by Julian » Tue Jun 11, 2013 10:32 am
I am honestly quite disappointed. I feel like some ideas had potential, but could have been a lot better:
Stone Eagle -> You should be able to control the eagle yourself.
Barn -> It should not be as complicated. How about farmland placed on the map, near the farm
itself and a toggle button at the farm for toggling between passive gold income (farmers working
on the farmland) and path defense (farmers standing in front of the farm, on the path).
Cultist Cavern -> I find it a really strange idea to open up the soil with towers and then suddenly 3 cultists appear,
which can be controlled individually, have 3 upgrades and add an extra spell. It's a bit too much for my taste.
This leaves 3 quite good ideas, in my eyes, one of which is my own.
I'll vote for the other two: The Tower & The Ironhide Golem C:
Arrogance isn't being positive about yourself, but thinking your opinion is better than someone else's.