Ask the Studio

Forum rules, Introducing yourself, News about Ironhide and more!

Ask the Studio

by The_TaTs » Tue Jul 21, 2015 2:47 pm

Do you have questions for Ironhide?

We can answer!... Most questions at least (very personal questions will probably be ignored).

If you are experiencing problems with the game, then it's probably best to write to <[email protected]> describing your problem and letting us know what device and OS are you using.

Also, please refrain yourself from answering questions posted by other Forum members. It promotes off-topic conversations and it makes it hard to keep proper tabs on all the questions left unanswered. Not to mention that this Thread offers a direct line of communication with the Ironhide team, so even if you are 100% correct in your reply, answering on our behalf deprives other users from a reply from us.


Of course, you can always start a new thread with your question, but we might not see it. But if you want a direct answer from us, then this is the right place.



Cheers! :hero:
User avatar
User
 
Posts: 867
Joined: Wed Nov 19, 2014 1:57 pm

Re: Ask the Studio

by Big Bad Bug » Tue Jul 21, 2015 3:03 pm

Ooh! Ooh! OOH! PICK ME PICK ME PICK ME!!!! :o

How hard was it to make the original Kingdom Rush? Did you ever feel like giving up?
BBB
User avatar
Moderator
 
Posts: 7814
Joined: Sun Jan 12, 2014 5:22 pm
Location: Your worst nightmares

Re: Ask the Studio

by Manijure » Tue Jul 21, 2015 3:11 pm

What is your personally most favorite enemy you helped design and make in Origins and why?
"Carpe diem. Seize the day, boys. Make your lives extraordinary."
User avatar
User
 
Posts: 907
Joined: Fri Jun 19, 2015 3:27 pm
Location: Somewhere

Re: Ask the Studio

by FiskeAgent007 » Tue Jul 21, 2015 3:17 pm

What games did you get inspiration from to make Kingdom Rush?
And what games did you used to play before starting to make the original Kingdom Rush?
User avatar
User
 
Posts: 33
Joined: Wed Mar 04, 2015 7:20 pm
Location: The Secret Fish Organization House.

Re: Ask the Studio

by Kowaghuz » Tue Jul 21, 2015 3:30 pm

Are you aware that you live in a south-american country that has better living conditions than most if not all of post-communist Europe? I actually find that pretty cool.

On a game related-question, will you ever make it possible for customers to buy heroes and/or KR games with SMSes on mobile versions?
User avatar
User
 
Posts: 1037
Joined: Fri Feb 13, 2015 3:52 pm
Location: The Icewind Peak mountain range

Re: Ask the Studio

by AerisDraco » Tue Jul 21, 2015 3:30 pm

You have created a monster, TaTs.

Anyway, about how many lines of code go into a game, say Origins on its original release.
KRA is not over. Not if I have anything to say about it.
User avatar
Moderator
 
Posts: 2344
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)

Re: Ask the Studio

by The Kingmaker » Tue Jul 21, 2015 3:48 pm

It terms of concepts for enemies, heroes (and levels):

Do you think of a mechanic and create a level/enemy/hero to fit that mechanic, or think of the level/enemy/hero first and create mechanics to fit them?
"Aragorn: [Elvish] Sit down, Legolas."
Image

My treasured creations:
The Oddities, The Four Elementals, Gathering Twilight
The Community Improves Heroes
User avatar
User
 
Posts: 1901
Joined: Sun Apr 19, 2015 4:42 pm
Location: A stage (but all the world's a stage)

Re: Ask the Studio

by wailwail » Tue Jul 21, 2015 3:52 pm

Why did you make only 1 paladin hero?
Image
User avatar
User
 
Posts: 2261
Joined: Sat Dec 14, 2013 11:46 am
Location: In Linirea , protecting Denas as his personal guard

Re: Ask the Studio

by Colo » Tue Jul 21, 2015 4:04 pm

Image
User avatar
Ironhide Developer
 
Posts: 21
Joined: Mon Nov 24, 2014 6:27 pm

Re: Ask the Studio

by bolin » Tue Jul 21, 2015 4:09 pm

AerisDraco wrote:You have created a monster, TaTs.

Anyway, about how many lines of code go into a game, say Origins on its original release.


Origins lines of code count is 158129 right now, including updates.
This doesn't include code which is shared between all three versions of KR.
User avatar
Ironhide Developer
 
Posts: 67
Joined: Tue Feb 07, 2012 12:48 pm

Re: Ask the Studio

by Manijure » Tue Jul 21, 2015 4:17 pm

Colo wrote:Image


Which question did you "answer"? ;)
"Carpe diem. Seize the day, boys. Make your lives extraordinary."
User avatar
User
 
Posts: 907
Joined: Fri Jun 19, 2015 3:27 pm
Location: Somewhere

Re: Ask the Studio

by phillipriv9 » Tue Jul 21, 2015 4:20 pm

Hey he stole my icon :x , jk

When the steam version releases(unless it has haven't checked), will u add a workshop page where we make our own custom heroes to be modded into the game(as well as mini campaigns and stuff.)
1 there I put something here
User avatar
User
 
Posts: 388
Joined: Sun Jul 19, 2015 4:12 am
Location: I'm currently nuking all the good in the world

Re: Ask the Studio

by AerisDraco » Tue Jul 21, 2015 4:34 pm

Thanks, bolin.
I almost thought you were phillipriv9 because you guys have the same avatar. :)

New question:
What percent of this "new game" is completed? And is there an estimated season for the release date?

