Attack rates of enemies and allies

For the King!

Attack rates of enemies and allies

by sunnydaler » Sun Apr 01, 2018 6:39 pm

(*: rounded decimals to the nearest tenth)

Abomination (KR) - damage: 45-55, attack rate: 2.0 s (3.0 s on Steam)
Abomination (KRF) - damage: 45-55, attack rate: 2.0 s

Bandit - damage: 20-30, attack rate: 1.0 s (*1.3 s on Steam)

Blood Trickster - melee damage: 15-30, melee attack rate: 1.0 s // ranged damage: 30-50, ranged attack rate 2.0 s (1.0 s on Steam)

Bluegale - melee damage: 60-120, melee attack rate: 2.0 s // ranged damage: 25-45, ranged attack rate: 1.5 s

Brigand - damage: 6-8, attack rate: 1.0 s (on flash and mobile) *1.5 s (on Steam)

Ceberus - damage: 70-90, attack rate: 1.0 s (1.6-1.7 s on Steam)

Demon Legion - damage: 10-30, attack rate: 1.0s (2.0 s on Steam)

Demon Spawn - damage: 10-30, attack rate: 1.6-1.7 s

Fallen Knight - damage: 24-76, attack rate: 1.0 s

Gorillon - damage: 40-80, attack rate: 2.5 s

Gulaemon - damage: 40-80, attack rate: 2.0 s

Lord Blackburn - damage: 100-200, attack rate: 2.0 s

Lycan (KR) - damage: 10-20 (H) & 50-70 (W), attack rate: 1.0 s (1.5 s on Steam)
Lycan (KRF) - damage: 10-20 (H) & 50-70 (W), attack rate: 1.0 s

Marauder - damage: 16-24, attack rate: 1.0 s (*1.5 s on Steam)

Moloch - damage: 80-120, attack rate: 1.5 s

Ogre - damage: 40-60, attack rate: *1.1-1.3 s (1.0s on flash, 1.9 s on Steam)

Phantom Warrior - damage: 50-90, attack rate: 2.0 s

Pillager - damage: 50-100, attack rate: 1.0 s

Raider - melee attack rate: 3.0 s // ranged damage: ??, ranged attack rate: *2.4 s

Redspine - melee damage: 25-35, // ranged damage: 100-130, ranged attack rate: 3.1-3.2 s

Sand Wraith - melee damage: 30-60, melee attack rate: 1.0 s // ranged damage: 20-40, ranged attack rate: 1.0 s

Savage Warrior - damage: 10-20, attack rate: 1.0 s

Spectral Knight - damage: 24-76, attack rate: 1.0 s

Troll - damage: 20-40, attack rate: 1.3 s

Troll Breaker - damage: 95-165, attack rate: 2.0 s

Troll Champion - melee damage: 30-50, melee attack rate: 1.5 s // ranged damage: 30-50, ranged attack rate: *1.6 s

Troll Chieflain - damage: 10-30, attack rate: 1.0 s

Troll Pathfinder - damage: 30-70, attack rate: 1.0 s

Yeti - damage: 50-150. attack rate: 2.5 s

Werewolf (KR) - damage: 40-60, attack rate: 1.0 s (1.6 s on Steam)
Werewolf (KRF) - damage: 40-60, attack rate: 1.0 s
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The Black Corsair - damage: 80-100, attack rate 2.0 s

Boatswain - damage: 20-40, attack rate: 1.0 s

Bucaaneer - melee damage: 15-30, melee attack rate: 1.0 s // ranged damage: 20-30, ranged attack rate: 1.5 s

Genie - damage: 20-40, attack rate: 1.0 s

Frankie - damage: 10-20 at lvl. 1 and 30-50 at lvl. 2 & 3, attack rate: 2.0 s at lvl. 1 and 1.0 s at lvl. 2 & 3

Lucrezia - damage: 10-20, attack rate: 1.0 s

Rock Elemental - attack rate: 2.0 s

Rurin Longbeard: damage: 10-30, attack rate: 1.0 s

Sasquatch - damage: 50-110, attack rate: 2.5 s
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I'll test more of them and update this thread.
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