I wonder if anyone still interested in KR-related stuffs
)) I don't play Iron Marines so I can't join the mainstream discussion, I only have these heroes remake ideas that I have thought about for a long time
(a longggg..... time)BRUCEUnchanged stats.
He now has a passive:
Ambush: After 1 second idle, Bruce's next attack gains range and launches himself at the target.
SKILLS
Sharp Claws:Bruce's attacks have 40% chance to bleed the target for 32/56/80 True Damage over 4 seconds. Idle for 1 second increases this chance to 100% on the next attack.
Bruce's attacks deal bonus True Damage to bleeding targets (20/35/50 bonus damage).
Grievous Bites: (20 seconds)
Bruce bites the target enemy, deals True Damage based on its current HP, max. 400 (20/30/40% of current HP). Bruce will not bite enemies who have 300 HP or less.
If the target is bleeding, Bruce bites the target 3 times, deals a total of 40% / 60% / 80% of its current HP as True Damage, max. 800, and heals Bruce by 25% of his missing HP.
War Cloak: (20 seconds)
Bruce shields himself with his fur, becomes invulnerable for 2/3/4 seconds. Basic attacks and Grievous Bites extend the duration, up to 4/6/8 seconds.
Cooldown starts when effect begins.
King's Roar: (1 second, conditional)
Killing an enemy with 600 HP or more initiates Bruce to roar, stuns nearby enemies for 1/2/3 seconds.
HERO SPELL: The Great Hunt (60 seconds)
Bruce marks a worthy enemy as the Prey, increases all damage Bruce done to it by 20% / 40% / 60% / 80%. Damage from other sources are also enhanced by half the amount (10% / 20% / 30% / 40%). Killing the Prey refunds 100% missing health, as well as instantly activates and empowers King's Roar to stun enemies in a large area. The Prey grants double gold. Moving towards the Prey grants Bruce massive bonus speed.
MY THOUGHTS
Bruce is said to be a war-torn warrior bestowed with both a gift and a curse. I like to imagine Bruce's legend originates from one big war, between dark and light, which ravaged the land. Brave warriors stood and fought hard, Bruce among them. Committing a noble act, maybe a hopeless last-stand, he was mortally wounded yet refused to give way. Awed by his strength and resolve, the Goddess's magic flowed through and changed him, both saving and giving Bruce the might require to complete his deed. I think the ordeal has changed Bruce within and without so radically that he could never be the same again, forever half a man and half a mythical beast, with wit and resolve, tempered attitude coupled with heightened battle fervor. It is this side of Bruce I want to tap into. Bruce, as a guardian lion and a great fighter, do not simply stand and swipe at the enemies' faces. He should be lustrous and gratified, displaying great leadership and charisma, one that other look up to, while in battle he should also have quickness, move with stealthiness and elegance, fight with immense prowess and resolve. His new passive, Ambush, and new Spell, Great Hunt, should give him the movement speed required to make this apex-hunter impression.
Once you sent Bruce into battle, you should feel secure that he will fight relentlessly, give everything and not letting anything to chance. I therefore increased the bleed time of Sharp Claws, as well as the bleed chance, and add a special mechanism that ensure bleeding at first strike, to lower the annoyance one may find when the bleed suddenly stop just before Grevious Bites, or Grievous Bites wasted immediately at engage on a non-bleeding foe. War Cloak adds to his identity as a brute-force fighter, without feeling too overbearing with too much HP for such a powerful melee unit. The bonus duration makes this ability lasts long enough in the chaotic fights of later levels, and in Endless, for Bruce to make a dent without taking too much risk himself. However, since his HP is reduced, playing around the cooldown of War Cloak is sometimes needed to protect Bruce from sudden death due to being focused.
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Reg'son, the Eldritch BladeDamage at lvl 1 changes to 6-14 from 6-9.
Damage at lvl 10 changes to 16-45 from 12-18.