Also, will the prophecy of the great balance update ever come to fruition?
KRA is not over. Not if I have anything to say about it.
User avatar
Moderator
 
Posts: 2344
Joined: Mon Jul 28, 2014 8:36 pm
Location: Northern Cuba (Miami)

Re: Ask the Studio

by phillipriv9 » Tue Jul 21, 2015 4:40 pm

Aeris if u look at the maturity Level then u can if its me or bolin. IronHide devs are very strange.
1 there I put something here
User avatar
User
 
Posts: 388
Joined: Sun Jul 19, 2015 4:12 am
Location: I'm currently nuking all the good in the world

Re: Ask the Studio

by Oof_Shunt » Tue Jul 21, 2015 4:55 pm

Why are Rising Tides and Shadowmoon the only expansions with their own music??
User avatar
User
 
Posts: 347
Joined: Sun Jul 05, 2015 12:58 am

Re: Ask the Studio

by razieltnt » Tue Jul 21, 2015 4:55 pm

bolin wrote:
AerisDraco wrote:You have created a monster, TaTs.

Anyway, about how many lines of code go into a game, say Origins on its original release.


Origins lines of code count is 158129 right now, including updates.
This doesn't include code which is shared between all three versions of KR.

Is the general writing style like

void func()
{
//do stuff
}

or

void func(){ //do stuff
}

?
:)
Image
This is the most boozesome, alcohol-soaked dwarven moradinian warrior cleric that I have ever drank with.
Thank You RaZoR LeAf for Your time and commitment.
User avatar
User
 
Posts: 487
Joined: Sat Aug 20, 2011 9:25 pm

Re: Ask the Studio

by The_TaTs » Tue Jul 21, 2015 5:50 pm

Big Bad Bug wrote:Ooh! Ooh! OOH! PICK ME PICK ME PICK ME!!!! :o

How hard was it to make the original Kingdom Rush? Did you ever feel like giving up?



The studio co-founders spend a whole year working overtime to make the first game.

They were super motivated so "giving up" was probably not in their vocabulary... although, the exhaustion of that first year probably hurt their sanity quite a bit.

FiskeAgent007 wrote:What games did you get inspiration from to make Kingdom Rush?
And what games did you used to play before starting to make the original Kingdom Rush?



A ton of tower defence games where used as an inspiration. The idea was to improve on the genre.
Castle Crashers, the Warcraft series, LOL and Dungeons and Dragons were a huge inspiration.

Each dev has his own favourite games. On a side note, the studio co-founders were also the creators of Uruguay's official LANparties, so they've been involved with video games for quite some time, even before they were developers.

Kowaghuz wrote:Are you aware that you live in a south-american country that has better living conditions than most if not all of post-communist Europe? I actually find that pretty cool.

On a game related-question, will you ever make it possible for customers to buy heroes and/or KR games with SMSes on mobile versions?


Yes. Most Uruguayans are very much aware that the living conditions in our country are quite stable and satisfactory in comparison to a lot of other countries. However, Uruguay is still a third world country with tons of poverty, low income families, no heavy industry of any kind, increasing crime due to the expanding influence of Latin American drug cartels and the constant pressures of bigger countries that are constantly pushing us around. Long story short, it's not perfect by a long shot, but it's a great little country. :P


The problem with payment through sms is that each country has one, if not several, mobile services companies, each with their own commercial agenda and policies. We would be forced to negotiate terms with each and every company out there in order to be able to charge for our games. In that sense, Google Play, Amazon, Steam and Apple are much more easy to death with... they terms and conditions apply to every country.

phillipriv9 wrote:Hey he stole my icon :x , jk

When the steam version releases(unless it has haven't checked), will u add a workshop page where we make our own custom heroes to be modded into the game(as well as mini campaigns and stuff.)


Very, very unlikely.

The game's engine is a somewhat delicate thing as it is. When you make a game, you need to plan way ahead for each feature, so if you want the players to be able to customise Heroes and levels, that needs to be taken into account during the early stages of development.
User avatar
User
 
Posts: 867
Joined: Wed Nov 19, 2014 1:57 pm

Re: Ask the Studio

by Big Bad Bug » Tue Jul 21, 2015 6:01 pm

Tats is multi-posting. Is this the end for us all?
BBB
User avatar
Moderator
 
Posts: 7814
Joined: Sun Jan 12, 2014 5:22 pm
Location: Your worst nightmares

Re: Ask the Studio

by The_TaTs » Tue Jul 21, 2015 6:06 pm

Big Bad Bug wrote:Tats is multi-posting. Is this the end for us all?



No I'm not. :lol:

I posted separately to see if I could arrange each answer to be underneath the original question but then changed my mind and replied all of them in a single post. I'm not always a smart man... :roll:
User avatar
User
 
Posts: 867
Joined: Wed Nov 19, 2014 1:57 pm

Re: Ask the Studio

by wailwail » Tue Jul 21, 2015 6:08 pm

You didn't answer my question, you only made 1 paladin hero. WHY?
Image
User avatar
User
 
Posts: 2261
Joined: Sat Dec 14, 2013 11:46 am
Location: In Linirea , protecting Denas as his personal guard

Next

Who is online
Users browsing this forum: No registered users and 2 guests