Big Bad Bug wrote:Do you think it could ever be worthwhile to charge full price for a game that was really, really short and had no replay value if it was just fun enough for the few hours it lasted?
Depends on what you understand for "full price". To me, full price only means the price that the game had at launch, with no promotional discounts.
Then, it would also depend on the overall quality of the game. Are the graphics full 3d, state of the art with motion capture? Or Undertale style? Does it have voice acting?
Price, for me, is not only directly linked to the overall entertainment it can provide, but also the overall production values of the game.
On a very personal level... if you make a game that entertains me in some way, even if it is for a couple of hours then you get my money. After all, I pay for movies, don't I?
Big Bad Bug wrote:Ninja wrote:Big Bad Bug wrote:- [+] SPOILER
- Tats, I will have my vengeance.
You've professed to hate it before.
Tats edited my post despite the fact that the confusion it creates will only further drive the thread off-topic.
You disappoint me BBB... a smart person such as yourself should have observed that I didn't edit your original post. Ninja simply changed your text in his quote, which is something anyone can do. So, while it saddens me that you thought I would sabotage my own thread with such nonsense... I also find it funny that you fell into Ninja's silly prank.
FeedDaKingdom wrote:https://www.youtube.com/watch?v=RMfrT1R4Ahs
What is your opinion of that?
you're going to do something about that?
To be fair, its extremely difficult for smaller devs to protect their games from piracy..
It's also extremely difficult for larger devs to protect their games, mind you.
But it's true that as a small studio, it can be very tough, here is why...
From what I've learned, you can either spend time fighting piracy and illegal clones of your games... OR you can spend time making new games. It's very difficult to do both. Ironhide co-founders decided that focusing on our own games was better for morale and the overall quality of what we do... so we mostly ignore pirates.