Ask the Studio

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Re: Ask the Studio

by The_TaTs » Tue Jun 21, 2016 5:49 pm

magicmetal03 wrote:When an equipment, say, a PC is broken, who fixes it? Or do you just hire someone to do it for you?


It depends. If it's something that requires just a reinstallation or changing a part of an equipment then we can try to fix it ourselves. But if it gets too complex then we take it to a company that fixes computers.

The Propellord wrote:Do you have any female developers on your team (aside from Anna)??


Agostina and Mariana are super talented artists working on KR4.

(Ana cleans the office, and then we have Luciana that manages our office).

FeedDaKingdom wrote:What are the fonts used in Kingdom Rush?
the 'Rush' part of the title, fonts used on most descriptions, also the font of the level briefings on steam


We mostly use "Toonish". (http://dafont.me/fonts/12082/toonish.html)
The "Rush" word was designed in Photoshop.

The descriptions and level briefing is made with"Comic Book".
We sometimes also use "Badaboom" and "Komika Axis"
(http://www.dafont.com/theme.php?cat=102)

Big Bad Bug wrote:You mentioned things being hectic in the studio earlier. What's been going on recently? Do you guys feel pressured to complete the game sooner?


We reached the middle of the year and we only have 6 more months to get things done before the year ends. Each fiscal year brings its own costs, so it's important for us to get things done before we have to pay certain taxes, licences, and other unavoidable costs. Running a business is hard.

Mushmellow wrote:Why is the game called "Kingdom Rush"? How did you come up with that name for the game?


We needed a name that was simple and easy to remember, but it was also important for it to have a link with the game itself.
Since the game is about a Kingdom under attack by forces that keep advancing, the name came almost on its own.
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Re: Ask the Studio

by Big Bad Bug » Tue Jun 21, 2016 6:26 pm

Have you ever considered implementing concept art into games somehow, like in an attract mode style slideshow at the beginning of a game before pushing start?
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Re: Ask the Studio

by Juice Box » Wed Jun 22, 2016 3:42 am

Ana cleans the office


WHY IS IT THAT THE FEMALE IS THE ONE THAT CLEANS

CAN'T IT BE A MALE FOR A CHANGE GET PENCIL TO DO THE MOPPING OR SOMETHING OMG THIS IS SUCH SEXISTASTIC OF A MINDSET
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Re: Ask the Studio

by Pencil » Wed Jun 22, 2016 1:14 pm

HEY, HEY I CLEAN ENOUGH AROUND HERE

animation frames that is
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Re: Ask the Studio

by Finwer » Wed Jun 22, 2016 4:21 pm

Juice Box wrote:
Ana cleans the office


WHY IS IT THAT THE FEMALE IS THE ONE THAT CLEANS

CAN'T IT BE A MALE FOR A CHANGE GET PENCIL TO DO THE MOPPING OR SOMETHING OMG THIS IS SUCH SEXISTASTIC OF A MINDSET

You're joking right?
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Re: Ask the Studio

by warbot1000 » Wed Jun 22, 2016 7:11 pm

Finwer wrote:
Juice Box wrote:
Ana cleans the office


WHY IS IT THAT THE FEMALE IS THE ONE THAT CLEANS

CAN'T IT BE A MALE FOR A CHANGE GET PENCIL TO DO THE MOPPING OR SOMETHING OMG THIS IS SUCH SEXISTASTIC OF A MINDSET

You're joking right?

OFC she is. If ana was the only female on the team then maybe I would have to think twice before trying to speak on JBs behalf but since there are others who do things that aren't cleaning I'm sure she is fine with it.

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Re: Ask the Studio

by RZRider » Sat Jun 25, 2016 7:30 pm

What proggraming languages have the capability to make ipad/iphone games?
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Re: Ask the Studio

by The Kingmaker » Sat Jun 25, 2016 8:52 pm

What's the weather like?
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Re: Ask the Studio

by Mushmellow » Sat Jun 25, 2016 11:46 pm

Thanks for responding to my question :D

Now, why is the studio named "IronHide Games Studio"? Who came up with the name?
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Re: Ask the Studio

by magicmetal03 » Sun Jun 26, 2016 12:07 am

Did any of you guys go to any of the Olympics in the past to watch the participants? Are you guys going to watch the Rio 2016 Olympics?
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Re: Ask the Studio