Stats otherwise unchange.
SKILLS
Steel's Song (12 seconds)
Dashes through up to 2/3/4 enemies, dealing 25-55/40-100/60-160 damage to each. In addition, every 8th melee attack deals the same damage in an arc around Reg'son.
The secondary effect can trigger alongside the first active, in which Reg'son will deal damage from his position adjacent to one of Steel's Song's target. Enemies can take damage multiple times from Steel's Song, provide the conditions permit.
Eldritch Fire (24 seconds)
Burns with unquenchable vengeance, dealing 33/55/77 True Damage on every attack with a 3% chance of slaying for 5 seconds.
Eldritch WayHeals by 30/50/70% max HP of enemies he slain, and half the amount from enemies that die near him.
UnrelentingGains up to 40/80/120% bonus speed and a shield (worths 60/90/120 HP) while moving, reach maximum after 3 and 6 seconds, respectively.
Works with automatic movement (approaching targets to engage in melee). Eldritch Way's heal can exceed Reg'son's HP and add to Unrelenting shield, but not exceed the shield's maximum amount.
HERO SPELL: VindicatorVindicator slays any single target, with a cooldown of 100/70/50 seconds. Deals 500/1000/1500/2000 damage to bosses.
Kills achieved via Vindicator counts as Reg'son's kill for calculating Eldritch Way's heal.
MY THOUGHTS
Reg'son suffers from an identity issue. His background, his personality, all that make up him suggest Reg'son to be a betrayed, angered, and fierce survivor of a seemingly "purification" among the Twilight Elves' ranks. It would make more sense for him to have acquired such fluid and flawless fighting style of his ex-comrades, most notably Twilight Harassers, who bear striking resemblance to him, both in appearance and in weapon choice. This would fit even more into Reg'son's image as a swordman who refuse to wear any armor, from which we can almost imagine he says they would "bog him down" and instead he prefer a more flexible, situational fighting style depending on wit and skills to evade damage. But in truth we do not have such kind of Reg'son in the game, instead we have one who run headfirst into enemies and tank everything thrown at him, without even the slightest hint of being aware of his surrounding. This is not how Reg'son should be. At the very least, he should be like Eridan, dodging and slashing and shooting enemies into arrow pincushions. However, as a sword fighter and more importantly, a ruthless one whose sole purpose is to avenge what he's lost, bring the most hurt to those he faces, Reg'son should do it differently. He do not have the persistent playstyle of Eridan as to keep pinning an enemy and focus on it until it goes down, Reg'son moves around the battlefield with seemingly shadow steps, rolls around the fighting and damages enemies from where they least expected, the way of a skilled assassin with superb agility. It is the purpose of Steel's Song and Unrelenting to build this side of Reg'son's image - the mobility from both of these skills allow masterful dances around blade edges, deathly to his targeted foes. These skills also raise Reg'son's quality of a vengeful elf, abandoned by his kin and rely solely on the force of his blades to do his deeds and walk on the treacherous path of life - like a
ronin. Eldritch Way (previously Eldritch Heal) is buffed and a shield is added to safeguard Reg'son's survival following the lost of his bonus HP. The shield totals up to Reg'son's previous maximum HP, but it is not easily charged fully while he is still in the fight, engaging one foe after another, hence the bonus on-kill heal (also a little reward for last-hitting that Harasser), however it charges relatively quickly out-of-combat compare to HP, which takes a while to begin refilling. This enables Reg'son to do hit-and-run, attack, back down and come back even while his HP is low, since as he runs, he has the shield to protect himself. Finally, Reg'son has one last table-turner card, Vindicator. Not only that it kills desire enemy, it also heals Reg'son by a sizable amount, which can be life-saving and let him fight more. It is just what he should do: fight relentlessly, but smartly, fully knowing what he has and how he can use them to lay waste and survive...
...
to fight another day.--------------------------------------------------------------------------------------------------------------------------------------------------------------