What a wondrous thread! I shall begin with the following questions:
1. Was Origins made with a custom engine or a third-party one? (This may have been answered in the past, but if it was I forgot the answer or missed the topic where it was answered.)
2. What led to the decision to create a tower defense game in the first place?
3. How long did conceptualizing Origins take? That really leads into: how long, approximately, did the studio spend on each section of game development?
4. Do you have a favorite bot that constantly browses the forum? Google Bot seems the most charismatic to me.
5. If we were to storm the studio, what nearby item would you use to defend yourself?
6. And most importantly: does Ironhide have a favorite type of pizza?
Also:
bolin wrote:Origins lines of code count is 158129 right now, including updates.
This doesn't include code which is shared between all three versions of KR.
That's mildly terrifying, since the highest I've ever gone in line count is about 30,000 - 50,000.