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while we wait for KR2

PostPosted: Wed Sep 07, 2011 10:40 am
by evildead1971
how about a sandbox mode? set the number of waves, gold, towers, etc etc. PLEASE?!?!?

Re: while we wait for KR2

PostPosted: Thu Sep 08, 2011 9:09 pm
by hobbitears10
yes please

Re: while we wait for KR2

PostPosted: Thu Sep 08, 2011 11:49 pm
by IrishThorn
i Third that notion

Re: while we wait for KR2

PostPosted: Fri Sep 09, 2011 1:23 pm
by Icryfoul
I sign this petition

Re: while we wait for KR2

PostPosted: Mon Sep 12, 2011 2:14 pm
by razieltnt
I forced all of my barracks guys to sign this.
And myself too.

btw. Even game wants that... one bug suggested it

Re: while we wait for KR2

PostPosted: Mon Sep 12, 2011 5:19 pm
by Zolek
That would be awesome, but I think it would need too much recoding. I think that the enemies stats are static, there would have to be some kind of thingie, like mobs levels... the funniest thing would ending up getting destroyed by a wave of hi-level gobos :)

But gentlemen of Ironhide, if You would consider making something of this kind, I'd appreciate that with a donation.

Re: while we wait for KR2

PostPosted: Tue Sep 13, 2011 6:04 am
by frozened
For the coding part, it should be easier add a loop where next wave will have n more units, compared to increasing the stats of the units for each wave.

Re: while we wait for KR2

PostPosted: Tue Sep 13, 2011 3:35 pm
by Quest
i advocate this as well!

Re: while we wait for KR2

PostPosted: Sun Sep 18, 2011 2:22 pm
by Barrotes
Yes, Survival Mode is what's really missing for KR....and some news of progress of KR2...

Image

Re: while we wait for KR2

PostPosted: Sun Sep 18, 2011 6:51 pm
by Julian
Barrotes wrote:Yes, Survival Mode is what's really missing for KR....and some news of progress of KR2...

Image

According to the red bar and an awesome program called paint, the progress of the Kingdom Rush expansion is on: (100 / 241 (pixels)) * 100 (pixels) = 41,49377593%.
As Ironhide started working on the expansion directly after the release of the original Kingdom Rush, they started working on it at the 28th of July, 2011 (source: http://ironhidegames.com/games.php).
That's 52 days ago according to the calender.
So the total required days of creating the expansion is: (52 / 41,49377593) * 100 = 125 days.
So, 125 days later than the 28th of July: wednesday the 30th of November.
Conclusion: The Kingdom Rush expansion will be released on the 30th of November.

Imma right? 8-)

Re: while we wait for KR2

PostPosted: Mon Sep 19, 2011 8:57 am
by Barrotes
OMG!! That was EPIC math !!!
But 30th November ? So soon ? Nahhh...there must be an error somewhere....

Checking....Checking....
Oh here it is...that was the wrong progress bar...sorry....

Here's the correct one:

Image

CALCULATE THAT! :twisted:
It's not that hard, I know hehe, but I would love to know the ETA time, with this progress bar!

Re: while we wait for KR2

PostPosted: Mon Sep 19, 2011 5:43 pm
by Quest
lol!

Re: while we wait for KR2

PostPosted: Thu Sep 22, 2011 7:00 pm
by Strogglet15
Barrotes wrote:OMG!! That was EPIC math !!!
But 30th November ? So soon ? Nahhh...there must be an error somewhere....

Checking....Checking....
Oh here it is...that was the wrong progress bar...sorry....

Here's the correct one:

Image

CALCULATE THAT! :twisted:
It's not that hard, I know hehe, but I would love to know the ETA time, with this progress bar!


Why if you can use that as a scalpel?