This is a topic of tower which is your favorite to least favorite. Id like to point out that i do like how they changed the formula, i do somewhat miss the old ones with the two sided things and the attack towers having only two upgrades in level 4 but at the same time i like it because you have combos which suits best on certain levels. I want to see what your opinion is on each tower is and dont take it in a grade of salt.
16. Rotten forest
It costs too much, has pathetic dps output, it costs real life money and it requires to be at lvl 4 but i like the Fog and Treant upgrades to be honest
15. Orc Shaman
Too slow to hit, randomized damage, it also costs too much and it requires to be at lvl 4 to be potential but at least it doesnt cost real life money and i can respect its stun ability as well as the passive aoe upgrade. But i love the design and their voices
14. Rocket Riders
Rivals with the Zeppelin in terms of cost and placement, Has 2 similar abilities, is basic and has expensive abilities but compair to Orc or Rotten forest i like them far more since they hit the hardest of the artillery, has longer range and is very satisfying as well as memorable lines like Prepare for Trouble and To Infinity and Beyond.
13. Orc Warriors Dent
Are far weaker than the KRC and KRF Barracks especially the LVL 3 ones and other KRV barracks have stats on their own which is memorable but they are super cheap with their Upgrades as well as Abilites, are easy to fully upgrade, can be surprisingly good in any way and at least its better than the Beta ones before the release.
12. Bone Flingers
Low range and requires to be upgraded but are super cheap, can be really helpfull if you dont want to spend it on zombies and can be semi effective at dealing damage with their fast firing speed. Low range is the only thing i dont like about them.
11. Infernal Mage
Expensive to upgrade and fires pretty slowly but is very handy especially in the last 2 levels with Gerald and Paragons since they can lower armor with their ability.
10. Blazing Gem
Costs real life money, Super expensive to upgrade and is somewhat of a requirement to upgrade but other than that it is super duper satisfying to see it deal damage and kill enemies. Also i love the mage tower being a lazer tower.
9. Goblin War Zeppelin
Costs real life and Super expensive to upgrade as well but you can rally it, it hits hard like big Bertha and attacks in decent speed. It abilities are super cheap as well and tar bomb is super cheap and useful. Its hard to tell if i pick it or pick Rocket riders since they rival one and another.
8. Grim Cemetary
Boring and unsatisfying as well as costs real life money but they make the play through allot easier, are super cheap in both upgrades and abilites (Rivals the Orcs) and it is arguably the best premium tower for worth of buying and can be super handy in Impossible.
7. Elite Harrasers
They cant tank (since they arent invincible or have any armor) and are expensive to upgrade but they remind me heavenly on the Elves and the Barbarians and fully upgraded ones can deal some serious damage. They can be pretty usefull on early stages as their damage can clean up lesser enemies and dangerous foes comes later in the stage. Also their edgy badass voices
6. Shadow Archers
Nothing bad to say about them other than there really cool and dont have any downsides aside from being slightly expensive than the previous archers. They are essential in the later levels as Paladins become a much of a thread. I also like their abilities as the crow will deal extra damage, Shadow Mark is for support and Instakill that is usefull on the last boss level and is super worth in Impossible. They also sound badass
5. Specters Mausoleum
I usually dont like the tower itself since its more of a Arch wizard from KRF but fires faster and is level 1-3 but it is the cheapest mage, has 2 abilities i like which are Gargoyles and Possession which hypnotizes the foe on your side which i like allot and made the play through allot easier. Also its ghastly voice
4. Wicked Sisters
They cost real life money and they arent necessity to get but they are fun to use, can rally, has poison which is super usefull on magic resistance level or stun which works on tougher foes and not to mention is also really fun for having same annoying witches to cast frogs on their enemies. I also like the Voices being wicked and having fun
3. Goblirangs
Its not the best archer tower but it is arguably very underappreciated and very underrated mainly because its cost the most (If not counting rotten forest) of the archers and dont have that great dps but, it is really good as well. I love its line attacks that gives it crowd control and while artillery does do it as well, it has a really good firing speed and deals really good damage. I especially love the Heaadbang ability since i knew that boomerangs could stun and it didn't disappoint me since it stuns foes in its line. It doesnt become that usefull in late game but can be beneficial as most of the Playthrough enemies come in groups and it can handle it pretty well especially against Valkyries or Priestesses since these enemies can be problematic as they are covered in groups. Also while i know they are suppose to sound like tribalistical people, they sound like trolling people to me especially the weird laugh.
2. Dark knights
Dark Knights is one of my favorite Barracks in the series and its mainly because they have high armor and deal reasonable amount of damage. Their only downside is that they cost allot and come in 2 but for the most part i like about them and theres nothing i dont like about them since there really good, not the best. Dark Knights are ment to stall which they can do and proves to be super usefull on bosses and tougher enemies even at low levels. I also love all of their abilities. Their Shield abilities make them invulnerable for 5 seconds which makes them even tougher to kill and works far well than Bladesingers Parry ability, their Thorn ability makes them reflect damage which increases the dps but their best ability is the Chainsaw ability which has a really small chance to instakill. There basically Offensive Paladins that dont heal but deal. There also super awesome to look at and super usefull on boss or levels with tougher enemies.
1. Melting Furnace
Melting Furnace is my favorite tower in the game and one of my favorite Artillery in the series. Its basically everything right that fixes on what Dwaaarp should have been. It still has downsides but in a cost of dealing reasonable amount of damage, can stun enemies for a brief seconds as well as denying range attackers, cheapest of the artillery in the game and abilities that are super fun to use. It deals the least of all the Artillery in KRV but it gets up for everything im saying about. I love the Abilities, Burning fuel for example makes it hit allot faster and unlike Dwaarps furnace blast its in tier 1. The Tower boost ability i like as well and while it has low range, it makes by dealing more damage and is helpfull to the nearest tower. Red Hot coal is alright ability i guess. I also like the voices as it sounds like a cooking show and never taking the battlefield seriously like the Big Bertha in the First Game. Also it feels like a cooking show roasting people like the wondering recruits and Dwarves and i think their tower gets their name evil as it causes enough of environmental problems. There super fun.