Greetings fellow users!
I'd like to share some of my thoughts, in hope that you would take your time to read and respond to it with your opinion about this whole thing.
First of all I'll start with some background.
I've been playing Kingdom Rush since its been released, long before heroes were even a thing. Like every other good game I've been playing, I started having ideas coming to my mind of improving the game and adding some content to it.
About 2.5 years ago I've started writing down notes, documentizing my ideas instead of letting them fade. Slowly but surely, a pile of content big enough for a whole new game to contain was made. What at first began as a couple of ideas for new enemies and heroes has turned into a whole folder with 13 sub-folders and over 100 files, with new heroes, new enemies, new towers, new maps, and new original systems. (I believe that if I condensed the whole written content into a word document, it would take a size of 45-50 fully written pages, at font size 11)
However, as much as I'd love to sit and work on this project, I'm an actually busy person, and it doesnt seem to get any better soon. Making a new game concept takes a long time even to a whole crew who actually works at it - all the more it takes to a single person who it's not more than a hobby to. I dont have any illusions with me completing this project soon, and it brings me to the dilemma that I wanted to share with all of you.
I've been wondering if I should wait with the introduction of my project until it's finished, or should I post a small piece of it every once in a while?
If I waited until the project is complete, it would be a masterpiece that comes as a one piece (as I'd like it to - if it were to be an actual game one day, it would be unlikely that I wouldn't want all the content I made in it), but it would take a very long time to finish.
On the other hand if I released a small part once every week or two for instance, it'd be easier to commit to it and I might also get some feedback from you guys, which could be motivating and help me complete the project sooner (in the long run), but it would leave room to embrace some content and neglect the rest, which I may be displeased about.
I put a lot of effort into everything I make, and everything that I would release would be no less than 100% from my side. I mentally connect to everything I make and if I were asked to make a choice between the content that I want to take to the next level or not, I'm afraid I couldn't choose. This is the advantage in bringing the project after its complete - Everything comes together as a fact, and there is nothing to argue over whether its a good addition or not because it is part of the core of the game.
So, what do you guys think about it?
Thanks for your time.
P.S, the name of the game is Kingdom Rush : Roots of Origins. It was intended to be the fourth Kingdom Rush, but I guess it's too late for that