Kingdom Rush MMO

The place to make/discuss Kingdom Rush suggestions.

Re: Kingdom Rush MMO

by mmackm » Sun Jan 24, 2016 12:30 pm

okay so I have been thinking about this for some time and i think i have some ideas:
style:
picture world of warcraft mixed with runescape. I think 3rd person.
races:
humans, dwarves, elves (maybe gnomes or twilight elves).
2 factions would be cool but idk if it will work because if you have lineria vs vez'nan, vez'nan's faction wouldn't have many enemies since all 'bad' creatures are on his side...
classes:
warrior, ranger, mage, artilly.
warrior: till lvl 10 you can choose between 1 handed sowrds, shields, 2 handed swords. at lvl 10 you can choose between: tank (1-handed and shield) dps (2 1-handed weapons) or a healer-dps hybrid (2-handed weapon with some small healing spells)
ranger: till lvl 10 you have a bow and a pet (humans have a dog, elves have a cat, dwarves have a small mountain goat :sheep: or something and gnomes have a rabbit) then at lvl 10 you can choose between a rogue like sneaky guy (throwing daggers(close range) and melee daggers) a poison ranger (medium ranged, fast shooters, uses pet to keep enemies away from you, uses poison) or a crossbow guy (long ranged, slow shooter, uses pet to keep enemies away from you)
mage: till lvl 10 you have a fire staff or something, at lvl 10 you can choose between a healer (heals people and has some attack if solo, can summon a stone golem) dps (warlock guy, uses lighting and curses to kill people) or a druid guy (uses the forces of nature to kill people, can transform into some animals like a travel form a fighting form and more, healer/dps hyrid)
artillery: till lvl 10 bombs, at lvl 10 you can choose from: ranged (uses muskets, mines and traps to keep enemies at a distance, long range, slow shooter) area damage ( uses big bombs and dynamite, oil with fire and other area things...) dps ( close range, uses taser guns, can hit multiple enemies at ones much like the tesla tower but smaller) all artillery classes can make small robots which explode or just attack.
world:
first kingdom of linerea, future dlc's may add parts of the southern world or even the elven kingdom, or maybe a whole other part of the world we have not seen before.
open world, orc, troll and goblin camps spread around the world.
mounts:
horses and other standard mounts can be bought from lvl 20 or something, flying and water mounts can be bought later, druids don't have to buy mounts because of their travel form.
maybe later on more special mounts like dragons, worgs and dwarven robot mounts.

this is just an idea, let me know what you think of it, thanks for reading
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Re: Kingdom Rush MMO

by RZRider » Sun Jan 24, 2016 2:52 pm

Why did you post in this thread.It has been dead for about 3 years
I am a 12 year old boy who loves lifting weights and going outside. I am writing two books at the moment and learning programming. I love gaming and other nerdy hobbies. I am a active forum member and to all new members, welcome
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Re: Kingdom Rush MMO

by mmackm » Sun Jan 24, 2016 3:34 pm

because i can
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Re: Kingdom Rush MMO

by RZRider » Sun Jan 24, 2016 3:43 pm

No you can't it is thread necromancy,which tats said in the forum rules you should not do.
I am a 12 year old boy who loves lifting weights and going outside. I am writing two books at the moment and learning programming. I love gaming and other nerdy hobbies. I am a active forum member and to all new members, welcome
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Re: Kingdom Rush MMO

by Ninja » Sun Jan 24, 2016 3:58 pm

mmackm wrote:Because I can.


Well, you technically can, but it would definitely be more welcome if you posted in an active thread. ;)
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Re: Kingdom Rush MMO

by Big Bad Bug » Sun Jan 24, 2016 5:29 pm

It's a new member, and possibly this is his/her first forum, so can we try to be more welcome?
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Re: Kingdom Rush MMO

by Juice Box » Tue Jan 26, 2016 10:29 am

Agree. It's a new member, and you can assume that new members haven't read the rules yet, or don't understand how the Forums work. If they make a mistake, then it should be our job to correct them, not chastise them.
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Re: Kingdom Rush MMO

by Ninja » Tue Jan 26, 2016 2:23 pm

Juice Box wrote:Agree. It's a new member, and you can assume that new members haven't read the rules yet, or don't understand how the Forums work. If they make a mistake, then it should be our job to correct them, not chastise them.


Well, one of the rules was that not knowing them is unacceptable. :P But OK, you win.
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Re: Kingdom Rush MMO

by The_TaTs » Tue Jan 26, 2016 5:40 pm

Topic locked.

Here's my reply about this on the "Forum Rules" thread.

Not knowing the Rules is never an excuse for not complying. Entering a Forum for the first time usually entails learning the rules and introducing yourself.

I will think about this for a bit. But in the meantime, we can always gently point out the rules to newcomers without being hostile. That's just common sense.
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Re: Kingdom Rush MMO

by Ninja » Tue Jan 26, 2016 5:41 pm

Um, I think your topic locking button didn't work, TaTs.
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Re: Kingdom Rush MMO

by The_TaTs » Tue Jan 26, 2016 5:42 pm

Ninja wrote:Um, I think your topic locking button didn't work, TaTs.


I was editing the message. Smart@ss. :roll:
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