by AerisDraco » Sun Jan 03, 2016 5:34 pm
Thanks, poll research!
Grawl (Blocker/Tank)
Stats: (All L10) - Changed.
Health: 600 (Same)
Damage: 16-26 (Reduced. See secondary)
Secondary: Immune to poison. Deals AoE damage.
Powers:
Hard Rock -> Indomitable (1/2/3) (passive): May fight 2/3/4 enemies at the same time in melee.
Shard Punch -> Rolling Stone (3/3/3) (14 seconds): Forms himself into an orb, and begins to roll in a straight line forward and backward through enemies, similar to Yoshi's side special from SSB4. This deals 10-20/20-30/30-40 damage to each enemy he runs over, with a chance to insta-kill if they have a max HP of less than 50/100/150. In addition, if the skill is recharged, he can use it while moving to boost his terrible movement speed.
Boulder Throw (2/2/2) (10 seconds): +5 damage.
Stomp -> Quake (2/2/2) (18 seconds): Stomps the ground, creating a small earthquake which deals 90-105/110-130/130-155 damage, slowing by 20% for 2 seconds, and dealing double damage against tunneling enemies. In addition, after 4 seconds, an aftershock may (20%/30%/40% occur) dealing 20-40 damage and the same other effects.
Bastion (1/1/1) (Passive): Gains +2/+3/+4 damage per second in combat with more than one enemy. Caps at 12, and lasts for 2 seconds after combat. When holding ground, gains +5/+10/+15 max HP for every second. Caps at +75. When under fire from ranged, does not function.
Some Aesthetics:
-Grawl doesn't look that different.
-In Rolling Stone, Grawl appears to have crystal spikes around a vertical axis on his body.
-Quake creates puffs of dust and a crack in the ground.
-Bastion's attack bonus shows a red glow, and the HP a blue glow.
Tips and stuff:
-Grawl is now intended to be a proper staller, and hopefully no longer UP.
-His Indomitable skill allows him to block many enemies, and then finish them with a strong AoE skill, like Boulder Throw or Quake, or even his normal attack.
-Rolling Stone can improve his terrible movement speed, and also deal a strange AoE/insta-kill.
-Bastion can now help in combat as well, which is nice.
-His best location is a chokepoint, and he is best against a few medium strength enemies.