Kingdom Rush: Vengeance Bug Reporting

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Re: Kingdom Rush: Vengeance Bug Reporting

by Krfan » Wed Dec 05, 2018 7:58 am

The second tier upgrade of “got milk” increases the damage by 6, not 5. This is not what the text says. Unless there is some rounding going behind the scenes, this is a bug.
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Re: Kingdom Rush: Vengeance Bug Reporting

by Big Bad Bug » Wed Dec 05, 2018 4:10 pm

Krfan wrote:The second tier upgrade of “got milk” increases the damage by 6, not 5. This is not what the text says. Unless there is some rounding going behind the scenes, this is a bug.


That’s because of the percentage damage boost that all towers get from the final upgrade, Master Architects, or whatever it’s called. :P
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Re: Kingdom Rush: Vengeance Bug Reporting

by RaZoR LeAf » Wed Dec 05, 2018 5:12 pm

Big Bad Bug wrote:
Krfan wrote:The second tier upgrade of “got milk” increases the damage by 6, not 5. This is not what the text says. Unless there is some rounding going behind the scenes, this is a bug.


That’s because of the percentage damage boost that all towers get from the final upgrade, Master Architects, or whatever it’s called. :P


Yep, judged it and confirmed the base damage increases by 5 exactly without the upgrade.
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Re: Kingdom Rush: Vengeance Bug Reporting

by Rushingwater » Wed Dec 05, 2018 11:34 pm

On the Denas Castle level, on my IOS 12 iPad, I am losing hearts and no enemies are even close to the borders. Sometimes there is no enemy on the screen and I keep hearing the bell and lose hearts. I think bc I have the haunted house tower at the front most of the level, and the enemies being possessed ability is sending enemies back to the beginning and I think they may be counting them somehow as “escaping”.
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Re: Kingdom Rush: Vengeance Bug Reporting

by AerisDraco » Wed Dec 05, 2018 11:54 pm

There is an issue where possessing a unit at the end of the first part of Denas's Castle may result in a lost life when the stage moves to the second part.
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Re: Kingdom Rush: Vengeance Bug Reporting

by Krfan » Sat Dec 08, 2018 10:40 pm

Lust for combat, the orc fourth tier ability, is bugged. The damage boost only applies until the orcs die, then the damage boost goes away. Tested on toil farmlands and silver oak outpost.

iPad Pro iOS 12.1.1.
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Re: Kingdom Rush: Vengeance Bug Reporting

by Krfan » Sun Dec 09, 2018 11:43 am

iPad Pro iOS 12.1.1

If there are multiple rotten forests in a level; the sound effects of other items get muted. For example, soul impact, goonies, and hero attacks make no sound at all most of the time.
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Re: Kingdom Rush: Vengeance Bug Reporting

by AJ77 » Sun Dec 09, 2018 3:44 pm

Bug: received the "ironborn" achievement for completing all iron challenges, without completing all of the challenges. I received it on completion of the final stage's iron challenge, but i am missing "silveroak Outpost" completion. For whatever reason I skipped that stage, but received the achievement anyways. I have the other 13 stages completed, in a pretty much random order.
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Stuck on start

by oriol » Tue Dec 11, 2018 1:47 pm

Hi, I'm a Videogame developer and a big fan of your franchise.

I can't even start the game recently bought from Google Play on 2 tablets with Android 4.x. One Samsung Galaxy Tab S2 and another Samsung Galaxy Tab 3.

I linked the log and shows the following exception related to libhoudini.os. I hope you can fix this soon, because I'm looking forward to play the game.

Thanks!

12-11 14:44:11.418 2331-2414/? W/ContextImpl: Calling a method in the system process without a qualified user: android.app.ContextImpl.sendBroadcast:1501 com.android.internal.policy.impl.PhoneWindowManager.notifyToSSRM:6304 com.android.internal.policy.impl.PhoneWindowManager.access$200:195 com.android.internal.policy.impl.PhoneWindowManager$PolicyHandler.handleMessage:766 android.os.Handler.dispatchMessage:102
12-11 14:44:11.428 2331-2331/? D/CrashAnrDetector: Build: samsung/santos10wifixx/santos10wifi:4.4.2/KOT49H/P5210XXUBOH1:user/release-keys
Hardware: clovertrail
Revision: 0
Bootloader: P5210XXUBNK2
Radio: unknown
Kernel: Linux version 3.4.34-5599218 ([email protected]) (gcc version 4.6 20120106 (prerelease) (GCC) ) #1 SMP PREEMPT Wed Aug 12 18:34:59 KST 2015

