Witch Tower ( Magic Tower )
Damage : 55-80
Firing Speed : Medium
Range : Long
Looks : A greyish tower with a cackling witch and a cauldron at the top of it . It fires orange projectiles .
Transmute : Turns an enemy into a frog , frogs are extremely weak but can not be blocked . Cool-down is 20/18/15 seconds
Bomb-o-lantern : The witch mounts her broom and drops a jack-o-lantern rigged with explosives dealing 60/80/100 area damage
' Boil , Bubble , Toil and Trouble '
' * Cackling * '
Druid Tower ( Magic Tower )
Damage : 45-80
Firing Speed : Slow
Range : Long
Special : Poison
Looks : A tree-like structure with a old Druid with a staff and a sickle place on top
Summon Trent : The Druid summons a Trent with 400/450/500 health and 45-50/50-55/55-60 attack .
Regeneration Roots : Healing roots come up from the ground giving 2/3 troops extreme regeneration for 5/7/10 seconds .
' Gaia smite thee '
' Il root you out '
Witch Doctor Tower ( Magic Tower )
Damage : 75-90
Firing Speed : Medium
Range : Medium
Looks : A wooden tower with vines and plants on it and some heads on spikes with a tribal witch doctor casting from the top of it
Voodoo Doll : Insta-Kills the toughest troop in range the Voodoo Doll has a 25/23/20 second cool-down .
Possess : Possesses an enemy halving its health and making it's speed slow and making it fight for you . Upgrade makes it only take away 40%/30% health the third upgrade makes the possessing not affect the speed .
Cultist Crypt ( Barracks Tower )
Health : 175
Attack : 18-24
Armour : None
Respawn Time : 10
Special : 50% of damage dealt is returned all health
Looks : A reddish building with hooded cultist with stone knifes that it trains
Sacrifice Slice : Upon use of this ability the Cultist deals 30/35/40 damage is restored 50%/75%/100% of his full health .
Blood rage : Upon 5/4/3 kills the cultist gains a 10/15/20 damage boost for 4/6/8 seconds .
Stone Sacrificing Dagger : Increases health returned upon hits to 60%/70%/80% and increases damage by 2/4/6
' For the cult '
' Sacrifice yourself '
' May the rivers run red '
' Join Us '
Ninja Dojo ( Barracks Tower )
Health : 200
Attack : 20-26
Armour : Low
Respawn Time : 15
Looks : A oriental dojo the ninjas it trains have black hoods wield katanas and are lightly armoured
Dual Wielding : By dual wielding deadly katanas the ninjas damage is increased by 35%/50%/65%
Samurai Plating : Using ancient Samurai armour the ninjas armour is improved to medium/good and they become resistant to ranged attack damage
Shurikan Training : Gives the ninjas a fast deadly ranged attack dealing
22-35/28-39/36-43 damage .
' Fast as the shadows '
' Boo '
Beast-master Refuge ( Barracks Tower )
Health : 225
Attack : 14-22
Armour : Low
Respawn Time : 10
Looks : The building itself is made of wood , fir and iron and has a wolfs head logo on it the Beast-masters wield whips and have fur and iron armour .
Wulf Mastery : The Beastmaster calls upon the forest to summon a wulf with 40/55/70 health and 2-4/3-5/4-6 attack and can also dodge melee attacks .
Eagle Mastery : The Beastmaster calls upon the skies to summon a great eagle with 60/70/80 health and 6-8/8-10/10-12 attack who can fight and block land and sky enemies .
Dual Whip : By adding two strands to the Beastmasters whip it makes them able to deal 35%/50%/65% more damage .
Buccaneer Bombards ( Archer Tower )
Attack : 54-68
Firing Speed : Slow
Range : Short
Special : Very small area damage
Looks : A tower similar to the SCUMM bar with two pirates at the top manning ship cannons .
Grape Shot : Fires a spread shot of cannon balls dealing 85-115/95-125/105-135 in a small area
Tar Shot : Fired a cannonball coated in flaming tar dealing 80/90/100 damage and setting enemies on fire .
Imperial Longbowmen ( Archer Tower )
Attack : 18-25
Firing Speed : Fast
Range : Long
Looks : A blue and silver tower with two armoured imperials with longbows
Flare Shot : The Longbowmen fire a flaming shot into the air bringing reinforcements 6/8/10 seconds quicker
Spread Shot : Each Shot has a 8%/16%/24% chance to fire three shots at once
Slingers Outpost ( Archer Tower )
Attack : 15-20
Firing Speed : Fast
Range : Average
Looks : A tower made of sandstone and leather it has two slingers who look like dune raiders but with sand coloured clothes
Caltrop Shot : By firing iron caltrops a bleed effect is added to all shots the bleed has a 8/12/16 Dps
Iron-clad shots : Increases the damage of the shots by 6/8/12 and each shot has a 5%/8%/10% chance to stun
Bubble Cannon ( Artillery Tower )
Attack : 35-60
Firing Speed : Medium
Range : Average
Looks : A Howziter with a vat of water being piped into it it has various pipes full of water going into it . It fires big balls of bubbles and the two dwarfs manning it are in swimming shorts and wearing googles .
Bubblemaster's Blessed Bubbles : By only using bubbles blessed by the almighty Bubblemaster the Bubble Cannon's damage is increased by 8/14/20
Eye Shots : Every shot has a 5%/8%/10% to blind enemies making them walk backwards .