by goochf » Tue Jun 25, 2013 5:23 pm
Hey Guys,
I have trouble choosing between building Templars or Assassins on any given map/challenge. Lets discuss which barracks type you prefer and why.
Generally, Templars are better "meat" units as they have more health, and armor, and do more base damage than assassins. Having "meat" is great when I have a concentrated death zone with artillery. Otherwise, on their own, Templars are slow to kill,and their arterial strike ability chance to hit is so low that it is rarely useful and not worth the money to me. When i use Templar i like to upgrade their health first, then their revive ability. When maxed out they are essentially a brick wall for enemies to stop at while your other towers go to work.
Personally I enjoy using Assassins more cause they are more interesting strategically and they do more damage than Templar. Assassins naturally are invisible, which helps them ambush pesky ranged enemies, and they naturally have a 40% dodge chance. I use assassins to get the jump on high priority targets like blood tricksters, saurian savants, or even to take down lone high health enemies. Once you upgrade sneak attack they get a small % chance of insta-killing any enemy, on top of their high damage, armor ignoring shoryuken uppercut. Their dodge helps them both survive longer and boost their damage even more. At first I loved their stealing ability, but the cost of 200 gold takes a long time to pay back, and often you dont profit until the very last waves when i dont need the money... so now i rarely ever buy it.
Strategically, I let Templars sit in one place and be meat. With Assassins I like to constantly move their rally points to high priority targets, and if their are none, they are also meat for the rest of my towers.