Ichor
BACKGROUND
- [+] SPOILER
- Incident Report A-X2847:
[DOCUMENT CLASSIFIED, PLEASE INSERT CREDENTIALS]
ANewDawn_ANewLight_2847N
[CREDENTIALS ACCEPTED]
[RETRIEVING REPORT A-X2847]
[REPORT RETRIEVED, OPEN Y/N]
Y
...
------------------------------------------------------------------------------------------------------------------------------------------
[INTERVIEW A-X2847-13]
Now, I have read this report. Let's just say, casualties was immense. We were taken by surprised, those freakin' aliens got all us.
They got all of us. I want to say we put up a fight, but we didn't. The frontline was broken almost immediately, the backline followed. The most crushing defeat in the Iron Marines' history. But then we have him. Trooper 5123, or Paul Wallace as we called him, before the incident anyway. He was the one who did not fall. The one who cut down the enemy assault with three heavy machine guns, a tank and a whole lot of explosives. How did he survived the initial chaos and then muster a retaliation is beyond my comprehension. Not to mention he did it all on his own.
The thing is, he has never been trained with heavy machine guns. Nor tanks. Nor was he familiar with explosives in anyway. Darn it, Paul was a sniper only. He had always been a sniper all his life! How did he operated weaponry outside of his field of expertise!
And then there were those reports of missing bodies when the cleanup team arrived at the scene. No remains, no sign of them being devoured by the aliens, simply missing. Two machine gunners, a team of tankers and some grenade launcher troopers. Some alien remnants were missing too, like, there were big bloodstains but no alien corpses there.
Paul went missing after the incident, too. The camera caught the whole scene was cut shortly after the dust settled, the last image of Paul was him looking out to a field of dead allies and enemies. We know there was a good chance he was alive. But he was gone.
And now we have him again, General, our war hero. The one thing I can say to you about him is, Paul does not seem to be the man he used to be.
I wonder if [DATA REDACTED]
[END OF INTERVIEW]
STATISTICS AND ABILITIES
- [+] SPOILER
- Ichor is a regular foot soldier with two weapons: a long-ranged sniper rifle and a short-ranged sub machine gun. He wears helmet and a permanent grim expression. Plus a very cool beard.
HP: Average
Heal rate: Fast
Armor: Average
Movement: Fast
Sniper Rifle:
Attack Damage: High
Fire rate: Very Slow
Range: Very Large
Sub Machine Gun:
Attack Damage: Low
Fire rate: Fast
Range: Average
Respawn: 24 seconds
INNATE
Bio Fusion:
Ichor's biology combined with a foreign lifeform's on a cellular level, granting him a strange ability. Upon death, Ichor immediately transform to his Alien Form, gaining new stats, and abilities. Only after this form's death does his respawn ticks.
Being idle for some time in any form automatically shift Ichor to his other form. It takes Ichor 2.5 seconds to change forms.
ALIEN FORM
A deformed Marine-Fell abomination, fight in melee with two crushing arthropod appendages and various blade-like limbs protruding from different spots. It is as if the entire form shifts slowly, never stay rooted to any design.
HP: Very High
Heal rate: Slow
Armor: Medium
Movement: Very Fast
Attack Damage: Medium
Attack rate: Fast
ABILITIES
1. BOMB DEPOSIT/PLASMA TORCH
Human Form: Bomb Deposit: Grows a bio-cannon on his right shoulder to lob a Etherium grenade that deals medium damage and slows enemies.
CD: Fast
Silver Upgrade: More Grenades: Increase the number of grenades to three, blanketing over a wider area.
Gold Upgrade: Etherblob Explosion: Release bio content on blast, sticking to enemies and rooting them for the duration.
Alien Form: Plasma Torch: Sears enemies with Etherflame for 6 seconds, lowering attack value and armor while dealing heavy damage.
CD: Average
Silver Upgrade: Ether Fuel: Increase range and arc of Plasma Torch.
Gold Upgrade: Organic Disintegration: Deal triple damage to unarmored enemies.
2. LAST MAN STAND/SLICING STORM
Human Form: Last Man Stand: Modify both arms to Bio Ether Cannons, shooting AoE energy blasts within average range at the cost of 10% current HP per second.
CD: Toggle
* Only cost HP when actively firing.
Silver Upgrade: Cellular Energy: Improves generation of energy, increases attack rate of Last Man Stand by 20% and lowers HP cost to 8% current HP per second.
Gold Upgrade: Excessive Energy: While Last Man Stand is active, convert a portion of damage dealt to an energy shield that lasts 8 seconds, refreshing when dealing or taking damage.
Alien Form: Slicing Storm: Release two Slicers made of sharp appendages to slice and dice through enemies for up to 7 seconds. They are automated and untargetable.
CD: Slow.
Damage: High.
Silver Upgrade: Cutting Edge Tech: Add one more Slicers and arm their appendages with Etherium edges, dealing more damage and moving faster.
Gold Upgrade: Lightsabers: Slicers deflect enemy shots going through them.
3. Passive: DAUNTLESS/ABSORPTION
Human Form: Dauntless: The kind of value often seen in men who single-handledly fended off huge alien assaults in an impossible way.
Increase damage based on missing HP, up to 90% at 10% HP.
Silver Upgrade: Extraction: Grant additional Etherwatts for enemies dying near Ichor.
Gold Upgrade: Survivor: At 1 HP, allow Ichor to last for 5 seconds more before changing form. Double tap Hero Portrait to change form immediately.
Alien Form: Absorption: Periodically devour a unit or Slicer, healing itself by an amount.
CD: 20 seconds.
Allied unit: Can be absorbed at any time, heal by 10% max HP. CD is reduced by half.
Enemy unit: Absorbed when they are very low on HP, heal by 10% max HP.
Slicer: Absorbed when Ichor is low on HP, heal by 30% max HP.
Silver Upgrade: Evolution: Absorbing a unit generates Etherwatts and grant attack damage for the CD's duration.
Gold Upgrade: Rampage: Grant invulnerability for a few seconds after Absorbtion.
REVIEW
- [+] SPOILER
- Ichor is highly dependent on his abilities. In his human form, he serves as a frontline unit better than a backline sniper, alternating between two roles couple with the usage of Last Man Stand to help dishing out damage. With one toggle skill and one with fast CD, Ichor-Human can easily adapt to different battle situations and tactics.
Ichor as an Alien is a frontline bruiser, boasting lots of HP and high damage. Ichor-Alien can easily wade into enemies, slicing and burning its way out with two powerful abilities. However, with a slow heal rate and longer CD, playing the Alien requires better thinking ahead of time as to when and where to use each skill, and where to put Ichor-Alien. Absorbtion is weak passive, but smart usage of it coupled with spawning Slicers can turn the table on a strong foe.