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Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Tue Apr 19, 2016 10:53 pm
by Big Bad Bug
I've never seen her revive an ally before. I could use her more often and try to see if that's also a glitch, but I don't want to ruin my day by using her.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun May 01, 2016 2:24 am
by FeedDaKingdom
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Hello???? is anyone even paying attention?

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun May 01, 2016 6:31 am
by The Kingmaker
Oh wow, that's extreme

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun May 01, 2016 11:41 am
by AerisDraco
I would guess this is a result of certain textures loading improperly over clickable objects.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun May 01, 2016 3:24 pm
by Ninja
AerisDraco wrote:I would guess this is a result of certain textures loading improperly over clickable objects.


Yes, that's definitely it. Everything clickable is covered over.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Thu May 19, 2016 5:01 pm
by BlazingFox95
I Just finished Kingdom Rush's Campaign on Hard mode, but i didn't get the achievement "Supreme defender" i think my game might be bugged.. :(

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Wed Jun 08, 2016 9:43 am
by ttt4
when iam playing kingdom Rush frontiers i encounter a bug an my iphone 4
do you have any idea?

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sat Aug 06, 2016 1:26 am
by Santiago
At 14:46 nivus does 0 damage to the bee, 4 hits and no damage

https://www.youtube.com/watch?v=tcTK2_oaOqI

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun Aug 07, 2016 3:12 pm
by SJBlood
Santiago wrote:At 14:46 nivus does 0 damage to the bee, 4 hits and no damage

https://www.youtube.com/watch?v=tcTK2_oaOqI


So I've been playing a bit with Nivus and apparently he can't kill by himself (with his basic attack). Always leaves enemies with 6 HP for some reason. I've tried this both with desert thugs and saurian (pretty hard to isolate one and use only the basic attack fyi) but they won't die.

EDIT: I checked on android and it shouldn't be like this. Also, he leaves them with low hp*, not necessarily 6 (oops)

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun Sep 04, 2016 7:58 pm
by Magmaflarez
Bug on Darklight Depths (on Google Play)

If you look at the vines on the bottom left, you'll notice that when the enemies are nearly at the top, they don't keep climbing the vine but walk there as if it was a road.
:?: :?:

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Mon Sep 05, 2016 5:19 am
by Kunamashina
BlazingFox95 wrote:I Just finished Kingdom Rush's Campaign on Hard mode, but i didn't get the achievement "Supreme defender" i think my game might be bugged.. :(


Supereme Defender Achievement is not on the list of Achievementts on SteamOS version of KRF, please fix

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Wed Sep 07, 2016 10:46 am
by Kunamashina
Supreme Defender is also not Available on KR SteamOS version like the previous poster mentioned it in his post. I just found out after my 10th playthrough of KR by now (2-3x on Flash, 5x on Android and 2x on SteamOS)

Please fix the bugs, por favor Ironhide

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Thu Sep 15, 2016 7:37 am
by Kunamashina
Ironhide devs looking at this thread?

Supreme Defender not available on KR and KRF SteamOS version... please fix

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Mon Nov 07, 2016 9:13 pm
by kevin32
In KR1 Steam, Veznan's level, when you start the wave the music is in Mono as opposed to Stereo like the battle songs, so it doesn't have that surround sound effect. I knew there was something 'off' about the music for a long time, but didn't realize it until now.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Wed Nov 09, 2016 4:09 pm
by kevin32
In KR1 Steam, Ranger towers never trap Troll Chieftains with the Thorns skill.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Wed Nov 09, 2016 4:26 pm
by Finwer
kevin32 wrote:In KR1 Steam, Ranger towers never trap Troll Chieftains with the Thorns skill.

There are A LOT of bugs on the KR1 Steam version. We really need a separate private subforum for KR1 bug-fixes. Maybe one last update with the introduction of the Endless level?

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Thu Nov 10, 2016 3:37 pm
by be quick or be dead
I reported that one a long time ago.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sat Nov 12, 2016 5:59 pm
by telemakhos
So, on the Mac App Store (presumably the same as Steam) version of KRF, should approaching zombies trigger a cloud of pestilence from necromancer towers? The ghouls, abominations, werewolves, lycans and other terrestrial (not floating) enemies do trigger pestilence, but zombies (against whom pestilence would be most helpful due to their numbers) aren't triggering the necromancers' pestilence.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun Nov 13, 2016 2:06 am
by kevin32
In KR1 Steam, Black Hags appear to have high resistance to Tesla damage.

Re: Kingdom Rush and Kingdom Rush Frontiers Bugs

PostPosted: Sun Nov 13, 2016 3:50 am
by Ninja
kevin32 wrote:In KR1 Steam, Black Hags appear to have high resistance to Tesla damage.


Maybe that's the devs trying to discreetly give some semblance of a weakness to the Tesla. ;)