by FastAndBlast » Sun Jun 26, 2016 12:25 am

Did you guys ever consider making a studio in Australia? :)
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Re: Ask the Studio

by Lord of all evil » Sun Jun 26, 2016 6:34 am

Do you think that Iron Marines and KR4 will still be available for the Ipad 1, or will it only be compatible for Ipad 2+
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Re: Ask the Studio

by AerisDraco » Sun Jun 26, 2016 5:33 pm

Will Pencil get blue hair?
KRA is now complete.
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Re: Ask the Studio

by FeedDaKingdom » Sun Jun 26, 2016 9:43 pm

do all of your games from iron marines onward will be on unity?
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Re: Ask the Studio

by Juice Box » Mon Jun 27, 2016 11:47 am

So Tats, Autobots or Decepticons?
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Re: Ask the Studio

by The_TaTs » Mon Jun 27, 2016 6:11 pm

RZRider wrote:What proggraming languages have the capability to make ipad/iphone games?


Tons.
ObjectiveC, Swift (are Apple's native code), C or C++ (it's a classic), C# or Java (are not so commonly used). There are more.

Are you planning to make games in iOS?


The Kingmaker wrote:What's the weather like?


Cold. Rainy. Humid.


Mushmellow wrote:Thanks for responding to my question :D

Now, why is the studio named "IronHide Games Studio"? Who came up with the name?


The name was picked by the 3 co-founders of the studio... it was the only name they all agreed upon. They added the "Game Studio"


magicmetal03 wrote:Did any of you guys go to any of the Olympics in the past to watch the participants? Are you guys going to watch the Rio 2016 Olympics?


I don't think anyone here has ever been at an Olympic game. No one is going to Rio this year. To much to do here.


FastAndBlast wrote:Did you guys ever consider making a studio in Australia? :)


Australia is awesome. One of the studio Co-Founders has a brother living in New Zealand.
But making a studio in that part of the world is currently not being considered.


Lord of all evil wrote:Do you think that Iron Marines and KR4 will still be available for the Ipad 1, or will it only be compatible for Ipad 2+


Sorry, but probably not.
Our games can only run on devices that are still being supported at the time of launch. Which is not the case for iPad1. :(

AerisDraco wrote:Will Pencil get blue hair?


I'll let him answer that. But hopefully he will. :P

FeedDaKingdom wrote:do all of your games from iron marines onward will be on unity?


Hard to predict. We will use whatever tool helps us the most. For now, Unity is great and we are happy with it. But maybe next year something better might appear. Such is life with anything related to IT.

Juice Box wrote:So Tats, Autobots or Decepticons?


Autobots 4 life. You have to remember, I'm old.
I actually grew up in the 80's watching the original series when "Saturday morning cartoons" were actually a thing. The original cartoon Deceptions were impossibly stupid.
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Re: Ask the Studio

by Big Bad Bug » Mon Jun 27, 2016 6:14 pm

*Clears throat obnoxiously*
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Re: Ask the Studio

by Manijure » Mon Jun 27, 2016 6:20 pm

I don't know if this question has already been addressed, but will the story of KR4 take place right after Frontiers, with whatever Futurama alien that took the Tear of Elynie (depending on whether you guys already have the entire storyline set up)?
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Re: Ask the Studio

by The_TaTs » Mon Jun 27, 2016 6:53 pm

Big Bad Bug wrote:Have you ever considered implementing concept art into games somehow, like in an attract mode style slideshow at the beginning of a game before pushing start?



Oh! Poop!

I'm sorry for missing this one BBB! My bad.

This is being seriously considered for KR4 and Mystery Project X.
We want to make sure that this doesn't affect the mobile version of the games, since memory space is a major issue in this platform.

Manijure wrote:I don't know if this question has already been addressed, but will the story of KR4 take place right after Frontiers, with whatever Futurama alien that took the Tear of Elynie (depending on whether you guys already have the entire storyline set up)?


The question has been answered before with a non-answer.
I don't want to spoil anything about KR4 before the time is right. :twisted:
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Re: Ask the Studio

by Big Bad Bug » Mon Jun 27, 2016 7:54 pm

No biggie, Tats. :) Oh, so it's not a consideration for Iron Marines, then?

Memory space intrigues me. What issues have the team run into with it in past games? How were the problems solved?
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