Enemy ideas

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Enemy ideas

by truteal » Tue Jan 24, 2012 5:14 am

Boar
Description: A Boar
Health: Not Sure
Abilities:

Vampire
Description: A Vampire
Health: Not Sure
Abilities: Heals itself after defeating a warrior, After being defeated, it transforms into a bat (a weak flying enemy)

Vampire Count
Description: A big Vampire
Health: Not Sure
Abilities: Heals itself after defeating a warrior, After being defeated, it transforms into 4 bats

Ghost
Description: A Ghost
Health: Not Sure
Abilities: Flying, Can only be hit by Magic Attacks

Giant Solifugid
Description: this http://en.wikipedia.org/wiki/Solifugae only Giant Spider sized
Health: Not Sure
Abilities: Very Fast

Barkbeard
Description: A Marauder sized viking with a brown beard
Health: Not Sure
Abilities: high reistance towards archer towers

Bloodbeard
Description: A Marauder sized viking with a dark red beard
Health: Not Sure
Abilities: high reistance towards warriors

Greybeard
Description: A Marauder sized viking with a grey beard
Health: Not Sure
Abilities: high reistance towards magic towers

Coalbeard
Description: A Marauder sized viking with a black beard
Health: Not Sure
Abilities: high reistance towards Bombard’s attacks

Submit all enemy ideas here.
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Re: Enemy ideas

by suin » Tue Jan 24, 2012 7:04 am

"high resistance towards archer tower"
Do you mean "physical resistance"? BTW, they're pretty good ideas, and I wish there would be some stages like Dracula's Castle featuring those vampire enemies.
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Re: Enemy ideas

by truteal » Tue Jan 24, 2012 7:39 am

The Barkbeards have only resistance towards archer towers but not Bombards, Warriors and Magic attacks
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Re: Enemy ideas

by kilele » Tue Jan 24, 2012 12:41 pm

How about predators that make use of camouflaging ? You can only see their silhouette.
Developers might be able to generate hundreds of this kind of man-lizard all at once due to lesser RAM usage.
http://www.youtube.com/watch?v=liF0pZwFHKE
Last edited by kilele on Wed Jan 25, 2012 5:52 pm, edited 1 time in total.
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Re: Enemy ideas

by Giangreymon » Tue Jan 24, 2012 1:19 pm

Club man
Desciption: Warriors of the past
Health: Unknown
Abilities: None
Speed: Normal
Armor: low

Dino Rider
Description: Unknown
Health: Unknown
Abilities: Unknown
Speed: Slow
Armor: Medium?

Pterodactyl
Description: Unknown
Health: Unknown
Abilities: Flying
Speed: Fast
Armor: None

Grizzly Bear
Description: More stonger and bolder than normal bear
Health: Unknown
Abilities: Berserk when attack
Speed: Normal
Armor: High

T-Rex(boss?)
Description: Unknown
Health: Unknown
Abilities: Eat Soldiers, Earthquake;Deals AoE damage
Speed: Very Slow
Armor: High

Mammoth
Description: Rampaging and Angry Mammoths cannot be defeated easily
Health: Unknown
Abilities: None
Speed: Very Fast
Armor: High
Note: Can be net by Barbarians to slow down

Hope you like my suggestion
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Re: Enemy ideas

by kilele » Tue Jan 24, 2012 3:33 pm

i like your pterodactyl suggestion, a white and gleaming one, but more as an ally
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Re: Enemy ideas

by Epicazeroth » Tue Jan 24, 2012 10:02 pm

Dragon:
Health: High
Skill: Flight
Speed: Very fast
Defense: High magic and medium defense

Also various land predators like wolves, bears, large cats, etc.
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Re: Enemy ideas

by Julian » Wed Jan 25, 2012 2:57 pm

Desert dessert (final boss)
Description: your biggest fear!
Health: 100000
Abilities: spawns ice creams for all soldiers so they will eat those instead of attacking him
Speed: very slow
Armor: none
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Re: Enemy ideas

by Treeker » Wed Jan 25, 2012 5:21 pm

Some work with pixtures ...

I wondering about dragon in this game :)

- you could use image from "encyclopedia" to edit and put your own numbers (lives, attack, ect.)

My dragon :

HP: like Juggernaut or J.T. - 10 - 11k
Speed: Slow or Very Slow
Attack: enought to kill 3rd lvl warriors at one hit, paladins with max. armor by 2 hits
Armor - no, high Magic Resistance
Cost - 20 lives like other bosses
Special Abilites - throwing fireballs - killing ground units (can slow him down) but he can flight
spawn Demon Spawns, and little chance to summon Demon Lord =>
=> magic resistance like Dragon (or Dark Knights and Slayers, with armor)

few pictures :) hope you'll like them (firebolt maked from Demon Spawn explode :)

Image

Image

That Infernal combustion ability shouldnt be there ... I forgot to delete it ... was maded out of Demon Spawn encyclopedia :D

Image

next time I will make some pictures with Vampires - thats great idea ! truteal

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I'm not sure if links works ... if the don't, take look directly at imageshack => please let me know if it's work ...

