SoulSeeker wrote:This destroys the purpose of reinforcements. :/
I also don't think the would be upgradeable..Pretty bland in my eyes.
Epicazeroth wrote:SoulSeeker wrote:This destroys the purpose of reinforcements. :/
I also don't think the would be upgradeable..Pretty bland in my eyes.
nothing you just said makes any sense to me soulseeker
SoulSeeker wrote:This destroys the purpose of reinforcements. :/
Epicazeroth wrote:I meant I didn't understand how it gets rid of reinforcements. Just because there's a wall deoesnt mean you can't put reinforcements. To the person who posted this: trees are stronger than brick walls depending on what type. Theres a tree that deflects bullets, it's bark is that hard.
Epicazeroth wrote:I reAlize that. I'm not stupid you know. But you can have a wall and reinforcements. What if the wall is a diverter rather than a stopper like In canyon defense.
Epicazeroth wrote:Maybe I m beingmparanoid. I'm not insisting that it be put in, I'm just saying it's not the worst idea in the world. I think it's a good idea but I realize that reinforcements serve the same purpose. Walls can also be used to divert enemies not block them. What if walls or barricades were an upgrade to reinforcements. Like if they hid behind a wall or if one was put in front of them to stop enemies in addition to the soldiers themselves.
Vanzen wrote:The wall idea came up during brainstorm, but as someone suggested, reinforcements already offer this mechanic somehow, and also barracks. We figured it was more fun to see a combat of 5 to 8 soldiers than see enemies attacking a rock or a wall. Also obstacles presented several problems with placing that we thought was not worth the trouble.
So how about a pool of goo that slows them down?
Yes we had this idea but it didn't feel cool enough as a spell.. maybe something to leave for the sequel
SoulSeeker wrote:Epicazeroth wrote:I meant I didn't understand how it gets rid of reinforcements. Just because there's a wall deoesnt mean you can't put reinforcements. To the person who posted this: trees are stronger than brick walls depending on what type. Theres a tree that deflects bullets, it's bark is that hard.
You do realize that reinforcements are meant to delay the enemy or eliminate a final few enemies, right?
The trees/walls would just delay, which is lame.
All we need is reinforcements, yeah.
Epicazeroth wrote:I reAlize that. I'm not stupid you know. But you can have a wall and reinforcements. What if the wall is a diverter rather than a stopper like In canyon defense.
norbz wrote:SoulSeeker wrote:Epicazeroth wrote:I meant I didn't understand how it gets rid of reinforcements. Just because there's a wall deoesnt mean you can't put reinforcements. To the person who posted this: trees are stronger than brick walls depending on what type. Theres a tree that deflects bullets, it's bark is that hard.
You do realize that reinforcements are meant to delay the enemy or eliminate a final few enemies, right?
The trees/walls would just delay, which is lame.
All we need is reinforcements, yeah.
I think its great, he did say that it could be upgraded with spikes to give damage, the enemy would knock down the wall, with a collapsed tree they could just slowly climb over it. Re informents can stand behind and throw spears.