Kingdom Rush Wikia - Official Discussion Thread

For the King!

Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sat Jun 23, 2018 3:16 pm

Test subject: Phantom Warrior's death aura
Platform: Steam
Result:
The aura deals 1 damage per 0.1 second to heroes, 3 damage per 0.1 second to barracks and reinforcements
Moon does not boost its damage.

I hope someone test it on mobile version and see if it is boosted under the moon. :)
Desecrated Grove Heroic is the best level for testing.
Image

Oh, by the way, I found Kahz' usage. He can teleport so many enemies to the choke point. :yey: :lol:
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sat Jun 23, 2018 5:06 pm

Test subject: Kahz's Bull Rush damage
Result:
deals varying physical damage to the enemies in his path
Level 1: 10~20 damage
Level 2: 15~35 damage
Level 3: 20~50 damage
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sun Jun 24, 2018 7:40 am

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Test subject: the pattern memory game in Neverwonder

I couldn't find it on wiki. RaZor, I need your help to create a page for this. :)

Firstly, let's talk about the pitches.
Green mushroom: D-sharp5 (E-flat5)
Red mushroom: A-sharp5 (B-flat5)
Yellow mushroom: G5
Blue mushroom: C6
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C–E♭–G–B♭ is C minor seventh chord.

Secondly
This game tests your memory as you will need to memorize the positions of the mushrooms.
The first round's pattern starts with 4 and is continued by adding 1 to the last number each round.
When you successfully reproduce the original pattern that was shown,
the gnome gives 25 gold on 1st round (4 mushrooms), 40 on 2nd round (5 mushrooms), 55 on 3rd, and so on.


Now we need a little bit of math here.
where...
the initial round gives 25 gold (A) and
the difference (D) between rounds is 15 gold,
We can write an arithmetic sequence as a rule: Xn = A + D(n−1) = 25 + 15(n−1)
So, the 10th round (13 mushrooms) gives you 160 gold.
To sum up all the gold of this arithmetic sequence: {2*A + D*(n−1)}*n/2
For example, the sum of gold is 925 if you succeed 10 times in a row.
Last edited by sunnydaler on Mon Jul 23, 2018 9:58 pm, edited 1 time in total.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by RaZoR LeAf » Sun Jun 24, 2018 10:22 am

https://kingdomrushtd.wikia.com/wiki/Shroom_Game

The page says only 10 gold is given on the first try, so I will double check to see if it has changed. These are the little things that need checking that may be different following updates.



On a different note, how are you making the gifs? I assume a screen recorder to capture, but what program do you use to convert the video into gif format?
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sun Jun 24, 2018 11:22 am

RaZoR LeAf wrote:https://kingdomrushtd.wikia.com/wiki/Shroom_Game

The page says only 10 gold is given on the first try, so I will double check to see if it has changed. These are the little things that need checking that may be different following updates.



On a different note, how are you making the gifs? I assume a screen recorder to capture, but what program do you use to convert the video into gif format?


Oh, I didnt know a page already exists. Thank you

Btw I tested it on android version today.

And for gifs, I just use online website named ezgif.com

-----------------
I watched a youtube video that was uploaded on Jan 2014.
https://youtu.be/kEHOiUO-DvE?t=1m22s
You can see that the first level gives 25 gold. So, the first-time editor got it wrong.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Wed Jun 27, 2018 12:19 am

I checked hit points of some (thirty-four) KRO enemies and found that 14 of them are incorrect on wiki.
Wow, what has happened. . .
One thing to note; Zealot's hp is not constant.
Sometimes 120, other times 200 on easy mode.
And 180 or 220 on veteran.
Needs further testing to edit the page.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by RaZoR LeAf » Wed Jun 27, 2018 6:28 pm

sunnydaler wrote:I checked hit points of some (thirty-four) KRO enemies and found that 14 of them are incorrect on wiki.
Wow, what has happened. . ..


That's partially my fault. I assumed the increase from Casual to Normal would be the same from Normal to Veteran. In some cases it was, but obviously, in others, it wasn't.

I'll give the Zealots a test.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Thu Jun 28, 2018 12:11 pm

Oh, I see.