*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'samsung/santos10wifixx/santos10wifi:4.4.2/KOT49H/P5210XXUBOH1:user/release-keys'
Revision: '0'
pid: 27533, tid: 27533, name: id.kingdomrush4 >>> com.ironhidegames.android.kingdomrush4 <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr dead0000
eax 00000000 ebx 00000001 ecx 65d72114 edx 00000000
esi 00000008 edi 1a100030
xcs 00000073 xds 0000007b xes 0000007b xfs 0000003b xss 0000007b
eip 65b6b595 ebp 1a111ebc esp 1a111e94 flags 00210246

backtrace:
#00 pc 0018c595 /system/lib/libhoudini.so
#01 pc 0000dea3 [stack:27533]
#02 pc 000b333b /system/lib/libhoudini.so
#03 pc 060c4011 <unknown>
#04 pc 000b2263 /system/lib/libhoudini.so
#05 pc 000ff02f [stack:27552]
#06 pc 000aeea7 /system/lib/libhoudini.so
#07 pc 01fcb127 /data/app-lib/com.ironhidegames.android.kingdomrush4-1/libcocos2dcpp.so
#08 pc 000ae88c /system/lib/libhoudini.so
#09 pc ffffffff <unknown>
#10 pc 000fdb2c /system/lib/libhoudini.so

stack:
1a111e54 65c28bdc /system/lib/libhoudini.so
1a111e58 00000001
1a111e5c 1a111ebc [stack:27533]
1a111e60 65a9e326 /system/lib/libhoudini.so
1a111e64 0000038c
1a111e68 00000000
1a111e6c 00000138
1a111e70 00000000
1a111e74 000000fc
1a111e78 fffffd5b
1a111e7c 00000900
1a111e80 00000190
1a111e84 00000008
1a111e88 00000001
1a111e8c 1a111ebc [stack:27533]
1a111e90 65b6b595 /system/lib/libhoudini.so
#00 1a111e94 1a111ea4 [stack:27533]
........ ........
........ ........
#02 1a111ec4 0a9c7012
........ ........
........ ........
#04 1a111f34 1a100030 [stack:27552]
........ ........
........ ........
#06 1a111f74 15fcb128 /data/app-lib/com.ironhidegames.android.kingdomrush4-1/libcocos2dcpp.so
........ ........
........ ........
#08 1a111fe4 00000000
........ ........
........ ........
#10 1a111ff4 00000000
1a111ff8 00000000
1a111ffc bf8f5c88
1a112000 00000000
1a112004 00000000
1a112008 00000000
1a11200c 00000000
1a112010 00000000
1a112014 00000000
1a112018 00000000
1a11201c 00000000
1a112020 00000000
1a112024 00000000
1a112028 00000000
1a11202c 00000000
1a112030 00000000

dump_specific_ps_info: library name:

memory map around fault addr dead0000:
bf8d8000-bf8f9000 rw-
(no map for address)
(no map above)
12-11 14:44:11.428 2331-2331/? D/CrashAnrDetector: processName:com.ironhidegames.android.kingdomrush4
12-11 14:44:11.428 2331-2331/? D/CrashAnrDetector: broadcastEvent : com.ironhidegames.android.kingdomrush4 SYSTEM_TOMBSTONE
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Re: Kingdom Rush: Vengeance Bug Reporting

by RaZoR LeAf » Tue Dec 11, 2018 3:46 pm

AJ77 wrote:Bug: received the "ironborn" achievement for completing all iron challenges, without completing all of the challenges. I received it on completion of the final stage's iron challenge, but i am missing "silveroak Outpost" completion. For whatever reason I skipped that stage, but received the achievement anyways. I have the other 13 stages completed, in a pretty much random order.


Thats not a bug as such. For some reason you only need to do 15 of the 16 stages. You can see this with the counter under the Achievement before you get it. Most people end without doing Denas’s Castle but youve done it with a random level instead.
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