Ninja wrote:Yeah, I’m inclined to agree. It really comes down to dedicated micromanagement. If a player puts in the work to study how his abilities work and how to use them more effective, then R&R truly becomes one of the deadlier heroes in Origins. If not, then R&R becomes mediocre. They really are some of the trickiest heroes to master (which I also really think befits his theme as a magical gnome like the other ones in Origins rather than a tinkerer like Hacksaw).
sunnydaler wrote:frankly speaking I mainly use them just for fun.
Raggified: 25s
Kamihare: 36s (35.6s-36.1s)
Angry Gnome: 17s
Hammer Time: 36s
Changeling: 60s
Heal Rate: 38 at level 10
Attack Rate: Rags 2.0s / Razz 0.8s
Speed: not tested yet. But looks similar to Grawl's
Thejoker wrote:I only use Arivan as a free hero and veznan and bravebark as paid heroes in KRO.After level 9 I bought Veznan adn used him as the hero from level 9. Before level 9 i only used arivan because i like his special ablity of that storm and he is kinda wizard. I never tried r and r but thanks for the information.I will try him on the steam release.
Big Bad Bug wrote:Definitely a tricky hero to use. If you activate the hero spell where it transforms every enemy in a group, that's doing it wrong. You want to position it in front so that it transforms about half of the enemies, allowing them all to fight.
I find myself moving this hero a lot so that they can't use their ability until they're in a perfect position, so that heavily-armored enemies take more of a beating. Kamihare also demands you keep them on the move because the chances of wasting bunnies are greater when R&R are in the front instead of the back of the map. I don't care much for their other skills beyond that, since they have a weak single-target ranged skill and an AOE stun that can get them killed because the player loses control of the hero. I usually keep them moving so that they always are able to use Raggified, as that's the centerpiece of the hero.
sunnydaler wrote:I often forget to micro RnR, wasting Eldritch Doom on an enemy that was just raggified by Razz.
But it is not my fault when Razz raggifies the target of Crimson Sentence.
Changeling might be the most original skill and it is funny when Heretic kills raggified Avenger or Golem. However, the skill is situational and hampered by 1 min cooldown.
(It would have been nice if ragdolls take damage from towers.)
And their other skills also take too long to reload.
sunnydaler wrote:frankly speaking I mainly use them just for fun.
Raggified: 25s
Kamihare: 36s (35.6s-36.1s)
Angry Gnome: 17s
Hammer Time: 36s
Changeling: 60s
Heal Rate: 38 at level 10
Attack Rate: Rags 2.0s / Razz 0.8s
Speed: not tested yet. But looks similar to Grawl's