KR 4 Hero ideas. (MY 1ST POST)

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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Tue Mar 22, 2016 3:04 am

Ok i think I got my avatar working! DO YOU LIKE IT?!
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ninja » Tue Mar 22, 2016 3:26 am

BigBadWolf wrote:Ok i think I got my avatar working! DO YOU LIKE IT?!


Yeah, it looks pretty good. :)
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Tue Mar 22, 2016 2:57 pm

OK, I updated the hero's and now they have quotes, death quotes, and descriptions.

Thanks all for your help!
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Re: KR 4 Hero ideas. (MY 1ST POST)

by AerisDraco » Tue Mar 22, 2016 3:27 pm

Just three things.
1. Vail no longer has the Swiftness passive, so you might want to change the speed in the Hero's stats.
2. Hero Spells generally have names.
3. Shish-Kabob is now a little OP with the insta-kill chance, especially if the chance is individual per enemy.
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Tue Mar 22, 2016 8:46 pm

OK. Got that fixed...besides that how do you like the quotes and discriptions?
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Big Bad Bug » Tue Mar 22, 2016 9:33 pm

You did a very good job taking feedback and applying it. :D I like the quotes, but "Fire and Brimstone" is already the quote of the hero, Ignus, and his main phrase at that. ;)
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ninja » Tue Mar 22, 2016 9:36 pm

Though AoL continues to persist in being slightly UP, and needs a further decrease in CD of 5 seconds.
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Tue Mar 22, 2016 10:12 pm

Oh, I've never played Ignus. So I wouldn't know...
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ninja » Tue Mar 22, 2016 10:29 pm

Can you announce it when you make a change to your heroes, please? It would make it easier to follow updates/balance patches. Also, AoL is good now. :)
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ruby_Hex » Tue Mar 22, 2016 10:37 pm

AH, it's much better now! Ezekial seems severely cool-looking.
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Tue Mar 22, 2016 10:41 pm

OK I'll do that from now on.
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ook ook » Tue Mar 22, 2016 11:33 pm

Ezekiel would look awsome! :hero:
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Wed Mar 23, 2016 1:55 pm

OK guys, I got ride of the teleport ability Black Magic, and replaced it with Shadow-Quake, but I just came up with an idea. Should I bring BM back and have it so when enemies are teleported they are stuned for 1/2/3 sec. Or should I just keep Shadow-Quake? I really don't know what would be cooler...
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Big Bad Bug » Wed Mar 23, 2016 2:18 pm

Keep Shadow Quake; the other skills are all focused on dealing damage, so it would be best if this power continued that trend. Plus, I naturally hate teleporting in KR anyways, as it tends to waste abilities fired at enemies who got teleported away, so they might make the hero waste skills and have to wait for the long cooldowns on all of the powers.
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Wed Mar 23, 2016 6:10 pm

OK I'll keep Shadow-Quake.

p.s: I totally know what you mean! I hate it when an enemy gets teleported JUST as someone uses a special ability! Its SO annoying!
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Big Bad Bug » Thu Mar 24, 2016 1:08 am

BigBadWolf wrote:OK I'll keep Shadow-Quake.

p.s: I totally know what you mean! I hate it when an enemy gets teleported JUST as someone uses a special ability! Its SO annoying!


That's why Sorcerer Towers are better than Arcane Towers. ;)
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ninja » Thu Mar 24, 2016 4:12 am

Big Bad Bug wrote:
BigBadWolf wrote:OK I'll keep Shadow-Quake.

p.s: I totally know what you mean! I hate it when an enemy gets teleported JUST as someone uses a special ability! Its SO annoying!


That's why Sorcerer Towers are better than Arcane Towers. ;)


Oh, that reminds me, I never replied to your last arguments in the Sorc v. AT argument. I'll do that tomorrow ... :twisted:
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Re: KR 4 Hero ideas. (MY 1ST POST)

by BigBadWolf » Thu Mar 24, 2016 3:58 pm

Ninja wrote:
Big Bad Bug wrote:
BigBadWolf wrote:OK I'll keep Shadow-Quake.

p.s: I totally know what you mean! I hate it when an enemy gets teleported JUST as someone uses a special ability! Its SO annoying!


That's why Sorcerer Towers are better than Arcane Towers. ;)


Oh, that reminds me, I never replied to your last arguments in the Sorc v. AT argument. I'll do that tomorrow ... :twisted:


You two are fighting over S and AT? lol.

p.s: Arcane wins hands down. (even though I hate the teleport ability!)
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ninja » Thu Mar 24, 2016 4:32 pm

Go ahead and and join the debate, then. I need more people helping to refute the flood of arguments anyways. :)
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Re: KR 4 Hero ideas. (MY 1ST POST)

by Ook ook » Thu Mar 24, 2016 4:54 pm

Ninja which one do you like better
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