by Uranato » Sun Dec 13, 2020 6:24 am
The Citadel: 12
Stormcloud Temple: 8
The Dark Tower: 11
Ruins of Acaroth: 11
Rotten Forest: 11
Bandit's Lair: 11
Ha'Kraj Plateau: 6 - I don't quite agree here. The Breakers can be somewhat hard if you don't use Instakills (at least the first one), and the Pathfinders are decently annoying. Ulguk-Hai was a great concept (even implemented well), and the stage doesn't lack the epic feel of Linirea fighting the Hak'Raj nation.
Pandaemonium: 11
Castle Blackburn: 17
Nazeru's Gates: 11 (+1) - Shoutout here. Though this is an uncommon opinion, I thoroughly enjoyed all aspects of this level. The map and boss were both very memorable, and it can even be slightly tricky the first time (low star upgrades). Similar to the Juggernaut, I'd say Nazeru is iconic and a fitting start to KRF (the best game out of the four).
Temple of Saqra: 9
Emberspike Depths: 11
The Sunken Citadel: 17
Dusk Chateau: 11
Darklight Depths: 11
Gryphon Point: 6 (-2) - Don't get me wrong, this stage is pretty decent. But with so few stages left, this one looks pretty bad right now. It's also my least liked of the four starter boss stages (Juggernaut, Nazeru, Bolgur and this). So yeah, it deserves to be yeeted.
The Unseelie Court: 10
Shrine of Elynie: 11
Beheader's Seat: 9
Duredhel Outskirts: 16
Tainted Pit: 8
Bolgur’s Throne: 11
Pond of the Sage: 11