So, because RaZoR's KRC is so amazingly made and drawn, the quality bar for everyone else has been raised tremendously. (I think) So, I will be detailing quite a lot, especially menu screens.
Start Screen
When you start a new save file, instead of getting the normal difficulty pop-up, you get a different one, as in this game, you get to choose a race, between the typical Humans, Elves, and Dwarves. And even more so, once you choose, you get to choose a god, which has special benefits.
The god options are as follows: (I used and modified some of BBB's ideas, but I asked)
For the Humans:
-Regnos, God of the Sea and Rivers
-Sagate, Goddess of Wisdom and Balance
For the Elves:
-Elynie, Goddess of Life and Emotions
-Ederus, God of Knowledge, Desire, and Magic
For the Dwarves:
-Zezzar, God of Weather and Strength
-Cetuda, Goddess of the Earth and Fire
Each God has a bonus, which will be detailed later.
When you enter the game, you see a portion of this map: (RaZoR was very nice, and made me a new map.


The red dots represent dwarf levels, humans are in blue, and elves in green.
Now, you'll notice a change to the bottom menu, i.e. the thing with the hero room, gnome shop, etc.
This new thing is called the God Altar.
In it, you get to upgrade their Altar, or change it, but I'll explore that after the first level.
Other Map Info:
-The Upgrades are represented by a hammer and chisel (human), the fancy KRO hammer (elf), and an anvil (dwarf)
Note: When something is different for the 3 races, the order will always be human, elf, dwarf, unless specified.
-The Encyclopedia looks similar.
The map areas steadily expand as you progress, before expanding to the full map after beating the final level.
Human Campaign
Elf Campaign
Dwarf Campaign
You know what? In addition to the mini-hangman game with Ninja and being a hub, I think I'm going to make this thread into a story-type post.
Hangman:
Next Level Stuff:
Towers:
Priest (Ninja)
Dart-Gun Arbor (Ninja)
A---------r T---r
Freeze Ray (Ninja)