Kingdom Rush Origins Bugs

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Re: Kingdom Rush Origins Bugs

by tmn loveblue » Wed Dec 03, 2014 7:26 am

benni369 wrote:
tmn loveblue wrote:Druids fail to hit fast enemies with their boulders. The stones often land behind the running enemies. This may not be a bug though.


I don't think it's a bug. Mainly because it also happens in KR/KRF.


Dwarves actually aim better than Druids. Level 3 ordnances slightly home into spiders, while stones don't.
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Re: Kingdom Rush Origins Bugs

by Hatar » Wed Dec 03, 2014 6:46 pm

On Neverwonder level in campaign a boomshroom got stuck and wouldn't move or die. The towers could not target either and I had to quit at the end.
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Re: Kingdom Rush Origins Bugs

by Esti » Thu Dec 04, 2014 8:47 pm

The banshee bug has been found!
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Re: Kingdom Rush Origins Bugs

by reyman » Sun Dec 07, 2014 7:54 pm

Hi,
It's more a bug with google play than in the game.
I bought the game for my phone / tablet, but it's only possible to install on my sone xperia phone.

Google play say about my samsung galaxy tab 3 with android 4.4.2 : "No carrier Samsung GT-P5210"

Is there a way to correct this ?
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Re: Kingdom Rush Origins Bugs

by wengjiajun » Tue Dec 09, 2014 3:50 am

bug: achieveme ico isn't bright
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Re: Kingdom Rush Origins Bugs

by RaZoR LeAf » Tue Dec 09, 2014 7:49 pm

wengjiajun wrote:bug: achieveme ico isn't bright


Achievement Icons aren't bright until you unlock them.
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Re: Kingdom Rush Origins Bugs

by Bdawg98 » Thu Dec 11, 2014 9:58 am

The game keeps crashing and exiting. I can't access the last level at all because it crashes everytime.
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Re: Kingdom Rush Origins Bugs

by Brandwin » Sun Dec 14, 2014 7:25 am

I have music but no sound effects. Not sure what clould be the problem
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Re: Kingdom Rush Origins Bugs

by bug reporter » Sun Dec 14, 2014 2:35 pm

I bought this game and then bought Faustus (the dragon),after few levels I saved the game progress on iCloud before I updated the iphone. then when I got the game again and downloaded the saved progress from iCloud, it seem like I can't train my hero anymore (even if he keep leveling up) and I see the "GET IT NOW" button instead of select button.
please dont tell me i have to buy the hero again,it wont be fair!
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Re: Kingdom Rush Origins Bugs

by Chimto » Sun Dec 14, 2014 2:37 pm

Tap on the Restore purchases button.
A reckoning will not be postponed indefinitely. All shall be well, and all manner of thing shall be well.
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Re: Kingdom Rush Origins Bugs

by Andreapab » Mon Dec 15, 2014 8:03 am

Hi!

Yesterday i get Malicia totally freeze to the end of "the unseelie court"... More waves came against my troops, but finally anymore arrive, and only malicia remained with totally inmunity to my bolts, nuts, and everything.

Have to exit and re-start again.

This happen when Catha was fighting with Malicia in the center of stage, main choke point.
Hope this work for advs.

If you want a picture, i did a printscreen.

Cheers!
If
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Re: Kingdom Rush Origins Bugs

by MisterX » Mon Dec 15, 2014 4:15 pm

Gnoll Grawler should gain an attack boost when battlefury is used, but if you click on them, their damage output which is shown below doesn't change.
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Re: Kingdom Rush Origins Bugs

by jimmyj » Thu Dec 18, 2014 9:18 pm

Sometimes when I load into a level there's a white square under my hero and all the towers and effects are white squares too plus some other stuff. Reinstalling doesn't help and it still happens multiple times in a row if I reload.

My phone is Samsung Galaxy S2 Plus.
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Re: Kingdom Rush Origins Bugs

by MisterX » Sun Dec 21, 2014 3:29 am

I used Timelapse on round 5 (at the very beginning of a level) and for the whole time the enemy didn't change back and remained an orb, i think it was a golem.
I play the iPhone version.
The level could still be finished, although the orb remained.
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Re: Kingdom Rush Origins Bugs

by Dis » Mon Dec 22, 2014 10:16 pm

Big fan of the series, I own all three games with various heroes. Just bought KRO. I am on an iPad Air. I keep crashing at "the unseelie court". Does not matter if I win, lose or quit out of the level, I get completely booted out of the game, with all progress lost (heroes and levels back to the same status before I started the stage). I am playing on normal mode, and this is the farthest I have progressed, pretty much stuck at this level. Any help would be great.
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Re: Kingdom Rush Origins Bugs

by Magnus0 » Tue Dec 23, 2014 8:02 am

I found a bug in level three. the sparkling dots on the water are in front of things that move in the water. when a barrel passes, it looks like the dots are on the barrel and not on the water.
I HAVE CHORTLES!
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Re: Kingdom Rush Origins Bugs

by MisterX » Tue Dec 23, 2014 3:17 pm

Okay, don't bash me...
This is not a bug, it's about the design which could/should be improved... and feels buggy
If vez'nan uses magic shackles, he often uses soul burn right after it (1 sec.) which feels like a waste of magic shackles because the same enemies are effected.
Soul burn should be used first, or after the effect of magic shackles.
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Re: Kingdom Rush Origins Bugs

by enfouk » Tue Dec 23, 2014 4:14 pm

As someone mentioned on the first page I seem to be missing all sound effects in the game.

I've uninstalled and re installed but problem persists.

I'm playing on a Sony z3 tablet
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Re: Kingdom Rush Origins Bugs

by enfouk » Tue Dec 23, 2014 4:34 pm

Sorry ignore the above , restarted tablet and all is well.

How could I forget the off and on again rule ☺
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Re: Kingdom Rush Origins Bugs

by Jefferino1 » Sat Dec 27, 2014 7:29 am

Iphone 5s- Newest Software
Kingdom Rush Origins Sound Bug


Hey there,
Whenever you have a lot of noise or sound effects going on, for example, If I'm using Faustus and there are a lot of enemies. Some of the reinforcement sounds or tower sounds that they make get cut off halfway. If Faustus is using his powers while towers are attacking and I put down more troops the catch phrase they use sometimes will not be finished. Please fix, thanks :)
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