Ashley897 wrote:The Dark Tower: 11(+1) mah fav towah is da dark towah bc i uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh rlly like bc da boss okayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy anyway bye (also i put add grammar for ninja to correct meh)
Ashley897 wrote:Denas's Castle: 8(-2) ok so like idk i hate denas so like yaaaaaaa bc he is now enimies w/ veznan which is mah fave hero/boss ok ya so ya i hate denas like bruh stop fighting meh fave boss/hero ok yea bye ok bye (ninja pls correct meh bc ur de grammar god
mah fav towah is da dark towah bc i uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh rlly like bc da boss okayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy anyway bye (also i put add grammar for ninja to correct meh)
ok so like idk i hate denas so like yaaaaaaa bc he is now enimies w/ veznan which is mah fave hero/boss ok ya so ya i hate denas like bruh stop fighting meh fave boss/hero ok yea bye ok bye (ninja pls correct meh bc ur de grammar god)
As for Umbra, I don't find it hard at all either, and he's quite fun too. He single-handedly makes Emberspike Depths the best Saurian level there is, and that's quite a feat. Even if you want to prepare, getting around 2,000 gold is not difficult at all before the boss fight, considering the copious amount of wealth you gain in Saurian levels.
Ninja wrote:He’s certainly the most threatening, anyway.
Ninja wrote:Sarelgaz’s Lair: 6 (-2)
Ninja wrote:Darklight Depths: This is one of my favorite levels in the series. The new enemy is super cool, almost functioning as an Anti-Hero unit, which is a unique concept. They also look really awesome. The Saurians are one of my favorite races, and while there are some contenders, Xyzzy may be the best boss in the series. He’s certainly the most threatening, anyway. His quick speed may make your first encounter with him surprising and lethal, and his massive area attack is epic and powerful. He also has armor, being one of the few bosses in the series with resistances. His tongue instakill is also a nice touch.
Ninja wrote:Gryphon Point: I don’t really get the downvote for this one. The level is fun, and the boss is actually decently challenging for the first one in the game. Sure, he is basically diet Xyzzy, but shush, we don’t talk about that. The stage specific elements are awesome too (Gryphon riders, the random archer guys, etc.).
Ninja wrote:Honestly, I couldn’t tell you how to correct these. It’s just a mess. I know you’re just joking, though.
Ninja wrote:Personally, I prefer Darklight Depths and Beresad’s Lair to Emberspike Depths.
EpicPhantom999 wrote:Ninja wrote:He’s certainly the most threatening, anyway.
Where does that come from?
EpicPhantom999 wrote:.ʟʟɨʋ ʏʍ ʏɮ ɖռօ ʀǟʄ ʊռǟɖ ʟʟօ ֆɨɦȶ
,ʟʟɨӄ ɖռօ ʏօʟֆ ɖռօ ȶɦɢɨʄ ǟȶ ӄƈօɮ ʊʍǟƈ
.ռɨօɢօ ʊֆɨʀ ɖռօ ʊʍ ʀǟʄ ȶɦɢɨʄ
,ռɨօա ռɨ ǟɢ ʊʄɨʟ ʀɛǟʏ ȶǟռ ȶʊʟ
EpicPhantom999 wrote:As for Xyzzy, he wasn't very intimidating for me. Blackburn was probably the most intimidating for me (and among the most difficult).
EpicPhantom999 wrote:@Ninja, I mean, he wasn't really "unstoppable". In fact, he stops himself and random intervals just to hit some irrelevant people. Anyway, his worldwide attack isn't that bad, considering we've been fighting the anti-barrack Saurian Deathcoil the entire game. I'd also add Baj'nimen to your list. I don't know about you, but I couldn't beat him until my 3rd attempt, where I sold 5 HEM's for Wild Magi.
EpicPhantom999 wrote:@Ninja, I mean, he wasn't really "unstoppable". In fact, he stops himself and random intervals just to hit some irrelevant people. Anyway, his worldwide attack isn't that bad, considering we've been fighting the anti-barrack Saurian Deathcoil the entire game. I'd also add Baj'nimen to your list. I don't know about you, but I couldn't beat him until my 3rd attempt, where I sold 5 HEM's for Wild Magi.
@Uranato, Yep. The first time I played it I was not prepared at all for the surprise demon, and let Vez'nan sneak past. By far the coolest boss in KR1, with some unique abilities and cool quotes.
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The Citadel: 12 (+1) - The Citadel is one of the only levels that had this epic atmosphere that made you feel like you were actually defending something. The only other levels with as great an atmosphere as this would be Desecrated Grove and maybe Dark Tower or Dusk Chateu. The boss is quite cool, and as the first boss of the series, naturally felt intimidating for the first 10 seconds of his entrance.
Stormcloud Temple: 10
The Dark Tower: 11
Sarelgaz’s Lair: 5
Ruins of Acaroth: 10
Rotten Forest: 11
Fungal Forest: 8
Bandit's Lair: 10
Ha'Kraj Plateau: 10
Pandaemonium: 11
Castle Blackburn: 11
Nazeru's Gates: 10
Temple of Saqra: 8
Emberspike Depths: 10
The Sunken Citadel: 10 (-2) - I won't continuously downvote this, but I think 12 is a little too high. It's a cool level and fits the overall Deep Devils theme really well, but it has a lame boss to conclude such an epic Mini-Campaign.
Dusk Chateau: 10
Darklight Depths: 11
Gryphon Point: 8
The Unseelie Court: 10
Shrine of Elynie: 10
Beheader's Seat: 10
Duredhel Outskirts: 12
Tainted Pit: 8 - I won't kill it, relax.
Bulgur’s Throne: 11
Jokull's Nest: 10
Denas's Castle: 8
Pond of the Sage: 10
The Frozen Throne: 4
The Ancient Ghosts: 7 - Fine. Why do you hate the boss though?
EpicPhantom999's earlier post wrote:What's your setup for Duredhel? I put Bladesingers near the main exit, an unupgraded barrack near the bottom exit, one archer next to the bottom exit, one archer at the topmost strategic point, and spam HEM's everywhere else. Near the boss fight, I sell 5 HEM's and the two towers at the bottom for Wild Magi with Eldritch Doom and maybe a barrack if I feel like it.