of the Forest
Summon a mini-treant from a nearby tree
first upgrade:250(treant have 200 HP 10-20 dmg and no armor,cooldown 20s)
second upgrade:150(2 treants, same stats,cooldown 25s)
third upgrade:150(3 treants,same stats,cooldown 30s)
Master's Range
The Sylvan Elves have a bigger rally point range(just one upgrade)
Cost:300
Elves's Bloodlust
Elves have more damage but lose a part of their HP(a tribute for the Barbarian's Bloodlust)
first upgrade:200(30-32 dmg, -50HP)
second upgrade:120(33-36 dmg,-60HP
third upgrade:120(38-45 dmg,-100HP)
Hope you like it :)


Damn that is just........
FREAKING AWESOME!!!!!!!! :D
But i think Elves's Bloodlist is not so handy because after two elves's bloodlust fully upgraded you already die ;)
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Re: Sylvan Elves

by Finwer » Sun May 19, 2013 3:36 pm

lolololol wrote:
Finwer wrote:Call of the Forest
Summon a mini-treant from a nearby tree
first upgrade:250(treant have 200 HP 10-20 dmg and no armor,cooldown 20s)
second upgrade:150(2 treants, same stats,cooldown 25s)
third upgrade:150(3 treants,same stats,cooldown 30s)
Master's Range
The Sylvan Elves have a bigger rally point range(just one upgrade)
Cost:300
Elves's Bloodlust
Elves have more damage but lose a part of their HP(a tribute for the Barbarian's Bloodlust)
first upgrade:200(30-32 dmg, -50HP)
second upgrade:120(33-36 dmg,-60HP
third upgrade:120(38-45 dmg,-100HP)
Hope you like it :)


Damn that is just........
FREAKING AWESOME!!!!!!!! :D
But i think Elves's Bloodlist is not so handy because after two elves's bloodlust fully upgraded you already die ;)

thanks
and with the Elves's Bloodlust, I will change it ;)
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Re: Sylvan Elves

by lolololol » Mon May 20, 2013 6:35 am

Finwer wrote:
lolololol wrote:
Finwer wrote:Call of the Forest
Summon a mini-treant from a nearby tree
first upgrade:250(treant have 200 HP 10-20 dmg and no armor,cooldown 20s)
second upgrade:150(2 treants, same stats,cooldown 25s)
third upgrade:150(3 treants,same stats,cooldown 30s)
Master's Range
The Sylvan Elves have a bigger rally point range(just one upgrade)
Cost:300
Elves's Bloodlust
Elves have more damage but lose a part of their HP(a tribute for the Barbarian's Bloodlust)
first upgrade:200(30-32 dmg, -50HP)
second upgrade:120(33-36 dmg,-60HP
third upgrade:120(38-45 dmg,-100HP)
Hope you like it :)


Damn that is just........
FREAKING AWESOME!!!!!!!! :D
But i think Elves's Bloodlist is not so handy because after two elves's bloodlust fully upgraded you already die ;)

thanks
and with the Elves's Bloodlust, I will change it ;)


maybe you cold change it with something like Cough my healing wish idea cough
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Re: Sylvan Elves

by Finwer » Mon May 20, 2013 7:09 am

no I just changed the amount of HP you lose
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Re: Sylvan Elves

by JuiceBox » Mon May 20, 2013 8:20 am

Whoops. Never went into detail with my ideas.

Anyways, I think the Sylvan Elves should get Armor. Maybe set it to Low.

But even then, Barbarians would be superior to them, so:

(I know, I know. But Lololol's ideas were really cool.)

Multi-Shot
Every once in a while, the Sylvan Elves will release three arrows instead of one.
Upgrade 1 (2 Arrows) Cost: 100
Upgrade 2 (3 Arrows) Cost: 100
Level 1: Shoots 1 arrow
Level 2: Shoots 1 arrow, will shoot 2 arrows every five seconds
Level 3: Shoots 1 arrow, will shoot 3 arrows every five seconds

Elven Prowess
A special attack that deals Area of Effect and True Damage.
Upgrade 1: Costs 150
Upgrade 2: Costs 150
Upgrade 3: Costs 200
Level 1: Deals 40-60 Damage, Reloads every 15 Seconds
Level 2: Deals 80-120 Damage, Reloads every 12 Seconds
Level 3: Deals 120-180 Damage, Reloads every 8 Seconds

Sixth Sense
The Elves will be able to dodge as well as regenerate in a battlefield.
Upgrade 1: Costs 200
Upgrade 2: Costs 150
Upgrade 2: Costs 150
Level 1: 20% Dodge Chance, 5HP Regeneration per Second
Level 2: 30% Dodge Chance, 8HP Regeneration per Second
Level 3: 40% Dodge Chance, 10HP Regeneration per Second
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Re: Sylvan Elves

by silveroakelf » Mon May 20, 2013 9:00 am

I think that this should one of them:
Assistance:
Adds additional elven archers to the tower to aid your melee units
Upgrade 1: 1 archer, the same attack as a level 2 archer, very fast, costs 200.
Upgrade 2: 2 archers, costs 100
Upgrade 3: 3 archers, special magic arrows*, costs 250
*arrows stick in the enemy dealing DoT, 80 damage per second

Please tellme if anything is majorly OP or UP
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Re: Sylvan Elves

by lolololol » Mon May 20, 2013 9:34 am

JuiceBox wrote:
(I know, I know. But Lololol's ideas were really cool.)



yay :D
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