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http://imageshack.us/photo/my-images/35/13238674.gif/
Last edited by Treeker on Wed Jan 25, 2012 7:44 pm, edited 5 times in total.
Sorr for my bad english :)
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Re: Enemy ideas

by kilele » Wed Jan 25, 2012 7:09 pm

Treeker wrote:next time I will make some pictures with Vampires - thats great idea ! truteal

Turning gargoyles into humanoids in their homeland Rotten Forest ??
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Re: Enemy ideas

by Julian » Wed Jan 25, 2012 7:15 pm

Treeker wrote:Image

Your images won't show this way because you aren't using the direct link.
The first image should be like this:
[img.]http://img259.imageshack.us/img259/5548/91883900.gif[/img]
(without the dot ^^)
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Re: Enemy ideas

by Treeker » Wed Jan 25, 2012 7:32 pm

Julian wrote:
Treeker wrote:Image

Your images won't show this way because you aren't using the direct link.
The first image should be like this:
[img.]http://img259.imageshack.us/img259/5548/91883900.gif[/img]

(without the dot ^^)


Many thx ! I have no experiences with this ... i'll edit it :)
Sorr for my bad english :)
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Re: Enemy ideas

by kilele » Thu Jan 26, 2012 12:57 am

Julian wrote:Desert dessert (final boss)
Description: your biggest fear!
Health: 100000
Abilities: spawns ice creams for all soldiers so they will eat those instead of attacking him
Speed: very slow
Armor: none



Wasn't that a Vanzen joke? A very bad one :mrgreen:
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Re: Enemy ideas

by Epicazeroth » Thu Jan 26, 2012 1:00 am

Gonzasan, not Vanzen.
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Re: Enemy ideas

by Giangreymon » Thu Jan 26, 2012 1:13 am

Monkey
Description: You dont know what they do
Health: 10
Abilities: Teamwork(all monkey's vs 1 soldier :D )
Speed: Very Fast
Armor: None

Orang Utan
Description: Unknown
Health: 450
Abilities: Throw Rocks
Speed: Slow
Armor: Low
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Re: Enemy ideas

by kilele » Thu Jan 26, 2012 4:35 am

Panther Woman!!

Werepanther is a female variation on the werewolf myth adapted to desert.
This femme fatale attacks right to the enemy's skull as in Apocalypto movie.
See her in action in two scenes from the remake of "Cat People":

http://www.youtube.com/watch?v=jeGJLryxruw

http://www.youtube.com/watch?v=dhutuQJ_CFg

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Last edited by kilele on Thu Jan 26, 2012 5:57 pm, edited 1 time in total.
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Re: Enemy ideas

by Julian » Thu Jan 26, 2012 9:09 am

kilele wrote:
Julian wrote:Desert dessert (final boss)
Description: your biggest fear!
Health: 100000
Abilities: spawns ice creams for all soldiers so they will eat those instead of attacking him
Speed: very slow
Armor: none



Wasn't that a Vanzen joke? A very bad one :mrgreen:

As Epic said:

GONZASAN wrote:here you have one

Image

It´s the feared desert dessert! Kingdom beings run in horror at the sight of his presence!

:D
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Re: Enemy ideas

by Giangreymon » Thu Jan 26, 2012 11:10 am

Wakakak
Description: Waka Waka eh.. eh..
Health: 100 000
Abilities: Summon 10 Waekeykey soldiers
Speed: Very Very Slow(Almost not moving)
Armor: Very Very Low(Almost 10x dmg)
Damage: Not Attacking

Waekeykey Soldiers
Description: Wazzam!
Health: 2
Abilities: None
Speed: Very Fast
Armor: Very High
Damage: 50-100
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Re: Enemy ideas

by Bamboo » Thu Jan 26, 2012 6:51 pm

Hey, i'm new to this forum, KR is awesome :D!!

Here's a few suggestions (sorry if someone's already suggested it):

Devil
Description: EVIL!!
Health: 300
Abilities: Sets a circle of fire around him.

Ninja (Could be good as well)
Description: Stealthy
Health: 180
Abilities: Can disappear and re-appear (max 3 secs), turns into whirlwind.

Samurai
Description: Awesome :)
Health: 230
Abilities Can turn katana into a bigger 1 and smash the ground causing a AOE effect.

Elemental
Description: Master of all elements (looks like a magma elemental, but different style)
Health: 2000
Abilities, can freeze soldiers, can burn soldiers, can tangle soldiers and can knock soldiers over: with AoE effect
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Re: Enemy ideas

by Giangreymon » Sun Jan 29, 2012 5:12 am

Devil is like demon :twisted:
Another enemy ideas :mrgreen:

Behemoth
Description: Very Big and tough beast like lion with huge horn
Abilities: Roar- Soldiers will run away and hide to the barracks :D
Health: 25000
Damage: 100-300 AoE
Speed: Medium
Armor: High
Lives: 10
Physical: None
Magic: None

Big Horn
Description: Giant Bull
Abilities: None
Health: 1000
Damage: 25-50
Speed: Fast
Armor: Low
Live: 5
Physical: Low
Magic: None

Parasite
Description: Also known as MindControler
Abilities: Controls a soldier to battle another soldier or to goto base (die if the controled soldier killed)
Health: 1 (only mage and AoE of artilery and holy order can damage them
Speed: Very Slow
Armor: None
Lives: None (Lives: 1 when controled a soldier)

Treeant
Description: Great living wood
Abilities: Doesn't affect And regen by "wrath of forest",
Health: 500
Damage: 20-30
Speed: Slow
Armor: None
Live: 2
Physical: Low
Magic: High

Golem
Description: Creature that summoned by Wizards

Imp
Description: Unable to write... The size is too large :mrgreen:
http://shadowscythe.minitroopers.com *pls visit and create an army in the link*
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