Btw, Zealots often die too fast even before I check their health.
:(
And it looks like one enemy's name has changed; from Son of Mactans to Mactans' Son.

before
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now
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So has Malicia's HP on veteran mode; from 10000 to 11000. I don't know when it happened.

before
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https://youtu.be/jCPxgfNxVms?t=16m47s (uploaded: Dec 2014)


now
Image
----------------------

I edited the Malicia's HP. But didn't changed the name of 'Son of Mactans' yet.
(I did change Mactans' Son's HP on veteran mode though.)
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Re: Kingdom Rush Wikia - Official Discussion Thread

by RaZoR LeAf » Thu Jun 28, 2018 4:59 pm

I think that might be a shortened nam for mobile devices, they’re still called Son Olof Mactans on my iPad version.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Fri Jun 29, 2018 2:52 pm

Thanks for clarifying, RaZoR :)

--------
Test subject: Lynn at level 10

Her armor rating is 40%.

Curse of Despair reduces targets' damage by 30%.
And Hex Fury deals extra 120 damage (+20 damage per attack) to the cursed target.

I tested cooldown of her 3 active skills. . .
in Unseelie Court Iron ( Curse of Despair on bunnies)
in Shrine of Elynie heroic ( Hex Fury and Weakening Curse on Golem)
And results are as followed (but only if one is not interfered by the other skills.)
Hex Fury - 15 seconds
Curse of Despair - 18 seconds
Weakening Curse - 15 seconds
In reality, they are a lilttle longer as each delays the others.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sat Jun 30, 2018 3:07 am

Test subject: Arivan at level 10

His range is narrower than Eridan's and his basic attack rate is 1.5 seconds.

And the cooldowns of his active skills are... (condition: trained just 1 active skill in order not to be affected by other skills.)


Seal of Fire:
-at level 1 (2 fireballs): 26.8-27.0 seconds
-at level 2 (4 fireballs): 28.0-28.2 seconds
-at level 3 (6 fireballs): 28.5-28.6 seconds
Lighting Rod: 21.7-21.9 seconds
Icy Prison: 16.1 seconds

Even when all three active skills are trained to level 3, each does not cause delay in others unlike Lynn's case.

I edited them to 27s, 22s, 16s respectively on wiki.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sat Jun 30, 2018 9:31 am

Test subject: KRO barracks armor rating and heal rate
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I tested them against the first 2 Avengers in Duskwood Outpost Heroic challenge.

Results:
[condition: without the star upgrade]
Level 1 Defender Barracks: 30% armor, 7 HP per second
Level 2 Warden Barracks: 40% armor, 15 HP per second
Level 3 Ranger Barracks: 50% armor, 20 HP per second
Level 4 Bladesinger Hall: 50% armor, 25 HP per second
Level 4 Forest Keepers: none, 35 HP per second

Also, Enchanted Armor upgrade increases armor by 10%.
Last edited by sunnydaler on Sat Jun 30, 2018 2:35 pm, edited 1 time in total.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by RaZoR LeAf » Sat Jun 30, 2018 11:20 am

I've updated the Zealot's page with the HP changes. I found that Zealot's also appear in wave 15 but have the same HP as wave 11. However, I didn't check to see how many Zealots appeared in wave 15. I've left it as 2 for the moment, but I'll have to replay the level (for the fourth time today) to check if there are any more.

I also noticed Bravebark's hero spell doesn't hit flying enemies. Will have to check Durax' too as they are visually similar.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sat Jun 30, 2018 6:05 pm

Great! Thanks, RaZoR.
It is difficult to check Zealots on smartphone's little screen.

------------
Now I am testing Lilith's Soul Eater.
When she (17-25) eats enemy X's soul, her damage becomes. . .
Gnoll Reaver (3-6): 20-30
Gnoll Blighter (8-12): 25-36
Twilight Evoker (5-15): 25-36
Gnoll Gnawer (10-20): 28-42
Drier (10-20): 28-42
Arachnomancer (16-24): 32-47
Twilight Scourger (15-35): 36-52
Satyr Hoplite (25-35): 39-58
Twilight Avenger (50-75): 63-92
Ettin (85-95): 83-122
Twilight Golem (120-180): 127-186
Razorboar:
-(when 47-63): 58-84
-(when 55-73): 66-95
-(when 59-78): 67-98

She absorbs a damage bonus of about 90%, despite the description (60%).
Last edited by sunnydaler on Tue Jul 03, 2018 1:09 am, edited 2 times in total.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Sun Jul 01, 2018 4:23 pm

Wow, Lilith's armor rating is not 50% but 55%.
She receives 23-34 damage from Avenger (50-75). Very nice.

