Hi everyone this is my first post so it probably won't make 'post of the year.' But I registered so I could get my ideas out there...please, any feed-back would be appreciated. If you think this post needs an edit, please inform me.
I think it would be cool if KR 4 has a angel character...so I made one up. (Please tell me if there is a balance problem.)
Ezekiel: Archangel. (unlocks at stage 4) Neck length blond hair, face is pale, heavy blue armor, bright glowing blue eyes, holding a golden bow, and a silver claymore.
Quotes: "In the name of the light!" "Justice!" "Light of Lights!" "Celestial DOOM!"
On death: "SALVATION!"
HP: 400.
DAMAGE: 35-42
ARMOR: HIGH
SPEED: Average.
Ranged: Holy Bow.
Melee: Sword of Justice.
Skills:
Arrow of Light: 1/2/3. He grabs a glowing arrow from his quiver, aims and fires a powerful golden arrow that does 80/130/170
true damage to the most powerful target in range. (cool down: 10 sec.)
Smite-ning: 3/3/3. Ezekiel outstretches his hand, electricity crackles around it for a second then shoots lightning that links up to 3/4/5 enemies, doing 100/130/150
magic damage. (cool down 18 sec.)
Holy Orbs: 1/2/3. Ezekiel hovers in the air as golden light surrounds him and summons 1/2/3 Orbs of light that fly through the air that hit random enemies doing 20/30/40
splash damage (cool down: 12 sec.)
Magic Shields: 1/2/3. Summons 1/2/3 golden shields that orbit Ezekiel protecting him from a total of 100/150/200
magic damage also having a 10/20/30% to set enemies on fire doing 5/10/20
damage over 2/4/6 sec.
HERO SPELL: The Lords Chosen Weapon. 5/5/5. Summons The Holy Hand grenade of Antioch that does 400/800/1200
true splash damage. (cool down: 45 sec)
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Vail: Shadow Hunter. (unlocks at stage 7) Black robe with hood, very pale face, mask covering her mouth, black spiked armor on both sholders, glowing red eyes, holding a purple spear made of energy.
Quotes: "Darknesss." "Count the shadows." "Eat DARK ENERGY!" "Dusk rising..."
On Death: "I'll...return."
HP: 300.
DAMAGE: 24-32.
ARMOR: Low.
SPEED: Fast.
Melee: Dark energy spear.
Skills:
Shish-kabob: 1/2/3. Throws her spear and hits up to 1/2/3 enemies, doing 50/60/70
damage with a 10%
insta-kill chance (cool down: 15 sec.)
Soul pull: 1/2/3. Vail stretches out her hand and Instantly incinerates 1/2/3 enemies in purple light if they are below 100/200/300 HP and gives Vail regen for 3/5/7 sec also giving Vail a
damage boost for 10 sec. (cool down: 15 sec.)
Dark energy: 1/2/3. Fires a dark energy blast from her spear that does 100/200/300
splash damage with a 30/40/50% incineration chance. (cool down: 30 sec.)
Shadow-quake: 2/2/2. Stabs her spear into the ground sending a tremor down the path, damaging all enemies in range for 100/150/200
damage (cool down: 35 sec.)
HERO SPELL: Eclipse. 4/5/6. Opens a shadow portal and summons 3/4/5 Black Phantoms with 100/150/200 HP that do 45-56
damage. (cool down: 60 sec.)
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Merlin: Court Wizard. (premium hero: $1.99) Long gray beard, tall dark blue wizards hat and robe with stars, holding a staff.
Quotes: “YOU ARE NOT WORTHY!” “Abracadabra.” “Presto!” “A wizard is never late."
On death: “A wizard cannot die.”
HP: 380.
DAMAGE: 34-46 (
magic)
ARMOR: Low.
SPEED: Slow.
Ranged: Magic Staff. (
magic)
Melee: Staff.
Skills:
Inferno: 1/2/3. Merlin stabs his staff into the ground as orange light surrounds him and it fires 3/4/5 fire balls that set the ground on fire for 3/4/5 sec, doing 50/60/70
fire damage. (cool down: 15 sec.)
Freezer Burn: 1/1/1. Merlin extends his staff and a blue light surrounds him and sends a blizzard down the path
slowing enemies with a 20/30/40% chance of
freezing for 1/2/3 sec. (cool down: 20 sec.)
Empowerment: 3/3/3. Merlin holds his staff like a machine-gun and charges up and releases 6/8/10 highly charged magic blasts in rapid succession , doing 34-46/46-58/58-70
magic damage. (cool down: 25 sec.)
Melt-Down: 3/3/3. Merlin points his staff and instantly incinerates 1/2/3 enemies no matter what there health or armor. (cool down: 45 sec.)
HERO SPELL: The Round Table. 4/5/6. Summons: Galahad/Lancelot/Arthur with high armor and special melee and ranged weapons with 150/250/350 HP and do 65
damage. (cool down: 60 sec.)
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Grimm: Reaper. Premium Hero ($2.99)
HP: 300.
Damage: 35-42.
Armor: Medium.
Speed: Medium.
Ranged: N/A
Melee: Scythe.
Skills:
Reap: 1/1/1. Grimm hits an enemy he heals himself by 5%, 10%, 15% of the damage he deals. (cool down 9 sec.)
Blight-ning: 1/2/3. Shoots green lightning that links up to 3/4/5 enemies, turning them into very weak skeletons that do 4-6/6-8/8-10 Damage with 50/60/70 HP. (cool down 23 sec.)
Icy Grip: 1/2/3. Grimm reaches out summoning 1/2/3 Icy Hands that grab 1/2/3 enemies, slowing them down to 75%, 50%, 25% of their original speed. (cool down: 25 sec.)
Soul Shields: 2/2/2. Grimm instantly kills 1/2/3 enemies if they are below 100/200/300 HP, sucking theirs souls and using them as shields that orbit him protecting him from a total of 50/100/200 Magic Damage, and regen 50/80/100 HP over 10/8/6. (cool down: 30 sec.)
HERO POWER: 5/5/5. The Grave Diggers Wrath: Grimm releases a large green aura around him for 20/30/40 seconds, anything that dies within it will turned into a skeleton with 10-12/14-16/16-10 Damage with 80/100/150 HP. (cool down: 60 sec.)