Catha receives 28-42 from Avenger. Thus, 45%.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by RaZoR LeAf » Sun Jul 01, 2018 5:07 pm

Some questions that may need testing.

Are the Pirate Watchtower's parrot and the Dwarf Bastion's TNT ability classed as Artillery, and if so, are they affected the Shock and Awe upgrade?

There's a page explaining True Damage, should we have one that explains area/splash damage? The term AOE is thrown around quite liberally without any kind of explanation as to what it means. The casual player may not understand the term, and the game doesn't do a good job of explaining it either.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Mon Jul 02, 2018 2:19 am

RaZoR LeAf wrote:Some questions that may need testing.

Are the Pirate Watchtower's parrot and the Dwarf Bastion's TNT ability classed as Artillery, and if so, are they affected the Shock and Awe upgrade?

There's a page explaining True Damage, should we have one that explains area/splash damage? The term AOE is thrown around quite liberally without any kind of explanation as to what it means. The casual player may not understand the term, and the game doesn't do a good job of explaining it either.

If my memory serves me right, Shock & Awe upgrade affects Parrot Bombers but not Explosive Keg.
And both towers have the same range: even wider than Crossbow Fort. But Pirate Watchtower's range is stated as "Average".

I will check these again.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Mon Jul 02, 2018 3:35 am

Test results:
Shock & Awe upgrade affects only Parrot Bombers.
Image

The two have the same range:
Image
Image

I am not sure where to put shock and awe thing...
but edited range section of both towers.

As for "Area of Effect",

Description:
Area of Effect, or AoE is a general term for effects, skills, spells or abilities that can affect multiple targets within a specified area.
AoE attacks are best used on multiple targets, especially when they're grouped.

Types:
-Anchor target: the player selects a location on the map as the anchor for the spell's effect. (example: Rain of Fire, Shrine of Regnos)
-Splash: requires at least one target to trigger and subsequently affects an area around the struck unit (example: Artillery's basic attack, Thor's Thunderclap)
-Chain: starts their effect with a single target, but, if there is another valid targets within the range of the skill, they are affected, too. (example: Hacksaw's Flying Sawblade, Arch-Druid Henge's Sylvan Curse, Thor's Mjolnir)

There are more types than these. and I don't know how to classify AoEs like auras (Phantom Warrior, Vasile) that are always active and skills that require multiple targets to trigger (Bruxa's Voodo Doll, Cronan's Stampede, Dante's Akimbo Style). Also, there are AoEs that benefit allies ( Dante's Beacon of Light, Dierdre's Wings of Light).
Last edited by sunnydaler on Mon Jul 02, 2018 11:59 am, edited 2 times in total.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Mon Jul 02, 2018 11:18 am

Test subject: The cooldowns of active skills of Razz and Rags, and Lilith.
I tested them with a single active skill trained, and then with all of them trained.

Results:
Some numbers on wiki were not correct.

Lilith
Reaper's Harvest: 25s → 21s
Infernal Wheel: 16s → 23s (22.4s-22.9s)
Soul Eater: 20s (absorbs 60% of the victim's damage) → 30s (absorbs 90%)
Heavenly Chaos: 60s → 50s

Razz and Rags
Raggified: 20s → 25s
Kamihare: 25s → 36s (35.6s-36.1s)
Angry Gnome: 10s → 17s
Hammer Time: 24s → 36s
Changeling: 60s (no change)

Did Ironhide balance Lilith and RnR?
Anyway, I didn't get either the hate for Lilith or the hype for Razz and Rags.
Does anyone still think RnR are better than Lilith?
--------------------
I don't know if it is a bug but Lilith uses Infernal Wheel on flying enemies.
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Re: Kingdom Rush Wikia - Official Discussion Thread

by sunnydaler » Mon Jul 02, 2018 2:44 pm

Just found that Rangers and Alleria in Gryphon Point are affected by Bloodletting Shot upgrade.
Rangers always deal 10 physical damage per shot, even without Obsidian Heads upgrade.
And Alleria is not affected by Obsidian Heads upgrade.
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